HP b2600 Reference Manual page 385

Opengl 1.1 reference
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Description
glRect supports efficient specification of rectangles as two corner points. Each rectangle
command takes four arguments, organized either as two consecutive pairs of (x,y)
coordinates, or as two pointers to arrays, each containing an (x, y) pair. The resulting
rectangle is defined in the z = 0 plane.
glRect(x1, y1, x2, y2) is exactly equivalent to the following sequence:
glBegin(GL_POLYGON);
glVertex2(x1, y1);
glVertex2(x2, y1);
glVertex2(x2, y2);
glVertex2(x1, y2);
glEnd();
Note that if the second vertex is above and to the right of the first vertex, the rectangle is
constructed with a counter-clockwise winding.
Errors
See Also
glBegin,
glVertex
Chapter 16
GL_INVALID_OPERATION is generated if glRect is executed between the execution
of glBegin and the corresponding execution of glEnd.
R
glRect
385

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