About Realtime Uad Processing; Combining With Other Uad-2 Devices; Standalone Use; About Apollo Documentation - Universal Audio Apollo Hardware Manual

High-resolution interface with realtime uad processing
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About Realtime UAD Processing

Apollo has the ability to run UAD Powered Plug-Ins in realtime. Apollo's groundbreaking DSP + FPGA technology
enable UAD Powered Plug-Ins to run with latencies in the sub-2ms range, and multiple UAD-2 plug-ins can be
"stacked" in series without incurring additional latency. Realtime UAD processing facilitates the ultimate sonic
experience while monitoring and/or tracking.
Realtime UAD processing is a special function that is available only within the Console application. All of
Apollo's analog and digital inputs can perform Realtime UAD processing simultaneously, and Console inputs
with Realtime UAD processing can be routed into the DAW for recording.
Important: Apollo, like other UAD-2 devices, can only load UAD Powered Plug-Ins which are specifically
designed to run on UAD-2 DSP accelerators. "Native" plug-ins cannot run on the UAD-2 DSP.

Combining with other UAD-2 devices

Apollo can be used simultaneously with other UAD-2 devices (PCIe, SOLO/Laptop, and/or Satellite) in the same
host computer system. Apollo simply adds to the DSP availability when used with other UAD-2 devices,
increasing the DSP processing power so more UAD Powered Plug-Ins can be used. Up to four UAD-2 devices can
be combined in the same system.

Standalone Use

Although the Console application is required to unleash the full power of Apollo, the unit can be used as a
digital mixer with limited functionality without a FireWire or Thunderbolt connection to a host computer.
All currently active I/O assignments, signal routings, and monitor settings are saved to internal firmware when
Apollo is powered down, and recalled when power is re-applied. Therefore the last-used settings are always
available even when a host computer is not used.
Note that UAD-2 Powered Plug-In instantiations are not retained on power down, because the plug-in files
reside in the host computer. However, if UAD-2 plug-ins are active when Apollo's connection to the host system
is severed, the current UAD-2 plug-in configurations remain active for processing until Apollo is powered down.

About Apollo Documentation

Documentation for all Apollo components is extensive, so instructions are separated by area of functionality, as
detailed below. All documentation is on the disk included in the retail package and is copied to the boot drive
during software installation (Apollo documentation can also be downloaded from our website).
Apollo Hardware Manual
The Apollo Hardware Manual (available in print and PDF) contains complete information about the audio
interface hardware. Included are detailed descriptions for all Apollo hardware features, control functions, and
connections. Refer to the Hardware Manual (you're reading it now) to learn all about interfacing the hardware
with other devices, operating the panel controls, clocking, specifications, and related information.
Apollo Software Manual
The Apollo Software Manual (PDF only) contains detailed information about how to configure and control Apollo-
specific software features using the Console application and Console Recall plug-in. Refer to the Apollo
Software Manual to learn how to operate these essential software tools and integrate Apollo's audio interface
functionality into the DAW environment.
Apollo Hardware Manual
7
Introducing Apollo

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