Executing The Preview Function; Trimming The Sound While Previewing - Fostex D-160 Addendum

Version 2.0
Hide thumbs Also See for D-160:
Table of Contents

Advertisement

Addendum for D-160 Version 2.0
1. Press the desired memory key while holding down
the RECALL key when the D-160 is stopped.
Pressing the desired memory key will enable you to
preview the sound at the locate point (edit point) stored
in the corresponding memory key.
Memory key
AUTO PUNCH IN key
AUTO RTN END key
CLIPBOARD OUT key
AUTO PUNCH OUT key
AUTO RTN START key
CLIPBOARD IN key
You can trim the position of the locate point (edit point) using the JOG dial while you preview the sound.
At this time, you can also adjust the size of the trimming steps (the amount of offset controlled by the JOG dial).
Trimming allows you to fine-tune the position of the locate point stored in the memory keys while previewing the
sound. Use this function to change the Auto Punch In/Out points, the start point of Copy & Paste and Move & Paste,
and the start and end points of the Erase function.
<Notes>
• You can audition the result of trimming during the next preview. That is, if you trim the position while previewing the
sound for the first time, you can check the result when you preview the sound next time.
• If the locate point is shifted outside the range of the preview playback as a result of trimming, [Void Data!] and the
locate point indication appear alternately. In this case, you cannot use the Preview function. Trim the position again so
that it will be within the playback range.
• When Auto Punch mode is turned on and you trim the Auto Punch In or Auto Punch Out point while previewing the
sound with [Void Data!] indicated on the display, Auto Punch mode will be cancelled.
1. Start previewing the sound by following the steps
described on the previous page.
2. Use the JOG dial to trim the position.
When previewing starts, the unit of JOG trimming flashes
on the screen. For example, value of SF (sub-frame) flashes
if ABS Time Base or MTC Time Base is selected. CLK (clock)
flashes if BAR/BEAT/CLK is selected. The flashing value
also indicates the position you can trim.
Example: Time Base is ABS (value of SF flashes.)
OL
0
3
6
9
12
18
24
30
42
1
2
3
4
5
6
8
7
Example: Time Base is BAR/BEAT/CLK (CLK flashes.)
OL
0
3
6
9
12
18
24
30
42
1
2
3
4
5
6
7
8

Executing the Preview function

Operation
The D-160 plays the fall (fade out) of
the sound at the locate point stored in
the keys.
The D-160 plays the fall (fade in) of
the sound at the locate point stored in
the keys.

Trimming the sound while previewing

SETUP
LOCATE
44.1kHz
9
10
12
13
14
16
11
15
SETUP
LOCATE
44.1kHz
9
10
11
12
13
14
15
16
2. Adjust the monitor sound of the selected track so
that it can be monitored on the mixer.
Note:
If data stored in each memory key is in the initial state,
all memory keys will be in ABS time 00h 00m 00s.
In other words, the program head value is in the memory. Should
fade out preview be executed in this condition, the [Void Data !]
message and memory data [00h 00m 00s] will alternately flash
in the display as a warning.
However, for fade in preview, this will function as the memory
data [00h 00m 00s] point.
3. Press the STOP button or the EXIT/NO key.
3. To change the unit of trimming, press the HOLD/>
key, or turn the SHUTTLE dial.
These key or dial will change the trimming unit as follows:
HOLD/> key
SHUTTLE dial
(clockwise)
Flashes
SHUTTLE dial
(counter clock-
wise)
4. Trim the position at the selected unit (digit).
Flashes
5. Press the STOP button or the EXIT/NO key.
The trimmed locate point (edit point) data will be stored
in the corresponding memory key.
12
Time Base
ABS or MTC
CLK
M
S
SF
H
F
M
S
CLK
SF
H
F
H
M
S
F
SF
CLK
BAR/BEAT/CLK
BAR
BAR
BAR

Advertisement

Table of Contents
loading

Table of Contents