Sega ATV SLAM User Manual
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ATV SLAM STANDARD USER MANUAL
ATV SLAM (STANDARD version)
USER'S MANUAL
Ver. 1.01

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Summary of Contents for Sega ATV SLAM

  • Page 1 ATV SLAM STANDARD USER MANUAL ATV SLAM (STANDARD version) USER’S MANUAL Ver. 1.01...
  • Page 2: About This Manual

    About This Manual Thank you for purchasing this product. The manual describes how to install, set up, use and maintain the product. The main purpose of the manual is to instruct how to operate the product correctly and safely. Please follow all the safety and warning instructions in the manual to avoid personal injury and product damage.
  • Page 3: Table Of Contents

    Table of Contents About This Manual 1. Safety Precautions ........................6 1.1 Warning Stickers ..........................6 1.2 Placing Site ............................7 1.3 Safety Precautions .......................... 8 1.4 Precaution during Play........................9 1.5 Transporting and Moving ......................10 1.6 Installing and Placing ........................11 2.
  • Page 4 4.3.2 Cases of USB Patching ......................43 4.4 Operator MENU ..........................45 4.4.1 Game Settings ........................46 4.4.2 Bookkeeping Settings ......................54 4.4.3 Credit Settings ........................58 4.4.4 Input Settings ........................62 4.4.5 Output Settings ........................72 4.4.6 Clock Settings ........................80 4.4.7 Network Settings .........................
  • Page 5 7.3.9 AC Power Box Assembly ....................110 7.3.10 LCD Door Assembly ......................111 7.3.11 PCB Board Door Assembly ....................112 7.3.12 PC Door Assembly ......................113 7.3.13 Camera Assembly ......................114 7.3.14 LED Light Assembly ......................115 7.3.15 Transformer Assembly ....................116 7.4 Seat Assembly ..........................117 7.4.1 Seat Platform Assembly ....................118 7.4.2 Bike Back-Light Assembly ....................119 7.4.3 Subwoofer Speaker Assembly ...................120 7.4.4 Platform LED Assembly .....................121...
  • Page 6: Safety Precautions

    1. Safety Precautions 1.1 Warning Stickers In order to avoid injury to related people and damage to property, please observe the followings: ▪ The following marks can be used to indicate the magnitudes of risk and damage caused by ignorance or improper operation: Serious Injury: refers to the situations in which hospital treatment or long-term treatment will be accepted because of losing sight, getting hurt, getting burnt, electric shock, fracture or intoxication.
  • Page 7: Placing Site

    1.2 Placing Site Page 7...
  • Page 8: Safety Precautions

    1.3 Safety Precautions The owner shall pay attention to the followings when placing, checking and repairing machine to ensure player’s security and avoid damage: Page 8...
  • Page 9: Precaution During Play

    1.4 Precautions during Play Page 9...
  • Page 10: Transporting And Moving

    1.5 Transporting and Moving Page 10...
  • Page 11: Installing And Placing

    1.6 Installing and Placing Pay attention to the following when placing the machine. Page 11...
  • Page 12: Product Description

    2. Product Description 2.1 Product Specification ▪ Location Indoor Only ▪ Dimension 1080(W) x 2105(D) x 2180 (H)mm ▪ Rated Voltage, Frequency AC220V 50Hz /60Hz AC110V 60Hz ▪ Power Consumption 650w ▪ Weight 251 kg ▪ Temperature Range 5~40 °C *110V voltage can be set through the transformer and fuse.
  • Page 13: Cabinet Overview

    2.2 Cabinet Overview Page 13...
  • Page 14: Parts Name

    2.3 Parts Name 2.3.1 – Cabinet Component List Page 14...
  • Page 15: Cabinet Led List

    2.3.2 – Cabinet LED List Page 15...
  • Page 16: Shipment List

    2.4 Shipment List ▪ Packing Carton 1 (LCD Cabinet Assembly): 1160 X 810 X 2002MM Page 16...
  • Page 17 ▪ Packing Carton 2 (Seat Frame Assembly): 1330 X 710 X 740MM Page 17...
  • Page 18 ▪ Packing Carton 3 (Seat Assembly): 1100 X 450 X 250MM Page 18...
  • Page 19 ▪ Packing Carton 4 (Light-Box Assembly): 680X 300 X 300MM Page 19...
  • Page 20: Packing List

    2.5 Packing List Please check the following items after purchasing our product. If any part is missing or damaged, please contact our sales person. No. Description Name Material / Specifications Qtn. Remarks 1 Outer hexagon screw M8*25(Black) 2 AC Power Cable 3 Network Cable 4 Fuse Tube F3A/6*30 250V...
  • Page 21: Install Direction

    2.6 Install Direction Cabinet Assembly of ATV SLAM STD Step 1: Remove the 4 screws fixing the steering assembly, move it to the outside, and then fix it to the screw hole on the outside with four screws. Step 2: Fix the console cover on the frame with 8 Step 3: Remove the cover plate from the screws.
  • Page 22 Step 6: Connect the throttle wire, fix the support Step 7: Fix the control panel on the handle plate on the handle assembly with 2 screws. assembly with 4 screws. Step 8: Connect the wires of button assembly, Step 9: Fix the button assembly the handle brake and boost button.
  • Page 23 Step 12: Fix the seat on the base assembly with 6 Step 13: Fix the base assembly on the monitor screws. frame with 4 screws. Step 14: Connect the wires between the monitor Step 15: Fix the Foot pedal on the base frame assembly and the base assembly.
  • Page 24: Warranty

    2.7 Warranty Page 24...
  • Page 25: Game Linking And Networking

    3. Linking and Networking In the below figure, it shows how the cabinets (no. of cabinets from 2 to 4) should be linked up with the router by cables separately. Note: Please make sure all games are in the same version in order to be linked with. In the router, the LAN ports are where cable(s) to PCS should be inserted;...
  • Page 26: Game Description And Ao Menu

    4. Game Description and AO MENU 4.1 Game Description 4.1.1 GAME FEATURE • Fun, Exotic ATV Racing • Up to 4 players linked play • 10 Ecotic Environments • 5 different characters + 5 vehicles with different power and design •...
  • Page 27: Game Content

    4.1.2 GAME CONTENT Tracks There are total of 10 tracks in 3 difficulties: Normal, Hard and Professional. 10 Tracks: Bikes There are a total of 5 bikes with 5 characters. Each bike will have 4 main colors – Red, Orange, Green and Blue. Colors are selected according to player’s cabinets.
  • Page 28 5 Bikes: Bike abilities can be upgrade base on scores. And Bike appearance will change upon progress. Page 28...
  • Page 29 How to Level Up Bikes? • Points will be given to level up the selected bike in the beginning of the game and after continue. • Level Up options: Speed, Accelerator, Handling, Boost and Trick. How to gain Points? • Points will be given according to items got, tricks done and cars taken down during the race.
  • Page 30: Game Flow

    Insert coin page will be appeared to ask player to insert coins and start the game. Logo Slogan “RIDE HARD & GET DIRTY” can be switched [ON/OFF] in [Operator MENU]. Logos of SEGA, 3MindWave & Unreal Engine and Race Ranking will be appeared shortly in random. Page 30...
  • Page 31 Game Trailer will be played in random in Insert Coin page. Scene 2: Insert Coin Page After insert coins, word [STARTING GAME] will be displayed. The game will start soon. Page 31...
  • Page 32 Scene 3: Awaiting Players (only in Multi-play mode) A scene of awaiting players (maximum of 4 players for one race) will be shown. Cabinets will be connected automatically in the same location if other player(s) join the race during the time. *Press and hold [Left] + [Right] to enter Single Play mode.
  • Page 33 Scene 5: Select Bike In the Bike Selection screen, there are a total of 5 bikes with 5 characters (3 boys and 2 girls). Each bike can be unlocked twice by level up. • Points will be given to level up the selected bike in the beginning of the game and after continue. •...
  • Page 34 Scene 6: Awaiting Players/Waiting Lobby In a multi-play race, after selecting tracks and bikes, there will be an awaiting screen showing the data of each joined player. It will show: -Bikes & Characters selected -Players’ live camera display (if live camera is set to be ON) In a single-play race, after selecting tracks and bikes, it will enter waiting lobby.
  • Page 35 Scene 7: Loading Screen Learning Tips will be shown in loading screen. Page 35...
  • Page 36: In-Game Hud

    Scene 8: In-Game HUD Game START Race starts at once right after the loading is finished. Page 36...
  • Page 37 UI Screen During the race, data of the race will be displayed around the screen. 1. LAP: No. of Laps 2. TIME: Count Down (in seconds) 3. POSITION: Ranking of player 4. SCORE: Score gained 5. LAP TIME: Time count of current lap 6.
  • Page 38 Boost Item: Pass by the Boost Item to gain extra Boost value. Status of Boost Meter: Page 38...
  • Page 39: Back-End Menu

    Scene 9: FINISH Game Game is finished when player finishes all laps and crosses the finish line or when time is up. 4.2.3 Back-End MENU Scene 10: Race Ranking After the race is finished, Ranking of all players will be shown (display of player’s face with Live Camera). Page 39...
  • Page 40 Scene 11: Instant Rematch If Instant Rematch is ON in the cabinet, players will be asked to challenge again at once, race again with the same TRACK and CAR. Whether Instant Rematch is On/Off can be adjusted in Operator Menu: Operator Menu >Game Settings>Instant Rematch>On/Off Scene 12: Name Entry If player’s record is high enough to enter the best 20 in all-time records of the cabinet, player will be asked to...
  • Page 41 Scene 13: Race Ranking In Race Racing, it will show the best 20 all-time records of the cabinet in the same race. If player’s record is high enough to enter the best 20, the player’s name will be in this ranking list. Scene 14: Continue Player will be invited to continue the game in order to get the points for upgrading the bike.
  • Page 42 Scene 15: After Continue – Upgrade Bike If player continues with the game, it will go to Upgrade ATV screen. Gained Points can be used to level up the bike. Player will go to track selection and awaiting player screens. A new race will start after that. Scene 16: Game Over If player does not continue the game within the time limit, game is over.
  • Page 43: Usb Drive Patching

    4.3 USB Drive Patching 4.3.1 USB Patching Steps: 1. Copy the game build into a USB under directory named [ATVUpdate] (e.g. U:\ATVUpdate\). 2. Boot/re-boot the ATV machine. 3. Please insert the USB Drive into the ATV machine. 4. The game launcher will start automatically and install the patch from USB drive. 5.
  • Page 44 When the loading bar reaches 100% (in green), update is completed. Game will start after count down. Case 3 – Start with Failed Update Under the below screen, update is required. The loading bar will show the update progress status. Failure of update will be shown in program code column.
  • Page 45: Operator Menu

    4.4 Operator MENU Arcade Operator 1. Under the game Title Screen, press the [Menu] key of the coin control box to enter the [Arcade Operator], the main arcade operator menu is shown as below. 2. In the main menu screen, use the [LEFT] and [RIGHT] arrow buttons to select a menu item, press the [START/BOOST] button to enter the sub-menu list.
  • Page 46: Game Settings

    4.4.1 Game Settings Under Game Settings, settings related to game-play can be adjusted here. 4.4.1-1 Game Time Under Game Time, length of each game can be adjusted. Game Time Description Short 1 lap (2 laps for Military track) Normal 2 laps (3 laps for Military track) Long 3 laps (4 laps for Military track) Page 46...
  • Page 47 4.4.1-2 Auto Throttle Under Auto Throttle, throttle can be turned On/Off. Auto Throttle Description Auto Throttle is on Auto Throttle is off 4.4.1-3 Camera Under Camera, camera for player’s live photo can be turned On/Off. Camera Description Camera is on Camera is off Page 47...
  • Page 48 4.4.1-4 Instant Rematch Instant Rematch is a rematch system for Multi-play mode. If Instant Rematch is ON in the cabinet, players will be asked to challenge again immediately once race is finished, racing again with the same TRACK and CAR. Instant Rematch Description Instant Rematch is on...
  • Page 49 4.4.1-6 Menu Time Under Menu Time, count down time in menu selection (e.g. select track & bike) can be adjusted. Menu Time Short Medium Long 4.4.1-7 Rider Select Under Rider Select, whether to allow player to select bikes or not can be adjusted. Rider Select Description Select...
  • Page 50 4.4.1-8 Track Select Under Track Select, whether to allow player to select bikes or not can be adjusted. Track Select Description Select Player can select all tracks Select Normal only Player can only select easy tracks Random Normal Only Only easy track is selected in random 4.4.1-9 Upgrades Under Upgrades, upgrade menu can be turned On/Off.
  • Page 51 4.4.1-10 Continue Under Continue, whether game can be continued or not can be adjusted. Continue Description Player will be asked to continue the game after the race Game will not be continued after the race 4.4.1-11 Championship Mode Championship Mode is for expert players where it has included 3 selected tracks (Iceland, Docks & Downpour, @1 lap each).
  • Page 52 4.4.1-12 Speed Unit Under Speed Unit, display of unit of speed meter in game-play can be adjusted. Speed Unit Description Km/h Kilometers per hour Miles per hour 4.4.1-13 Show Slogan Under Show Slogan, whether to show the slogan of the Game Logo “RIDE HARD & GET DIRTY” can be adjusted. Show Slogan Description Slogan of logo is shown...
  • Page 53 4.4.1-14 Reset Game Settings By complying Reset Game Settings, all sub-menu items of Game Settings will be reset to default settings. Page 53...
  • Page 54: Bookkeeping Settings

    4.4.2 Bookkeeping Settings Under Bookkeeping Settings, game bookkeeping records of the cabinet can be viewed here. 4.4.2-1 Play Info Under Play Info, below game-play data of the cabinet can be viewed. Page 54...
  • Page 55 4.4.2-2 Day Income Under Day Income, income data of the cabinet can be viewed by days of the week. 4.4.2-3 Hourly Income Under Hourly Income, income data of the cabinet can be viewed by every hour of the day. Page 55...
  • Page 56 4.4.2-4 Chosen Vehicle Under Chosen Vehicle, it will show how many times each bike has been chosen in all-time of this cabinet. 4.4.2-5 Chosen Track Under Chosen Track, it will show how many times each track has been chosen in all-time of this cabinet. Page 56...
  • Page 57 4.4.2-6 Reset Record By complying Reset Record, all sub-menu items of Bookkeeping Settings will be reset to default settings. Page 57...
  • Page 58: Credit Settings

    4.4.3 Credit Settings Under Credit Settings, settings related to credits can be adjusted here. 4.4.3-1 Credit Count Under Credit Count, total number(s) of credit received by this cabinet will be shown. Page 58...
  • Page 59 4.4.3-2 Service Credits Under Service Credit, total number(s) of service credit received by this cabinet will be shown. 4.4.3-3 Clear Credits By complying Clear Credits, records of Credit Count and Service Credits will be cleared. Page 59...
  • Page 60 4.4.3-4 Entry Type Under Entry Type, types of credit entry can be adjusted. Entry Type Description Coin Token of game centre Card Swipe IC card of game centre 4.4.3-5 Credit Settings Under Entry Type, types of credit entry can be adjusted. Credit Settings Description Free Play...
  • Page 61 4.4.3-6 Reset Credit Settings By complying Reset Credit Settings, all sub-menu items of Credit Settings will be reset to default settings. Page 61...
  • Page 62: Input Settings

    4.4.4 Input Settings Under Input Settings, settings related to game input can be adjusted here. 4.4.4-1 Steering Under Steering, handle steering range will be detected automatically and shown here. Page 62...
  • Page 63 4.4.4-2 Up Button Under Up Button, Up Button status will be detected automatically and shown here. Up Button Description Up Button is ON currently Up Button is OFF currently 4.4.4-3 Down Button Under Down Button, Down Button status will be detected automatically and shown here. Down Button Description Up Button is ON currently...
  • Page 64 4.4.4-4 Throttle Under Throttle, throttle value will be 0-3200. Value is detected automatically and shown here. 4.4.4-5 Boost / Start Under Boost/Start, Boost/Start Button status will be detected automatically and shown here. Boost Description Boost/Start Button is ON currently Boost/Start Button is OFF currently Page 64...
  • Page 65 4.4.4-6 Brake Under Brake, Brake Button status will be detected automatically and shown here. Brake Description Brake Button is ON currently Brake Button is OFF currently 4.4.4-7 MotionStop Under MotionStop, MotionStop Button status will be detected automatically and shown here. MotionStop Description MotionStop Button is ON currently...
  • Page 66 4.4.4-8 Left Button Under Left Button, Left Button can status will be detected automatically and shown here. Left Button Description Left Button is ON currently Left Button is OFF currently 4.4.4-9 Right Button Under Right Button, Right Button status will be detected automatically and shown here. Right Button Description Right Button is ON currently...
  • Page 67 4.4.4-10 Menu Under Menu, Menu Key status will be detected automatically and shown here. Menu Description Menu Key is ON currently Menu Key is OFF currently 4.4.4-11 Service Under Service, Service Key status will be detected automatically and shown here. Service Description Service Key is ON currently...
  • Page 68 4.4.4-12 IOBoard Under IOBoard, IO Board status will be detected automatically and shown here. IOBoard Description Connected IO Board is detected and connected Not Connected IO Board is not connected 4.4.4-13 Camera Under Camera, Camera status will be detected automatically and shown here. Camera Description Detected...
  • Page 69 4.4.4-14 Calibrate Steering Under Calibrate Steering, Steering Handle can be calibrated here. In Calibrate Steering, the steering range is divided into three parts: • Minimum Value (Min.): Left-turn torque of the steering handle • Center: the steering handle in the center position •...
  • Page 70 4.4.4-16 Calibrate Throttle Deadzone Under Calibrate Throttle Deadzone, deadzone of throttle can be calibrated only when Calibrate Pedal is completed. Pedal Deadzone value will be 0-3200. Press Start to calibrate the value. 4.4.4-17 Left Sensor Under Left Sensor, Left Sensor status will be shown. Left Sensor Description Left Sensor is normal (not blocked).
  • Page 71 4.4.4-18 Right Sensor Under Right Sensor, Right Sensor status will be shown. Right Sensor Description Right Sensor is normal (not blocked). Motion will start after game is start. Block Right Sensor is blocked by object. Motion will remain stop until Left Sensor area is cleared.
  • Page 72: Output Settings

    4.4.5 Output Settings Under Output Settings, settings related to game output can be adjusted here. 4.4.5-1 Master Volume Under Master Volume, the inputs of the volume can be adjusted between 0.1-2. Page 72...
  • Page 73 4.4.5-2 Idle Volume Under Idle Volume, the inputs of the volume can be adjusted between 0.1-2. 4.4.5-3 VO Volume Under VO Volume, the inputs of the volume can be adjusted between 0.1-2. Page 73...
  • Page 74 4.4.5-4 Motion Strength Under Motion Strength, the motion strength of the cabinet cab be adjusted. Motion Strength Description Motion is turned off Normal Level of motion is set to be normal Strong Level of motion is set to be strong 4.4.5-5 Sound Test Under Sound Test, all speakers of the cabinet will be tested here.
  • Page 75 4.4.5-6 Light Test Under Light Test, all lights of the cabinet will be tested here. Light Test Description All light tests are turned off Front Panel Front Panel light is on for testing Top Bar Top Bar light is on for testing Side Left Side Left light is on for testing Side Right...
  • Page 76 4.4.5-7 Screen Test Under Screen Test, colors of screen will be tested here. There are three images to test the colors of screen: Page 76...
  • Page 77 4.4.5-8 Motion Test Under Motion Test, motion of the cabinet will be tested here. Motion Test Description Motion is turned off Motion moving UP is on for testing Down Motion moving DOWN is on for testing 4.4.5-9 Air Cannon Test Under Air Cannon Test, air cannon of the cabinet will be tested here.
  • Page 78 4.4.5-10 MotionBoard Under MotionBoard, status of motion board will be detected and shown here. MotionBoard Description Connected Motion board is detected and connected Not Connected No motion board is detected and connected 4.4.5-11 Motion Position Under Motion Position, motion height value is shown and displayed. Motion Position Description Motion position at the LOWEST point.
  • Page 79 4.4.5-12 Air Cannon Under Air Cannon, air cannon of the cabinet will be tested here. Air Cannon Description Air cannon is turned on Air cannon is turned off 4.4.5-13 Reset Output Settings By complying Reset Output Settings, all sub-menu items of Output Settings will be reset to default settings. Page 79...
  • Page 80: Clock Settings

    4.4.6 Clock Settings Under Clock Settings, settings related to date and time of the cabinet can be adjusted here. 4.4.6-1 Year Under Year, year can be adjusted. Page 80...
  • Page 81 4.4.6-2 Month Under Month, month of year can be adjusted. 4.4.6-3 Day Under Day, date of month can be adjusted. Page 81...
  • Page 82 4.4.6-4 Hour Under Hour, hour of day can be adjusted. 4.4.6-5 Minute Under Minute, minute of hour can be adjusted. Page 82...
  • Page 83 4.4.6-6 Second Under Second, second of minute can be adjusted. 4.4.6-7 Apply By complying Apply, all changes made in above sub-menu items of Clock Settings will be applied. Page 83...
  • Page 84: Network Settings

    4.4.7 Network Settings Under Network Settings, settings related to network of the cabinet can be adjusted here. 4.4.7-1 Network Status Under Network Status, number of linked cabinets (maximum of 3) can be adjusted. Network Status Description Linked 1/2/3 Cabs Linked with 1/2/3 (max. of 3 cabinets) other cabinet(s) No Link No other cabinet is detected and linked Page 84...
  • Page 85 4.4.7-2 Cabinet ID Under Cabinet ID, ID of cabinet from 1-4 can be adjusted. Number cannot be repeated between linked cabinets. 4.4.7-3 IP Range Under IP Range, IP of the cabinet can be set and obtained. IP Range Status Description Auto IP will be obtained automatically Static IP...
  • Page 86 4.4.7-4 Confirm IP Range Under Confirm IP Range, if IP Range Status in 4.4.7-3 is in Static IP status, please select [Confirm IP Range] to apply IP changes. 4.4.7-5 Reset Network Settings By complying Reset Network Settings, all sub-menu items of Network Settings will be set to default settings. Page 86...
  • Page 87: Language Settings

    4.4.8 Language Settings Under Language Settings, language of the cabinet can be adjusted here. 4.4.8- 1 Language Under Language, language of the cabinet can be adjusted. Language English French Spanish Turkish Portuguese Italian Page 87...
  • Page 88: Reset All Settings

    4.4.8- 2 Reset Language Settings By complying Reset Language Settings, language of cabinet will be reset to default language - English. 4.4.9 Reset to Factory Defaults By complying Reset to Factory Defaults, all settings in Arcade Operator will be reset to factory default settings. Page 88...
  • Page 89: Game Errors And Troubleshooting

    5. Game Errors and Troubleshooting 5.1 – I/O Connection Error Cause Troubleshooting When I/O Board is not detected or 1) Switch off the machine. connected. 2) Unplug the I/O Board USB cable and plug-in again. 3) Restart the machine. 5.2 – Cabinet ID Error Cause Troubleshooting Each cabinet must be set for its unique...
  • Page 90: Maintenance And Service

    6. Maintenance and Service 6.1 Maintenance and Service Even though the machine works normally for a long time, the fault will occur. Therefore, please perform routine check and maintenance concerning the following to ensure a long- term use. Page 90...
  • Page 91: Parts Replacement

    6.2 Parts Replacement 6.2.1 Replacement of Camera Step 1: Remove the fastening screw of the LCD door and open the LCD door with the key. Step 1 Step 2: Remove the fastening screw of the camera from the side, unplug the camera connector and remove the camera.
  • Page 92: Replacement Of Coin Acceptor

    6.2.2 Replacement of Coin Acceptor Step 1: Open the coin gate with the key. Step 1 Step 2: Open the coin acceptor limiter, take out the coin acceptor. Step 2 Step 3: Replace with new camera, repeat above steps in reverse order. =Replacement completed= Page 92...
  • Page 93: 3Replacement Of Handle

    6.2.3 Replacement of Handle Step 1: Remove the button panel fastening screw and remove the button panel (be careful of the cable is plugged out). Step 2: Unplug the cable of the handle. Step 2 Step 1 Step 3: Loosen the turning screw and pull out the handle. Step 3 Step 4: Replace with new handle, repeat above steps in reverse order.
  • Page 94: Replacement Of Brake

    6.2.4 Replacement of Brake Step 1: Remove the button panel fastening screw and remove the button panel (be careful of the cable is plugged out). Step 2: Unplug the brake cable. Step 3: Pull out the Brake cover. Step 4: Remove the upper brake fastening screw. Step 4 Step 3 Step 5: Remove the brake spacing metal fastening screw and take the spacing...
  • Page 95: Replacement Of Boost Button

    6.2.5 Replacement of BOOST Button Step 1: Remove the button panel fastening screw and remove the button panel (please make sure the cable is plugged out); Step 2: Unplug the cables of brake button and accelerator button. Step 3: Pull out the button cover. Step 4: Remove the upper brake fastening screw.
  • Page 96: Assembly

    7. Assembly 7.1 Assembly Tree Diagram Page 96...
  • Page 97: General Assembly Diagram

    7.2 General Assembly Diagram Page 97...
  • Page 98: Monitor Frame Assembly

    7.3 Monitor Frame Assembly Monitor Frame Assembly (1/3) Page 98...
  • Page 99 Monitor Frame Assembly (2/3) Page 99...
  • Page 100 Monitor Frame Assembly (3/3) Page 100...
  • Page 101: Lcd Wooden Frame Assembly

    7.3.1 LCD Wooden Frame Assembly (1/2) Page 101...
  • Page 102 7.3.1 LCD Wooden Frame Assembly (2/2) Page 102...
  • Page 103: Steering Parts Assembly

    7.3.2 Steering Parts Assembly Page 103...
  • Page 104: Steering Wheel Assembly

    7.3.3 Steering Wheel Assembly Page 104...
  • Page 105: Pcb Board Assembly

    7.3.4 PCB Board Assembly Page 105...
  • Page 106: Lcd Assembly

    7.3.5 LCD Assembly Page 106...
  • Page 107: Lcd Glass Assembly

    7.3.6 LCD Glass Assembly Page 107...
  • Page 108: Panel Light Assembly

    7.3.7 Panel Light Assembly Page 108...
  • Page 109: Speaker Assembly

    7.3.8 Speaker Assembly Page 109...
  • Page 110: Ac Power Box Assembly

    7.3.9 AC Power Box Assembly Page 110...
  • Page 111: Lcd Door Assembly

    7.3.10 LCD Door Assembly Page 111...
  • Page 112: Pcb Board Door Assembly

    7.3.11 PCB Board Door Assembly Page 112...
  • Page 113: Pc Door Assembly

    7.3.12 PC Door Assembly Page 113...
  • Page 114: Camera Assembly

    7.3.13 Camera Assembly Page 114...
  • Page 115: Led Light Assembly

    7.3.14 LED Light Assembly Page 115...
  • Page 116: Transformer Assembly

    7.3.15 Transformer Assembly Page 116...
  • Page 117: Seat Assembly

    7.4 Seat Assembly Seat Assembly Page 117...
  • Page 118: Seat Platform Assembly

    7.4.1 Seat Platform Assembly Page 118...
  • Page 119: Bike Back-Light Assembly

    7.4.2 Bike Back-Light Assembly Page 119...
  • Page 120: Subwoofer Speaker Assembly

    7.4.3 Subwoofer Speaker Assembly Page 120...
  • Page 121: Platform Led Assembly

    7.4.4 Platform LED Assembly Page 121...
  • Page 122: Seat Cushion Assembly

    7.4.5 Seat Cushion Assembly Page 122...
  • Page 123: Printing Pattern & Private Label (Pl)

    8. Printing Pattern & Private Label (PL) 8.1 Printing Pattern of Cabinet Page 123...
  • Page 124: Caution/Warning Labels

    8.2 Caution/Warning Labels 8.2.1 Definition of Private Label (PL) PL – Private Label. A private label product is manufactured by a contract or third-party manufacturer and sold under a retailer’s brand name. Private label brands are exclusive to a retailer, which can help target a specific audience.
  • Page 125 ATV- P0028 !CAUTION 1. The machine is for indoor use only. Do not place in direct sunlight or water leakage or place near entrances and fire-fighting equipment and other similar places. Keep out of high humidity and high temperature areas. 2.
  • Page 126: Location Of Caution/Warning Labels

    8.2.3 Location of Caution/Warning Labels Page 126...
  • Page 127: Wiring Diagram

    9. Wiring Diagram 9.1 Wiring Diagram 1/4 Page 127...
  • Page 128: Wiring Diagram 2/4

    9.2 Wiring Diagram 2/4 Page 128...
  • Page 129: Wiring Diagram 3/4

    9.3 Wiring Diagram 3/4 Page 129...
  • Page 130: Wiring Diagram 4/4

    9.4 Wiring Diagram 4/4 Page 130...
  • Page 131: After-Sales Service

    10. After-Sales Service SPARES AND SERVICE CONTACT INFORMATION -SEGA TOTAL SOLUTIONS- 42 Barwell Business Park Leatherhead Road Chessington Surrey KT9 2NY United Kingdom Contact: +44 (0) 208 391 8060 Option 1 for Spares, Prize, and Sales Option 2 for Technical, Warranty, and Repairs...
  • Page 132 ATV SLAM (STANDARD version) USER’S MANUAL Ver. 1.01 *The specifications and operation instructions in this Manual are subject to change without notice for reasons such as performance. Page 132...

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