Oldsmobile 1994 Silhouette Owner's Manual page 161

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NOTICE:
Ignoring these steps could result in
costly damage to your vehicle that
wouldn't be covered by your
warranty. Trying to start your
Oldsmobile by pushing or pulling it
won't work, and it could damage
your vehicle.
To Jump Start Your
Oldsmobile:
1.
Check the other vehicle. It must have
a 12-volt battery with a negative
ground system.
NOTICE:
If the other system isn't a 12-volt
system with a negative ground,
both vehicles can be damaged.
2.
Get the vehicles close enough so the
jumper cables can reach, but be sure
the vehicles aren't touching each
other. If they are, it could cause a
ground connection you don't want.
You wouldn't be able to start your
Oldsmobile, and the bad grounding
could damage the electrical systems.
You could be injured if the vehicles
roll. Set the parking brake firmly on
each vehicle. Put an automatic
transaxle in P (Park) or a manual
transaxle in N (Neutral).
3. Turn off the ignition on both
vehicles. Turn off all lights that aren't
needed, and radios. This will avoid
sparks and help save both batteries.
And it could save your radio!
NOTICE:
If you leave your radio on, it could
be badly damaged. The repairs
wouldn't be covered by your
warranty.
4.
Open the hoods and locate the
batteries.
Find the positive
(+)
and negative
(-)
terminals on each battery.
159

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