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Oregon Scientific 17006 User Manual page 17

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(18) Personalize
Key in a message and press [Enter]. Your message will be saved, and will greet you
whenever you turn Zip My Robot Friend on again.
Please note when the battery has been removed or replaced all saved messages will
be erased.
(19) Pair Up
The object of this game is to find the matching pairs.
1. Remember the position of the shapes shown on screen.
2. After the shapes are hidden, use the arrow keys to move between the tiles, and
press [Enter] to select and uncover a tile. An answer is automatically submitted once
two tiles Have been uncovered.
3. If two mis-matching pairs are revealed, the battery level on Zip's indicator decreases.
(20) Hide and Seek
Find the hidden object. An object is hidden behind one of the circles on screen, you
must find it using the left/right arrow buttons to move the cursor. When you think you
know which circle the object is hiding behind, press [Enter] to submit your answer.
(21) Hangman – 2-player
Challenge your opponent to solve a mystery word. The first player to enter a word
and press [Enter] without the other player seeing it, can submit their question. Once
a question word has been sent to your opponent you can begin.Your opponent must
then guess the word one letter at a time, and use the keyboard to type in their guesses
(maximum 6 attempts).
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