Oregon Scientific 14924 Instruction Manual

Oregon Scientific 14924 Instruction Manual

Learning pc

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F o r A g e s
4 t o 7

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Table of Contents
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Summary of Contents for Oregon Scientific 14924

  • Page 1 F o r A g e s 4 t o 7...
  • Page 3: Table Of Contents

    Table of Contents Table of Contents Chapter 1 About your BetaByte Learning PC Chapter 2 Getting Started Chapter 3 Useful Features and Controls Chapter 4 Game Selection Chapter 5 Game Rules Chapter 6 Two-Player Mode Chapter 7 Make a Selection and Submit Your Answer Chapter 8 Games and Game Codes Word...
  • Page 4 BetaByte Thank you for buying the Learning PC. Using the latest technology, Oregon Scientific aims to develop unparalleled electronic learning products that make learning a lot more fun. Designed by experts, our products are packed with unique interactive activities that make an invaluable contribution to your child’s development.
  • Page 5 Notes Warning: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user's authority to operate the equipment. NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.
  • Page 6 Oregon Scientific, Inc. 19861 SW 95th Place Tualatin, OR 97062 Tel: 503 639 8883 Fax: 503 684 8883 Email: info@oscientific.com Look for us on the World Wide Web! http://www.oregonscientific.com L e a r n i n g P C...
  • Page 7: About Your Betabyte Learning Pc

    Chapter 1 Chapter 1 About your BetaByte Learning PC The BetaByte Learning PC is supplied with the following parts. Features Please contact your retailer should any The unit features: parts be missing. 35 Activities 1 - Unit • 11 Vocabulary 2 - Instruction Manual •...
  • Page 8 Unit Sliding Handle Battery Cover...
  • Page 9 Keyboard...
  • Page 10: Getting Started

    Chapter 2 Chapter 2 Getting Started Your Oregon Scientific BetaByte Learning PC operates on 4 "AA" size batteries (not included). Battery Installation 1. Make sure the unit is turned off. 2. Using a Phillips screwdriver, open the battery cover at the back of the unit.
  • Page 11: Useful Features And Controls

    Starting BetaByte Learning PC Facing the front of the unit, slide the lock buttons located on the side of the unit towards you to open the unit. Turn on your BetaByte Learning PC using the [ON/OFF] button located on the upper right corner of the keyboard.
  • Page 12: Game Selection

    The Game Code Button Press [Game Code] anytime to go to the Game Code screen and enter a new game code. The Erase Button Press [Erase] to delete a letter, number or selection. The Answer Button Press [Answer] to reveal the answer to the current question. Chapter 4 Chapter 4 Game Selection...
  • Page 13 Time Limit Each attempt to answer a question is timed. Level 1 1 minute 15 seconds Level 2 1 minute Level 3 45 seconds Level 4 30 seconds. Scores If the question is answered correctly in the first attempt, 10 points are awarded. If the question is answered correctly in the second attempt, 6 points are awarded.
  • Page 14: Make A Selection And Submit Your Answer

    Chapter 6 Chapter 6 Two-Player Mode Basics Most games follow a basic format in the Two-Player mode. Player 1: Press the [Player 1] button and enter your initials. Player 2: Press the [Player 2] button and enter your initials. The initials are saved. After the player has entered their initials, the game proceeds similar to the One-Player mode.
  • Page 15: Word

    Method 2 – Typing the Answer with the Keyboard In some cases, you do not need to make a selection. Use the keyboard to type in your answer at the flashing cursor. Method 3 – Selecting the Answer with [Enter] Press [Enter] when the objects you want to select are on top of each other (Letter Pair).
  • Page 16 (04) See and Spell An animated vocabulary word is shown briefly. Spell the word in the spaces given. Each space represents a letter. (05) Hangman Guess the word a letter at a time, and use the keyboard to type in your guesses. (maximum eight wrong attempts) (06) 2-Player Hangman Challenge each other to solve a mystery word.
  • Page 17 (08) Jumbler Unscramble each other’s word (maximum 10 letters). 1. Player 2: Type in a word (maximum 10 letters) without Player 1 seeing it, and press [Enter]. 2. Player 1: Unscramble the word one letter at a time, and use the keyboard to type it in (maximum eight wrong attempts).
  • Page 18: Math

    Math (12) Counting Fun A rectangular figure with shapes inside appears on the left of the screen. "How many rectangles / triangles are there?" In the blank space on the right of the screen, type the number of shapes. (13) Number Line On the screen, a sequence of numbers is out of its numerical order.
  • Page 19: Memory And Logic

    (17) Figure Me Down Calculate the correct answer. Type the correct answer in the space provided. (18) Simple Equation A simple equation with a missing operation sign is shown together with a Plus and a Minus button. 1. Select the correct operation sign to make the equation correct. 2.
  • Page 20 (22) Match Shape A grid of icons is briefly shown and then hidden. Uncover the tiles, and find all the matching pairs of icons one at a time. Select and turn over the tiles using the directional cursor button and [Enter]. (23) Odd One Out 1.
  • Page 21: Music

    (27) Memory Lane 1. Listen carefully to the instruction: a)"Find the numbers." or b) "Find the letter." or c) "Find the upper case letter." or d) "Find the lower case letter." Characters appear one at a time and then are hidden by tiles. 2.
  • Page 22 (30) Music Box Listen to pre-recorded melodies. Press a number button, from 1 to 8, to hear BetaByte Learning PC play a melody. Tools (31) Typing Tutor Practice your typing skills. Listen to the instruction and use the correct hand to type the moving characters as they appear on the screen.
  • Page 23 (34) Break Out "Destroy all the blocks with the ball." The ball shoots to the right. Use the directional cursor button to move the paddle up and down to catch the ball’s rebound and keep the ball in play. If you miss the ball’s rebound, you will lose the ball. You are allowed four balls.
  • Page 24: Trouble Shooting

    10 seconds before connecting the power supply again. Developing learning aids is a responsibility that we at Oregon Scientific take very seriously. We make every effort to ensure the accuracy and appropriateness of the information which forms the value of our products.

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