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tri-Ace PlayStation 2 User Manual page 23

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INVENTING ITEMS Q&A
Here is some basic information you should know about inventing items. It should help you invent items
that will aid your adventure.
Q1: What happens when I file a patent?
A: The item will be distributed to various shops. When you file a patent, the item will be evaluated by
the Guild. Based on the evaluation, you can go up in the inventor rankings and earn ranking bonuses.
Q2: Why can I only make the same items?
A: You should try changing the members of your development team. The variety of items will increase
with two or three members instead of just one. Talent levels will also affect the types of items you can
invent. You should look for craftsmen with higher talent levels. Also, some items can only be created by
specific inventors.
Q3: What are the numbers in brackets after item descriptions?
A: The numbers in brackets show the number of possible outcomes when the item is refined using
"Specify Plan". If an item has no bracketed numbers, it cannot be refined. You also cannot refine an
item without the appropriate materials.
LET'S TRY INVENTING AN ITEM
Adding a factor to a weapon
You can add many effects to an item through certain types of invention like
Crafting and Synthesis. Below is an example of adding a factor to a weapon
through Synthesis. This should give you an idea of invention's vast potential.
SAMPLE INVENTION FLOW:
Step 1: Make an accessory
A line is set in the workshop for "CRFT" (Crafting), "Original Invention" is
chosen, and the Bangle of Accuracy is made. The Bangle has the factor
"+10% ATK increase".
Step 2: Enhance the accessory
The line for CRFT is kept, but now "Specify Plan" is selected in order to
enhance the Bangle of Accuracy invented in Step 1. Crafting materials are
necessary in order to execute this step. This enhancement can result in a
Bangle of Accuracy – R1, which raises the factor from "+10% ATK increase"
to "+30% ATK increase".
Step 3: Synthesise the accessory and weapon
Finally, the accessory enhanced in Step 2 is synthesised to a weapon by
setting a line in the workshop for SYTH (Synthesis). Synthesis materials are
needed in order to execute this step. This will result in the reinvention of the
weapon with "+30% ATK increase". The character using this new weapon
will have an increased ATK of 30% - in other words, 1.3 times the attack
that was possible with the original weapon.

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