Binary Load - Atari DOS 2.5: XF551 Owner's Manual

Atari dos 2.5 disk drive
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In the
example
,
a one-byte file
located
at
FFOO
(in
the
OS
ROM)
is
appended to the end
of
your file
LOADFIL.OBJ
_
Since this file's
run
address is
the
same as the address at which your load file
normally
runs,
your load file begins execution as soon as
the
entire appended
file
is loaded into
RAM
.
SELECT ITEt,!
OR 1""""
1
FOR
~!EflU
K
I
Retl.m
j
SAUE-G
IUE
F
I
LE
~
S
T
ART,EN
D
(
,
I
N
IT,RUN
)
LOADFIL
.
OBJ
/
A
,
FF00,FF00,
~
4000
L. BINARY LOAD
Note:
This instruction will probably not be used by a beginning
ATARI Computer user.
Use this setection to load into
RAM
an assembly language (bi-
nary)
file that was previously saved with menu option K. or cre-
ated by
the
Assembler Editor cartridge
.
If
the
RUN
address Or
INtT address was appended to
the
file in Locations 2EO and 2E1
or 2E2 and
2E3,
the file will automatically run after being en-
tered
.
In
a load-and-go
file
,
INIT and
RUN
addresses are ignored
when you type
IN
after the
filename
(see
Example
1).
The file
can
then be run
using the RUN
AT ADDRESS menu option
.
To
execute a file
that
has no appended
RUN
or INIT
address,
see
the next menu option
, M.,
RUN
AT
ADDRESS.
Exam
ple
1:
SELECT
ITEt1
OF~
[
Reto.rn
l
FOR
t'lENU
L
I
Retl.m
)
LORD
FROM WHAT FILE?
t-rlFILE
.
OEJ
. .
d~
[
Reto.rn
)
The use of this option without the
IN
option is shown in Example
2.
Since this file had the starting address in Locations 2EO and
2E1 appended to it (see
Example
1 for
K.
BINARY
SAVE),
the file
will
begin
executing as soon as
the load
is
complete.
53

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