Casio CLASSPAD MANAGER User Manual page 37

For classpad300 plus version 3.0 professional, 3.0 basic
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Importing a Bitmap Image
You can use the procedure below to import a monochrome binary bitmap (.bmp) image into
ClassPad Manager. The imported fi le is stored in Variable Manager, in a folder named "Imported".
■ To import a bitmap image into ClassPad Manager
1.
Prepare the image fi le that you want to import.
2.
Click [File] - [Import Bitmap].
• This displays the Bitmap Import Wizard dialog box.
3.
Click the [Choose Bitmap] button.
• This displays the Open dialog box.
4.
Select the fi le you want to import, and then click [Open].
• This returns to the Bitmap Import Wizard dialog box.
5.
Click [Next] and then follow the instructions that appear on your screen.
Note
• After importing an image, you can use the ClassPad Manager Picture application to open and edit
it. For more information, see "Using the Picture Application" on page E-44.
• An imported image can be used as the ClassPad ending screen. For more information, see
"Specifying the Ending Screen Image" in Chapter 16 of the ClassPad User's Guide.
Generating MathML Data
Mathematical Markup Language (MathML) allows encoding of mathematical symbols and formulas
so they can be integrated into documents for publication on the World Wide Web. MathML is quickly
becoming the standard for scientifi c publication on the Web.
ClassPad Manager can output algebraic expressions and text you input with the Main application,
eActivity application, or other application as a MathML fi le (.mml). You can also copy algebraic
expressions and text as MathML data (content, presentation, or combined format) to the Windows
clipboard.
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