G17 Big Six; G18 Over; G19 Under - Viper 42-1004 Easy Assembly Instructions & Rules

Electronic dart game
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G17 Big Six

This game allows players to challenge their opponents to hit the targets of their choice.
However, players must earn the chance of picking the next target for their opponent by
making a hit on the current target first.
The game begins with the single 6 segment. Player 1 must hit a 6 to "save" his "Life." If the
current target is hit with 2 darts, the Scrolling Screen displays "SELECT NO." Then the next dart
will determine the target for the next player. However, he would lose a chance to determine
the target for the next player as he hits his target by the 3rd dart. Therefore, player 2 will hit the
same target for his turn. If player 1 fails to hit the target within 3 darts, he will lose a "Life."
Player 2 will shoot for the single that player 1 missed. Singles, doubles and triples are all separate
targets for this game.
The object of this game is to force your opponent into losing "Lives" by selecting tough targets
for them to hit such as the bull's-eye or triple 20. The last remaining player with a Life is the winner.
Option
No. of Lives

G18 Over

(with options of 0-7, 0-8, 0-9)
The players take turns to throw 3 darts, the highest score among the players is the
"leader's score."
A player's score will become a new "leader's score" if his score in the new turn is higher than
the previous "leader's score." If not, he will lose one life.
If a leader does not want to challenge and keep his "leader's score," he can press the Start
button and skip his turn.
Players can select either 7, 8, or 9 "Lives" according to their skill. The last player alive wins
the game.
Cricket Display displays how many "Lives" the player has. After he throws, if he can't have a
new "leader's score," segment of the cricket symbol will turn off. If his score is higher than the
"leader's score," then the e-BOARD Computer will announce LEADER and keep his score.
A leader can choose to proceed to challenge his own "leader's score" but he will also lose
lives if his score is lower than the leader's score.
Option
No. of Lives

G19 Under

The rules follow exactly as Over except the "Leader's Score" is the lowest score for each turn.
A missed dart should be counted as 60 by pressing the Triple 20 segment.
Option
No. of Lives
(with options of 3, 4, 5, 6, 7)
3
3
0-7
0-8
7
(with options of U-7, U-8, U-9)
U-7
U-8
7
4
5
4
5
0-9
8
9
U-9
8
9
13
6
7
6
7

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