E-Mu Classic keys Operation Manual page 86

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84
STEP-BY-STEP
CREATING A NEW SOUND
As an example, let's add a sampled flute
attack to a Mini Moog synthesizer sound
to create a sort of Flute Synth. Start with
one of the default presets and change only
the parameters listed in the chart below.
The flute instrument is shaped by the
Alternate Volume Envelope so that only
the breathy attack "chiff" is heard (a short
Decay with the Sustain set to zero). Also
the attack time has been set to 2 to soften
the breath sound a bit.
REVERB SPACES
The reverb spaces allow you to add reverb
ambience to Classic Keys drums. By
layering an instrument containing only
reverb with a "dry" drum instrument, the
effect of real reverb is created. In addi-
tion, the reverb spaces can be shaped and
filtered just like any other instrument.
There are eleven reverb spaces (instru-
ments 76-84, 86, 88) in Classic Keys.
Using the reverb spaces is easy. Use one of
the default presets as your starting point.
Set up the Edit menu parameters as in
the chart below and change only the
parameters specified.
The Mini Moog 1 instrument serves as the
body of the sound. The delay parameter is
used to delay the onset of the Mini Moog
until the flute sound has died away. The
Attack parameter of the Secondary
Alternate Volume Envelope is set so that
the Mini Moog will smoothly fade in as
the Flute is fading out. Lastly, the volume
of each instrument is adjusted to balance
the sound.
All we have done here is layer a drum kit
with a reverb space, then adjust the
volumes slightly. That's all there is to it!
Try out all the different reverb spaces and
note the differences. The reverb decay
time can be shaped using the Alternate
Volume Envelope.
The reverb spaces can be further shaped
using Reverse, Chorus, or any of the
other modulation parameters. How about
using the Auxiliary Envelope to control
the pitch of the reverb? You can do all
kinds of new things with this reverb.

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