Federal Communications Commission Radio Frequency Interference Statement The equipment described in this manual generates and uses radio frequency energy. If it is not installed and used properly, that is, in strict accordance with these instructions, it may cause interference to radio or television receptio FCC I.D.
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Limited Warranty & Disclaimer Applied Engineering warrants the Sonic Blaster card against defects in material and workmanship for a period of 5 years from the date of original retail purchase. Applied Engineering also warrants that, under normal use, the magnetic media on which the included software is stored is free from defects in materials and workmanship for a period of 30 days from the date of original purchase.
CHAPTER TWO PUTTING IT IN A Note about Volume Control Now What? Sonic Blaster INTRODUCTION START, LOOK. AND LISTEN About the Sonic Blaster Disks Running the Software Booting the Software From the Startup Disk From the Finder` Other Launchers Sample Session...
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Record Level Play Time Max Block Select Region Resolution CHAPTER TWO - THE “FILE” OPTIONS New ( -N) Open ( -O) Append... Close ( -W) Save ( -S) Save As... Formats Recognized Print ( -P) Page Setup Choose Printer... Sonic Blaster...
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CHAPTER THREE THE “EDIT” OPTIONS Undo ( -Z) Cut ( -X) Copy ( -C) Paste ( -V) A Note about the Clipboard Mixing Mix Settings Select All ( -A) FOUR “VIEW” OPTIONS CHAPTER Zooming Zoom ( -M) Zoom In ( -+[plus]) Zoom Out ( --[minus]) Full View ( -F) Oscilloscope Change Color...
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Display Channel 1 Display Channel 2 List of Open Sound Files A: Copying Sonic Blaster to RAM, ROM or Hard Disk B : T r o u b l e S h o o t i n g C: Adapters...
What You Have The Board Welcome to the world of... The Sonic Blaster is an audio digitizer and playback system. Once installed, your IIGS thunders into a whole new dimension. You've seen the GS incredible graphics, now hear its powerful roar.
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Note: This indicates a special note or warning. Pay close attention to these entries. Sonic Blaster is the full name of the product. In this manual, we’ll sometimes call it SB for short. Part I, Sonic Blaster--The Hardware, describes the card, tells you what you need to use it, and takes you through the installation of the Sonic Blaster.
Sonic Blaster. Where It Goes We recommend installing the Sonic Blaster into slot 2. You can also use it in slot 1 or slot 6. It will also work in slot 5 but most GS users access the 3.5” drive through this port.
Recording and Saving To record or save changes to a file using the Sonic Blaster software, you should install the card in slot 1, 2, or 6 and set the Slot option to ‘Your Card.’ If the Slot option is not set to ‘Your Card”...
2.) Remove the cover from the Apple. Press in the two latches in the rear of the case with your forefingers while using the heel of your hand to pull the lid up and towards you.
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Remove the Sonic Blaster from its anti-static bag. Hold the card by its edges, like a photograph. Plug the card into slot 2, 1 or 6 (in order from most recommended to acceptable) by inserting the fingers of the circuit board into the slot. The fingers will enter the slot with some friction, and will then seat firmly.
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(lettering should be upright) Important! You must connect the mounting plate to the back panel of do not, Sonic Blaster cannot function properly. Now attach the loose end of the Ensoniq Input/Output (E-I/O) cable to the seven-pin audio connector on the IIGS motherboard.
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SB’s “OUT” connector on the back of your IIGS. (The cable from your speaker or amplifier may require an adapter to connect to Sonic Blaster’s stereo mini plug. See Appendix C for adapter information.) 10) Set the card’s volume pots located along the top edge of the card.
12) Now, use the Control Panel to set the slot setting for the Sonic Blasters slot to, “Your Card.” If you plan to use the Sonic Blaster for playback only, you can skip this step. (Refer to the section “Where It Goes”...
Sonic Blaster. Boot up the included Super Hi-Res software to put the card through its loops. Sonic Blaster’s software is very easy to use but you’ll probably want to at least read the Introduction of Part II to get an idea of what it can do.
Running the Software Before you run the software, do the following: M a k e a c o p y of the Sonic Blaster disk. Use either System Utilities (included on your GS System disk), the Finder, Filer or your favorite copy program to make the copy.
Booting the Software From the Startup Disk Insert the Sonic Blaster startup disk into your boot drive. Turn on the computer. The disk will automatically load the SB software. From the Finder With the computer on and the Finder loaded, insert your Sonic Blaster startup disk into a 3.5”...
The sound graph is a visual representation of your files sound wave. The pathname of the sound file is displayed at the top of the sound graph window. Click on the Play button. The sound file you have loaded will now play. Repetitive Play, Volume and Rate Click the Continuous Play...
File options and proceeding to the right. The Appendices offer everything from instruction on how to load the program to your RAM, ROM, or hard disk to some information about adapters you may need and their catalog numbers. SonIc Blaster - The Software...
The Sonic Blaster Screen Note: SAMPLE SESSION The Sonic Blaster screen presents you with a super-simple interface and a wealth of information. The Sound Graph The sound graph is the window at the bottom of the screen. It contains the sound wave of the sound file currently selected.
If you have several windows open, you may want to close them (save if desired) to compress the available memory and get a larger record. Note: While recording, the occupied with digitizing; all other functions (VU meters, mouse, etc.) are disabled. The Cassette Label The number on the cassette label tells how many bytes the file occupies in memory.
(low level input) to line level input (medium) to speaker level (high). You can also set the record level from the under the view menu or have Sonic Blaster set it for you automatically with the menu. Both of these option are explained in their respective chapters.
Select Region tells you how many bytes you currently have Select Region selected. In the example screen, the selected area is bytes. If you’ve selected the entire window (by choosing Select [ -A] or by dragging across the entire wave when set to ), and the number on the cassette label is slightly different view from the number in the...
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Æ Sonic Blaster Sonic BIaster - The Software...
CHAPTER Two The “File” Options Click and hold on the File menu on the left side of the menu bar. You'll be presented with the following options: New ( -N) The New command creates a sound graph at the bottom part of the screen with the name number).
Click No’ to keep the file as it was when loaded or as it was when it was last saved. Click Yes’ to save the file in its current state. Click Cancel to stop the ‘Close’ and return you to the program with the file still loaded. Sonic Blaster - The Software...
Save ( -S) Use this option to save changes you have made to a file, if you have just created the file, you will be presented with the dialog box (see Save As... below), if you made changes to a file that already has a name, the file will be saved under the same name.
Cancel returns you to the edit mode. Formats Recognized The Sonic Blaster software lets you play and save sound files from and to many different formats. It uses it’s own format (AE), Apple’s standard sound file format (AIFF), Raw Data format (straight binary form), and 2:1 and 2.67:1 compressed.
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Note: If you plan to use a program or desk accessory that plays back sound files, other than the ones provided with the Sonic Blaster, you’ll need to find Out the program’s or desk accessory’s default playback rate (if it does not let you set the playback rate) and record your sound files at that speed before saving as Raw Data.
Soled how many copies you want to make Set to this mode for tractor-feed paper Sonic Blaster will print the sound graph, the file’s title, and the Resolution factor. Page Setup The Page Setup option, when selected, displays the standard IIGS Page Setup dialog box.
Select size of paper you're using Select “Condensed” for sharpest printout Prints vertically Prints horizontally Dialog box for Page Setup option Choose Printer... Lets you specify your printer arrangement. Select the printer you have online, the port to which it is connected and whether it is an AppleTalk connection or a direct connection.
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Æ Sonic Blaster Sonic BIaster - The Software...
A Note about the Clipboard The Sonic Blaster’s clipboard is a local clipboard; it can be used only for the Sonic Blaster program. Once you quit the program, whatever you currently have pasted to the clipboard is lost.
Mix Settings dialog. Note: The Mix Setting is saved in the Preferences file. After selecting the Mix Settings, you’re ready to do the actual mixing. Sonic Blaster - The Software Mix Settings dialog box...
Select the Mix option to begin mixing the clipboard sample with the selected sample of the active window. When mixing segments, keep in mind the following rules: The mix option will be inactive until you have a segment selected in the active window. Listen to the clipboard sample before mixing using the Play Clipboard command Samples recorded at different rates will be mixed at the...
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Æ Sonic Blaster Sonic BIaster - The Software...
CHAPTER FOUR The ‘View” Options Zooming In the Zoom modes, described below, you can magnify portions of the sound pattern. In these enlarged views, you can select very small parts of the wave and use the edit functions to fine tune the file--cut out unwanted noise or unwanted silence, fine the exact location at which a sound begins, piece together sounds without popping, etc.
The next time you start the program, the Colors will be the same as when you last ran the program. Sonic Blaster - The Software thumb to move the to return to the default Sonic...
CHAPTER FIVE The “Effects” Options The Effects options affect only the segment of the currently selected window that you have highlighted by clicking and dragging. Note: When working with stereo files, you can select the channel on which you want the effects to take place with the Effects Channel You're given the options...
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Interval A couple of things to keep in mind: -> -> Sonic Blaster- The Software Echo dialog box determines how loud the echo 50%, the default setting, is a good setting for most echos. each echo is at half the volume of the previous.
Fade Down will modify the selected segment to sound as if the Fade Down volume was gradually turned down toward the end of the segment. Fade Up will modify the beginning of the segment to make the Fade Up amplitude start low and build as if the volume was gradually turned up.
Shifting the zero level does not remove noise. It can, however, introduce noise if the phase is shifted too high or low Silence replaces the selected segment with the sound of Silence nothing; a sound like you've never heard before. Sonic Blaster - The Software Shift dialog box...
CHAPTER Six The “Setup” Options Note; Channel 1 is the same as Left and Channel 2 is the same as Right on most stereo setups. Playback Channel... You can choose to playback through Channel 1 (left), Channel 2 (right), or Both Channels. Cancel leaves the settings as they were before you choose the option.
Auto Gain You must have some form of input to use this option. will set the record level for you. This feature automatically Gain adjusts the level according to the highest input to help eliminate clipping. Input the sound you’ll be recording, click Save to set the level, then proceed with your recording.
CHAPTER S EVEN The Sounds” Options Display Channel 1 Shows the sound graph for Channel I of the current file. Display Channel 2 Shows the sound graph for Channel 2 of the current file. This option will be disabled for mono files. Notes Unlike the Effects options, any Edit made to one channels graph will also be made to the other channels graph.
The following appendices are included for further reference and reading enjoyment: - - Copying Sonic Blaster to RAM, ROM or Hard Disk - - Trouble Shooting - - Adapters - - The Introplay Program - - Saving Large Files to Multiple Disks...
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Hard Disk The System If you want to run Sonic Blaster from your RAM, ROM or hard disk, use the latest version of GS/OS. The GS/OS version we’ve included with the Sonic Blaster was the latest at the time the card was packaged.
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If you want to keep the current settings intact (color, volume, etc.), you'll need to also copy the directory of the Sonic Blaster program disk to the directory of your boot disk. You can also copy any sound files with which you plan to work onto the RAM, ROM, or hard disk if there is room.
APPENDIX B Trouble Shooting Strange Behavior in General When the Sonic Blaster doesn’t seem to be playing or recording properly, it’s probably do to a loose connection somewhere. Important! You must connect the mounting plate to the back panel of the computer for proper grounding. If you do not, Sonic Blaster cannot function properly.
Is the other end securely connected to the card? If not, the Sonic Blaster is not grounding properly. Is the E-I/O cable connected to both the Sonic Blaster and the motherboard? Check your speaker wires. Are all the connections...
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Control Panel while playing can also cause this error). Requires AE Sonic Blaster Card The program can’t find the Sonic Blaster card. Make sure the card is installed properly and that the slot containing the card is set to the Slots option of the Control Panel.
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APPENDIX C Adapters Speaker Connections The Sonic Blaster uses the 1/8” stereo mini jack for input and output. This is the same jack used by most portable stereos. The Bose Roommate speakers and several other brands use the 1/8” jack and will need no adapters.
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If you can use the same connectors for output, double the order (4 cables and 2 adapters) and connect phono plugs to Audio “IN” and Sonic Blaster “OUT.” If you have a setup different from the ones mentioned, talk to your local Radio Shack person or stereo/electrical supplies person for the correct cables and adapters.
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1/8” lack (RS Cat. No. 274-047) for mono input. To 1/4” Mono Microphone Jack Sonic Blaster RS Cat. No. 274-375 Two 1/8” Mono Plugs to 1/8” Stereo Jack RS Cat. No. 274-047 1/4” Mono Plug to 1/8” Jack To Sonic Blaster "IN” To Sonic Blaster “IN”...
APPENDIX D The Introplay Program The file Introplay, found in the System/System.Setup folder (subdirectory) of the Sonic Blaster program disk, will play the sound file as the GS/OS startup screen is displayed. Introsound We’ve included an Introsound your own. To use the...
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(not true stereo; just split mono) and the size of the segment will be doubled. Select Paste ( -V) the sound segment into the sound graph window SonIc Blaster menu. File key while clicking the mouse within the before opening the new file. If you set...
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The ‘silent wave used to create the window will be replaced with the clipboard contents. Save ( -S) the file to whatever disk you want. (Refer to the Save instruction in Chapter 2 if you don't know how to change volumes, etc. End the file’s name with the sequence number, for example, Laughs.I will be your first save, Laughs.2 your second, etc.
Edit the left and right channel separately. (See "Effect Channel” p.41.) This allows you to record and play back at a higher sampling rate than if you make the recording in stereo. (See also, “Traveling Sound” p. 56.) Sonic Blaster...
Answering Machines Are people complaining about how boring your answering machine messages are? Well, with a Sonic Blaster, some stutter, and a little echo, even the most commonplace “I’m sorry. We can’t come to the phone right now comes alive! Some answering machines allow external inputs for leaving messages.
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‘It’s a floor wax and a dessert topping Ever talk to obnoxious phone salespeople who only let you say ‘Yes’ or “No”? Now you can let Sonic Blaster do the talking for you. Record a “Yes” and “No” then select and play the appropriate one.
Don't look at it. Don’t even think about it. The card will run fine without knowing what’s under the hood. Identify the Sonic Blaster The card resides in the following memory locations: $CN00 ——>...
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In the case of stereo files, Channel 2 sampled data immediately follows Channel 1 sampled data and does not require a separate header. Refer to the Apple Standard Sound File Format (SSND) documentation for complete AIFF format information. Setting Gain and Channel For Input...
APPENDIX H Getting Help If you have a technical question relating to your Sonic Blaster card or any other Applied Engineering product that is not covered in the manual please contact the dealer from whom you purchased the product. If you are experiencing difficulties with one particular program, contact the programs author or publisher.
C.O.D. for the amount of the service charge. A completed form should look something like the one below. Sonic Blaster the Return Form on back of the yellow sheet...
Packing If you don’t have the original packing material, wrap the board in anti-static material (preferably the anti-static bag in which the card was originally shipped; however, aluminum foil will work fine). Pack it in a sturdy box cushioned with wadded papers (i.e. used computer paper or newspaper).
(see below). You can’t record from the auto gain window. Send the loudest part of segment of the sounds to be recorded to the Sonic Blaster while in the Auto Gain window, click Save to set your levels, and then record from the main screen.
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Pathname A pathname is a path of directories required to access a specific file on a disk device. To reference a file named would use a ‘path’ to the file directories and those directories may contain references to more files or more directories.
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VU Meter VU stands for Volume Units. The two meters on the screen give you a visual representation of the input levels the Sonic Blaster receives. Like the Oscilloscope, the VU meter is an effective tool for setting the record level.
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