Oregon Scientific 18029 Instruction Manual
Oregon Scientific 18029 Instruction Manual

Oregon Scientific 18029 Instruction Manual

Accelerator pc trainer plus electronic learning products

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E l e c t r o n i c L e a r n i n g P r o d u c t s

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Summary of Contents for Oregon Scientific 18029

  • Page 1 E l e c t r o n i c L e a r n i n g P r o d u c t s...
  • Page 3 Dear Parent/Guardian, Thank you for choosing the Oregon Scientific Accelerator PC Trainer Plus. Designed and engineered with extreme precision, the Accelerator PC Trainer Plus is packed full of learning, offering stimulating games and activities that make an invaluable contribution to your child’s development.
  • Page 4: Table Of Contents

    able of Contents able of Contents Chapter 1 About your Accelerator PC Trainer Plus Chapter 2 Getting Started Chapter 3 Useful Features and Controls Chapter 4 Game Selection Chapter 5 Game Rules Chapter 6 Two-Player Mode Chapter 7 Make a Selection and Submit Your Answer Chapter 8 Scrolling Chapter 9...
  • Page 5: About Your Accelerator Pc Trainer Plus

    Chapter 1 Chapter 1 About your Accelerator PC Trainer Plus Features The Accelerator PC 60 Activities Trainer Plus is supplied • 17Vocabulary/Spelling/ with the following parts. Grammar Please contact your retailer • 22 Math/Logic/Memory should any parts be missing. • 12 Games/Music •...
  • Page 6: Getting Started

    Chapter 2 Chapter 2 Getting Started The Accelerator PC Trainer Plus operates on 4 AA size batteries (not included) or a 9V AC adaptor (sold separately). Battery Installation 1. Make sure the unit is turned off. 2. Using a Phillips-head screwdriver, open the battery cover at the back of the unit. 3.
  • Page 7 Auto-off The learning PC will automatically turn itself off after about 5 minutes of no input from the player. Mouse Connection Ensure the unit is turned OFF. Slide back the mouse jack cover at the back of the unit and plug the mouse into the mouse jack. To ensure the mouse is kept clean, keep it on a clean mouse pad.
  • Page 8: Useful Features And Controls

    Chapter 3 Chapter 3 Useful Features and Controls The Keyboard The keyboard operates in the same way as a real computer keyboard. The Mouse Move the mouse in the direction that you want to move the arrow cursor and click the left button on the desired selection.
  • Page 9 Expansion Cards (sold separately) Do not scratch or damage the metal contact plate of the Expansion Card. Only insert Accelerator PC Trainer Plus Expansion Cards into the Expansion Card drive. 1. Plug the Accelerator PC Trainer Plus. Expansion Card into the Expansion Card drive on the right side of the unit.
  • Page 10: Game Selection

    Demo When the [Demo] button is pressed, you will be shown a demonstration of some of the exciting features and activities in your Accelerator PC Trainer Plus. Volume The volume level can be adjusted between high, middle and low. Slide the slider to make your selection. Contrast You can adjust the screen contrast to compensate for different lighting conditions.
  • Page 11: Game Rules

    Chapter 5 Chapter 5 Game Rules Attempts Game questions come in groups of 10. You will be given three attempts to answer each question. Points are awarded according to the number of attempts taken to answer each question correctly. Time Limit Each attempt to answer a question is timed (1 minute for levels 1 to 4, 45 seconds for level 5).
  • Page 12 Repeat Button Press the repeat button to hear the instruction prompt again. On some games you will hear the question word again. Summary Screen After each question a summary screen will appear to tell you how well you scored on the last question (Question Points) and how well you are doing on the level so far (Game Total).
  • Page 13 1. If the first player answers the question correctly, points are awarded to the first player, and the game continues. If the first player answers the question incorrectly, the second player is invited to answer the question. 2. If the second player is correct, points are awarded to the second player, and the game continues. 3.
  • Page 14 Method 3 - Selecting the Answer with the Keyboard Press the letter key that corresponds to the choice. Method 4 - Typing the Answer with the Keyboard In some cases you must use the keyboard to type in your answer. Chapter 8 Chapter 8 Scrolling...
  • Page 15: Games And Game Codes

    Chapter 9 Chapter 9 (Games and Game Codes) (Games and Game Codes) Spelling (01) Spell Time An animated vocabulary word is displayed and you are asked to spell the word. Type the word into the spaces using the letter keys. (02) Word Jumble An animation is displayed and then the word appears with the letters all scrambled up.
  • Page 16: Vocabulary

    (06) Cook Book Letters fall down from the top of the screen inside fried eggs. You can move the fry- ing pan using the directional cursor key. Try to collect only the letters that are used in the animated word. If you miss a letter it will appear in the correct space but you will not score any points for it.
  • Page 17: Grammar

    (10) Sounds Like After an animated vocabulary word appears, four other words are displayed on the screen. Select the word that rhymes with the animated word. Make your choice by moving the cursor arrow over it with the mouse or the directional cursor key.
  • Page 18: Keyboarding Skills

    (14) Mark-It A sentence with missing punctuation scrolls across the bottom of the screen. There are four punctuation marks above it. Select the mark you think would make the sentence correct and move the arrow cursor over it with the mouse or directional cursor key.
  • Page 19: Math

    (19) Type Right Learn how to touch type! Follow the instructions and type the letters using the correct fingers. The hand animation shows you which finger to use for each letter. Try to do it without looking at the keyboard! (20) Boat Race A row of letters scrolls across the top of the screen.
  • Page 20 (25) Multiplication Work out the answer to the equation and type it in using the number keys. The answer is submitted from right to left (units, tens, hundreds). If you want to change the direction of entry, press the space bar before you type your answer. (26) Division Work out the answer to the equation and type it in using the number keys.
  • Page 21: Memory

    cursor with the mouse or the directional cursor key. Select the number by pressing the left mouse button or the left cursor key. (30) Follow the Signs There are two equations on the left of the screen with a missing relationship sign. Choose a relationship sign and highlight it with the directional cursor key.
  • Page 22 (34) High Light A number if objects appear on the screen for a few seconds. Look at them carefully and memorize them. A few more objects then appear on the screen. Use the arrow cursor to select only the objects that first appeared. (35) Selective Memory A number of animated vocabulary words are shown on the screen in a random order.
  • Page 23: Logic

    Logic (39) Clothesline A row of shirts on a clothesline appears on the screen. Numbers are written on all the shirts apart from one of them. The numbers form a logical sequence. Work out the missing number and type it in using the number keys. (40) Small Change Four animals appear on the screen.
  • Page 24: Games

    1. Make a guess by keying in a row of four letters using the letter buttons from A to D. When you enter the last shape the Accelerator PC Trainer Plus will tell you how good your guess was by putting circles next to your guess. 2.
  • Page 25 (46) Sidewinder Control the snake with the directional cursor key to pick up the food. Do not hit the walls or the tail of the snake. The food is a small cross. Every time you eat some food the snake grows longer. On higher levels there are more obstacles to avoid.
  • Page 26: Music

    Music (51) Rhythm Section Using the number keys 1 to 4 build up a rhythm and then hear it played back. 1 plays a bass drum, 2 plays a snare drum, 3 plays the closed hi-hat and 4 plays the open hi-hat.
  • Page 27: Tools

    (55) Music Tutor Learn how to read music! First select whether you want to learn note names or note lengths by clicking on the game type button with the arrow cursor. Note Names: Select whether you want to learn treble clef notes or bass clef notes by clicking on one of the staves.
  • Page 28 (58) Screen Saver The Accelerator PC Trainer Plus will display a screen saver if you do not input anything for a while. Choose the screen saver from the list by clicking the arrow cursor on its name to highlight it. You can click the View button to see what it will look like.
  • Page 29: Troubleshooting

    Chapter Chapter Troubleshooting Before contacting an authorized service center at 1-800-853-8883, carry out the following simple checks. They may save you the time and expense of an unnecessary service call. No display Is the power supply connected? Are the batteries installed properly? Do the batteries need replacing? Difficult or no response from the mouse Is the ball of the mouse and mouse pad clean and free from dust?
  • Page 30 Accessories available for this Learning Computer (Sold separately Expansion Cards for Accelerator Expansion Card 1 Grammar Card Increase the challenge of grammar and punctuation activities with cool new questions. Expansion Card 2 Spelling Card Expand spelling excitement with the new questions from this spelling upgrade. Expansion Card 3 V ocabulary Card New questions add upgraded fun to vocabulary activities.
  • Page 31 Oregon Scientific, Inc. Email: info@oscientific.com Look for us on the World Wide Web! http://www.oregonscientific.com Warning: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment. NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.

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