HP b2600 Reference Manual page 462

Opengl 1.1 reference
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T
glTexSubImage3DEXT
Description
Texturing maps a portion of a specified texture image onto each graphical primitive for
which texturing is enabled. Three-dimensional texturing is enabled and disabled using
glEnable and glDisable with argument GL_TEXTURE_3D_EXT.
glTexSubImage3DEXT redefines a contiguous subregion of an existing
three-dimensional texture image. The texels referenced by pixels replace the portion of
the existing texture array with X indices xoffset and xoffset + width - 1, inclusive, Y
indices yoffset and yoffset + height - 1, inclusive, and Z indices zoffset and zoffset + depth
- 1, inclusive. This region may not include any texels outside the range of the texture
array as it was originally specified. It is not an error to specify a subtexture with zero
width, height or depth, but such a specification has no effect.
Notes
Texturing has no effect in color index mode.
glPixelStore and glPixelTransfer modes affect texture images in exactly the way they
affect glDrawPixels.
Errors
Associated Gets
glGetTexImage
glIsEnabled with argument GL_TEXTURE_3D_EXT
462
GL_INVALID_ENUM is generated when target is not GL_TEXTURE_3D_EXT.
GL_INVALID_OPERATION is generated when the texture array has not been
defined by a previous glTexImage3D operation.
GL_INVALID_VALUE is generated if level is less than zero or greater than log
where max is the returned value of GL_MAX_3D_TEXTURE_SIZE_EXT.
GL_INVALID_VALUE is generated if xoffset <TEXTURE_BORDER, (xoffset +
width) > (TEXTURE_WIDTH TEXTURE_BORDER), yoffset <
TEXTURE_BORDER, zoffset < TEXTURE_BORDER, or (zoffset + depth) >
(TEXTURE_DEPTH_EXT TEXTURE_BORDER), where TEXTURE_WIDTH,
TEXTURE_HEIGHT, TEXTURE_DEPTH_EXT and TEXTURE_BORDER are the
state values of the texture image being modified. Note that TEXTURE_WIDTH,
TEXTURE_HEIGHT and TEXTURE_DEPTH_EXT include twice the border width.
GL_INVALID_ENUM is generated when format is not an accepted format constant.
GL_INVALID_ENUM is generated when type is not a type constant.
GL_INVALID_ENUM is generated if type is GL_BITMAP and format is not
GL_COLOR_INDEX.
GL_INVALID_OPERATION is generated if glTexSubImage3DEXT is executed
between the execution of glBegin and the corresponding execution of glEnd.
max,
2
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