Leviton NPC DHV User Manual
Leviton NPC DHV User Manual

Leviton NPC DHV User Manual

Network protocol converter, software revision 3.10
Hide thumbs Also See for NPC DHV:

Advertisement

Quick Links

User Guide
Network Protocol Converter
Software Revision 3.10 and above

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the NPC DHV and is the answer not in the manual?

Questions and answers

Summary of Contents for Leviton NPC DHV

  • Page 1 User Guide Network Protocol Converter Software Revision 3.10 and above...
  • Page 2: Table Of Contents

    User Guide Table of Contents Overview Part 1 Initial Set-up & Basic Configuration Physical Connections Installation System Status Check Navigation & Front Panel Controls Part 2 Quick Start Configuration Part 3 Wrapping Up Part 4 Advance Configuration & Operation Main Menu General Set-up Device Connections DMX Universe Numbers...
  • Page 3 User Guide Figure Table of Contents Figure 1 NPC Product Line XP, DHV and DLR Figure 2 NPC Front and Back Views Figure 3 Device Connections Figure 4 Handheld Remote Physical Connections Figure 5 Luma-Net Connections Figure 6 Analog Inputs Figure 7 Successful Status of LED Figure 8...
  • Page 4: Overview

    User Guide Overview Network Protocol Converter The Network Protocol Converter by Leviton's Lighting Control Division provides exceptional convenience and flexibility as an interface for remote devices, displays, and networking of theatrical and architectural control devices. The Network Protocol Converter (NPC) is installed as a node on an Ethernet network communicating using the ColorNet 2.0 and TCP/IP protocols.
  • Page 5 User Guide Currently there are three models of the NPC available each of which support the following interfaces: To facilitate communication between these devices your NPC allows you to: Create quick port to network patches Create quick network to port patches Patch channels from the network to channels on a port Patch channels from a port to channels on the network View video displays produced by other ColorNet...
  • Page 6 User Guide ColorNet – ColorNet is Leviton’s network protocol used to carry lighting control signals over Ethernet wiring using TCP/IP. For additional information on ColorNet see the appendices to this document. DMX – A digital multiplexed control protocol used to control lighting devices like dimmers, effects, and automated lighting.
  • Page 7 User Guide MAC Address – a unique network address which identifies a piece of networking hardware to be used on an Ethernet network. The MAC address of a device can not be changed. TCP/IP – is a networking protocol or rather suite of protocols commonly used on Ethernet networks and the internet.
  • Page 8: Initial Set-Up & Basic Configuration

    User Guide Part 1- Initial Set-up & Basic Configuration This section of the manual will cover the installation and basic configuration of the NPC. There are (4) steps required to make your NPC work: Physical Installation Set General & Network Settings Set Device Connections Create Basic Patches Until these steps are complete, your NPC will not be operational.
  • Page 9: Physical Connections

    LINK PCM/CIA ERROR BUSY PREV NEXT KEYBOARD H. H. REMOTE PUSH PUSH PUSH ANALOG Leviton Mfg. Co. Inc. POWER Tualatin, OR. Made in the U.S.A. LUMA-NET A ANALOG LUMA-NET B +15/ ANALOG 16-13 I - O I - O I - O...
  • Page 10 User Guide 4) DMX512 Indicators: Each DMX512 input and output LED indicators will light green to show activity on their respective ports. 5) ColorNet Indicators: There are two sets of LED indicators; one set for each ColorNet port. The Link LED indicates whether the port has established a connection to the ColorNet network.
  • Page 11 User Guide 13) DMX512 Input Ports: Any device that supplies a DMX512 signal can be connected to these ports. The dimmer information contained within the DMX512 signal can be patched to any location on the ColorNet network or directly to an output port. 14) Hand Held Remote Hardwired Port: This port is to be used for connecting external hardwired connections for a Hand Held Remote to the NPC.
  • Page 12: Installation

    User Guide Installation The installation and physical connections to the NPC should be pretty straight forward and for many may be self explanatory. However, here is a brief explanation of the required steps and any important notes. Physical Installation & Power Install the device into it’s physical location.
  • Page 13 User Guide PUSH PUSH PUSH ANALOG Leviton Mfg. Co. Inc. POWER Tualatin, OR. Made in the U.S.A. LUMA-NET A ANALOG LUMA-NET B +15/ ANALOG 16-13 I - O I - O I - O VIDEO 1 VIDEO 2 10/100 DMX512 OUT...
  • Page 14 User Guide DMX Connections Connect any required DMX input or output devices PUSH PUSH PUSH ANALOG Leviton Mfg. Co. Inc. POWER Tualatin, OR. Made in the U.S.A. LUMA-NET A ANALOG LUMA-NET B +15/ ANALOG 16-13 I - O I - O...
  • Page 15 User Guide Handheld Remotes Connect Handheld remote to front or back of NPC. ANALOG POWER PUSH POWER ColorNet LUMA-NET LUMA-NET A ANALOG LINK LINK ERROR BUSY LUMA-NET B +15/ ANALOG 16-13 H. H. REMOTE DMX 512 IN Front Back To Handheld To hardwire building Remote Terminal HHR Wiring...
  • Page 16 User Guide Luma-Net Connect any Luma-Net station to one of the two Luma-Net ports. PUSH PUSH PUSH ANALOG Leviton Mfg. Co. Inc. POWER Tualatin, OR. Made in the U.S.A. LUMA-NET A ANALOG LUMA-NET B +15/ ANALOG 16-13 I - O...
  • Page 17: Analog Inputs

    +0-10VDC. The maximum rated input of an analog input is +24VDC. PUSH PUSH PUSH ANALOG Leviton Mfg. Co. Inc. POWER Tualatin, OR. Made in the U.S.A. LUMA-NET A ANALOG LUMA-NET B...
  • Page 18: System Status Check

    User Guide System Status Check Make your final power connections and apply power. At this point in time, your NPC should be operational. There’s a bit of configuration which must still be done, but all your connections are made. To checkout the system, observe the LED’s on the front of the unit.
  • Page 19: Navigation & Front Panel Controls

    User Guide Navigation Button Operation & Requirements Figure 8: NPC Front Panel Buttons The basic operation of the NPC is made simple through the use of the seven buttons located on its front panel. These buttons have two primary sets of functions, the first group of buttons, [UP], [DOWN], [LEFT] and [RIGHT], are purely for navigation.
  • Page 20 User Guide Generally, a typical use of the navigation & operation buttons will be as follows: From the Main Menu, use the Step 1 [UP][DOWN][LEFT][RIGHT] navigation buttons to select the main menu option you desire. When you’ve reached your desired main Step 2 menu option, press the [SELECT] button.
  • Page 21: Quick Start Configuration

    User Guide Part 2- Quick Start This chapter is designed to quickly get you up and running with the basic functionality of the NPC. However, it’s certainly not all inclusive. If after performing the steps in this chapter your NPC is not operating correctly or you need additional configuration options, please reference the remainder of the manual.
  • Page 22 User Guide Step 2- Device Connections Verify all device connections from the "Device Connections" options from the main menu. The port setting should be set correctly to no no device or otherwise based on whether or not something is connected to that port, and the port status should read active or inactive based on their current connection state.
  • Page 23: Figure 10 Quick Start Universe Patching

    User Guide Step 3- Quick "Simple" Patching From the "Universe Numbers" option off of the main menu you can create a set of basic patches which assign physical ports on the NPC to ColorNet Universes. Simply use the arrow keys to move through the display and change each number to your requirements.
  • Page 24: Part 3: Wrapping Up

    User Guide Part 3: Wrapping Up This section of the manual will show you the basic procedure steps to advanced configuration without spending anytime explaining the "why’s" of what you are doing. Each procedure references a section of the manual in Part 3 where you can find additional information on the procedure.
  • Page 25 User Guide From the Main Menu, use [UP] [DOWN] Step 1 to navigate to "General Setup" and then press [Select]. Use [UP] [DOWN] to navigate to "Luma- Step 2 Net" levels non-volatile save. Use [NEXT] [PREV] to set the setting to Step 3 "YES".
  • Page 26 User Guide Procedure: Enable Luma-Net Dimmer Read Back This is necessary to enable connected Luma-Net to devices to snap shot" channel levels. From the Luma-Net Operations screen use Step 1 [UP] [DOWN] to navigate to the NPC setup option and press [SELECT]. Use [UP] [DOWN] to navigate to the Step 2 "Respond to Level Querey"...
  • Page 27: Advance Configuration & Operation

    User Guide Part 4: Advanced Config. & Operation This section of the manual covers all advanced configuration options and operation of the NPC. Configuration of the NPC can be as simple or as complex as you need it to be. Every installation is unique with it’s own requirements so to tell you how to explicitly configure your unit for your environment would be inappropriate.
  • Page 28: Main Menu

    User Guide Main Menu This chapter outlines all options off of the main menu and the configuration and/or actions which can be achieved upon their selection. A more in depth discussion of each option and its usage can be found later in this manual. Menu Title Menu Options Software...
  • Page 29 User Guide DMX512 universe numbers – this is a quick way to set some universe based patches. General setup – from this screen you can set the general, network, and identification settings for this NPC. Patching – this is where you define what data is routed to all of the input/output connections on this NPC.
  • Page 30: General Setup

    User Guide General Setup The General Setup screen is where you define most of the basic information which is required for operation. Figure 12: General Setup A. Host Name The Host name is a means of identifying the NPC node in a human way.
  • Page 31 User Guide C. IP Address Assignment Method The concept of the IP address is significant because this address is what allows the software of all networking devices on the ColorNet network the ability to uniquely identify this device. On a TCP/IP Ethernet network, each device must have it’s own unique IP address.
  • Page 32 The final method by which your NPC can get an IP address is with the NPC auto-addressing algorithm. The auto-addressing is guaranteed to assign unique addresses when ONLY Leviton LCD ColorNet 2.0 products exist on the network. That is to say that if ethernet products from other manufacturers are used, IP address duplication may occur rendering the network inoperative.
  • Page 33 User Guide The first, leftmost number of the IP address is not allowed to be zero. If the NPC detects a zero is recorded in that position, it will default to 100 when the NPC generates the actual IP address. D.
  • Page 34 User Guide NTP network time protocol. If you have an NTP server on your local network, set the IP address to this server. If you don’t but the NPC does have access to the internet, you can allow it to set it’s time from a second tier server.
  • Page 35: Device Connections

    User Guide Levels, which are affected by this setting, are all DMX levels, Luma- Net levels, and Luma-Net address settings. Unless a qualified user is performing some very specific debugging of a system, leave this value set to percent; it is much easier to comprehend.
  • Page 36: Figure 13 Device Connections

    User Guide Physical Ports Figure 13: Device Connections From the main menu, use the cursor keys to highlight the item “device connections.” Pressing the [SELECT] button will bring up the display shown in figure 4.3. This display shows the status of inputs and outputs of this NPC.
  • Page 37 User Guide A. Enet-A and Enet-B The word active or inactive is shown to indicate if the NPC detected a connected device. The options for this item are Ethernet, i-Series or no device. These settings should be set to Ethernet if that port is connected to a ColorNet network.
  • Page 38 User Guide E. A/D The word active or inactive is shown to indicate whether the NPC detected a connected device. The option for this item is either contact closure keys, analog input. Changing Port Assignments to: No Device There is significant advantage to setting any unused ports to "no device"...
  • Page 39: Dmx Universe Numbers

    User Guide DMX Universe Numbers This area of configuration is designed to give you a quick means to create and maintain some basic patches. The patches are between a physical port on your NPC and a ColorNet universe. Figure 14: DMX512 Universes To assign a physical port to a ColorNet port, use the following procedure: Procedure: Quick Physical Port Patch...
  • Page 40 User Guide Repeat steps 2 and 3 as necessary. Step 4 Set ports to ‘0’ for ports you do not want Step 5 patched. Press [SELECT] once to exit the screen, Step 6 and [SELECT] a second time to save changes if prompted.
  • Page 41: Patching

    User Guide Patching The patching screens are perhaps the heart of the power of the NPC. These are the screens which control the routing of all ColorNet data as it passes into and out of the NPC. As you will recall from the information in the appendices on ColorNet information, ColorNet carries DMX Universe data, handheld remote data, and video display data.
  • Page 42 User Guide The information on this screen is a list of all of the patches which are set for this NPC. Each line represents a patch. The information on the left side of the greater than (>) sign shows the source or FROM port information.
  • Page 43 User Guide This patch takes channels 1-512 from incoming DMX port 1 and patches them to the ColorNet, DMX universe #4. A second example of a device patch of a device patch could be as follows: -hheld p1 > 192.168.90.116 cons p1 This patches the hand held remote connected to HHR port 1 (the only port) to the on line console at IP 192.168.90.116, port 1.
  • Page 44 User Guide Destination Types: DMX p1 -DMX Output Port #1 (also p2 or p3). LN p1 -Luma-Net port 1 or port 2 x.x.x.x -an IP address of another ColorNet device DMX u1 -ColorNet Universe #1, (also can be u2-u256 for other universes).
  • Page 45: Patch Manipulation

    User Guide Patch Manipulation To add, change, or delete patches, you access the patch menu by pressing the [SELECT] button. When pressed, the following menu appears Exit Finalize changes, return to main menu Add Device Patch Patch from a local device Add Universe Patch network data sent to a universe Change Change the highlighted patch...
  • Page 46 User Guide • to on-line remote device: you scroll through the choices • to remote device: IP address (255.255.255.255 will mean “any”), device type, port number The choice of output devices will depend on the input device. The “add universe patch” allows you to patch data from the ColorNet network to a local port.
  • Page 47: Channel Options

    User Guide Channel Options The Channel Options configuration screen is used to control the behavior of the individual channels or range of channels on a DMX universe. These settings are used to describe the effects of two scenarios, the first, what happens when a source signal is abruptly removed and secondly what behavior shall occur when two competing sources have the same destination (merging.) Channel options can be set for each of the DMX output ports.
  • Page 48 User Guide 3. idle drop to 0 d= drop to 0 k= keep last level indefinitely Determines what happens when a DMX in out which was transmitting data suddenly disappears. The cause for this could be power failure (at the source, cable interruption, etc.).
  • Page 49 User Guide merged DMX in a last action takes precedence mode implicating that Luma-Net can "take control" over DMX at any point in time. DMX Output port 3 has a combination of results depending on which channels you’re talking about. Channels 1-96 and 145-512 will drop to 0 upon loss of signal.
  • Page 50 User Guide Press [DOWN] to complete the entry. Step 13 Procedure: DMX Output Port 2 Use [UP][DOWN] to get the cursor to the Step 1 device field. Use [NEXT][PREV] until "DMX 512 Step 2 output P2" is selected. Press [DOWN] to advance to the next Step 3 field.
  • Page 51 User Guide Press [DOWN] to advance to the next Step 3 field. Use [NEXT][PREV] to set idle drop to Step 4 zero to "drop" Press [DOWN] to advance to the next Step 5 field. Use [NEXT][PREV] to set DMX level Step 6 precedence to high.
  • Page 52 User Guide Use [NEXT][PREV] to set the start Step 22 channel to 97. Press [RIGHT] to advance past the ‘-’ to Step 23 set the end channel. Use [NEXT][PREV] to set the end Step 24 channel to "144". Press [DOWN] to complete the entry Step 25 and advance to the device field.
  • Page 53 User Guide So what do these values mean? Idle drop to Zero: This setting determines what happens upon less input source signal. For example, let’s say you have a control source plugged into the DMX input port #1 which you have patched to DMX output ports #1, #2, &...
  • Page 54: Memory Card Operations

    User Guide Memory Card Operations Using the memory card options allows you to load/save information to/from a memory card. Indicates Type, Model, MFGR of installed Memory Card Figure 17: Memory Card Operation This selection controls the reading and writing of application and configuration data to and from a PCMCIA memory card for storage or re-configuration of a NPC XP unit.
  • Page 55 User Guide “restore all Luma-Net configuration” – used to recall and restore Luma-Net configuration from memory card. “fetch configuration” - used to load configuration data stored on memory card to NPC unit. "fetch application and boot” – used to load application data stored on memory card and boot the NPC XP unit using this information.
  • Page 56: Lighting Groups

    User Guide Lighting Groups Lighting groups are used in the configuration of room separate/ combine behavior. When rooms are combined, all channels within that room which are in the same group will be combined and operate together. When rooms are separated, they operate independently with each local control.
  • Page 57: Figure 19 Grouping Of Control Channels

    User Guide designed to warm up the walls a little bit and contribute to the visual aesthetics of the room. Figure 19: Grouping of Control Channels This group as illustrated in the figure above groups all of the down lights together into group #2 and all of the wall sconces together in group #1.
  • Page 58: Figure 20 Lighting Groups

    User Guide When entered into the NPC, the groups which would achieve the desired result would be as follows: Figure 20: Lighting Groups To add, edit, modify, connected, or separate groups, use press the [SELECT] button to bring up the menu which will give you the following choices: Exit –...
  • Page 59 User Guide Press [DOWN]. Step 5 Enter Room Number. Step 6 Press [DOWN]. Step 7 Enter Channel Number. Step 8 Press [DOWN]. Step 9 Repeat steps 1-9 for all required groups, Step 10 rooms and channels. Select "exit" from the menu. Step 11 Press [SELECT] a second time to save Step 12...
  • Page 60: Contact Closure Keys

    User Guide Contact Closure Keys This part of the NPC configuration is used when you are using the analog ports to indicate a contact closure. Currently, the only options support by contact closure is the separation/combination of rooms. This menu option is only available if A/D inputs are sent to "Contact Closure Keys"...
  • Page 61 User Guide The above figure shows all of the available room separate / combine (unlink / link) options. Let’s look at what each one of them does: no action – this option will cause no action on and is the default setting of the unit.
  • Page 62: Ad Devices

    User Guide A/D Devices This screen is used to set the behavior of the analog input when used as a photo cell input or direct control of a channel. This menu item appears only when the A/D setting on the "device connections"...
  • Page 63 User Guide Target: This is the target level for the photocell...or rather the level you want to be reported by the photocell. The NPC will adjust the levels of any assigned channels until the target level is reached. Type: The type of device attached to the NPC at this channel.
  • Page 64 User Guide Procedure: Using a photocell in a daylight harvesting application Assumption: Photocell is connected to Step 1 analog input #1 and Luma-Net channels 1,2,3,4,and 5 are controlling the lights in the area of the photocell. The desire is for a level of 35fc to be maintained which is equivalent to a photocell return reading of 120.
  • Page 65 User Guide Use [NEXT][PREV] to enter the channel Step 15 number, 1. Press [DOWN] to add the channel. Step 16 Repeat steps 15 and 16 for channels Step 17 2,3,4, and 5. Use [UP][DOWN] to return to the Step 18 function menu.
  • Page 66: Event Log

    User Guide Event Log The event log is for use by authorized factory technicians or as directed by technical support, when troubleshooting NPC operation. Figure 23: Event Log Rev: B,12/09/2003,.sw3.10 Page 65...
  • Page 67: Selecting Displays

    User Guide Selecting Displays This section addresses the following menu options: • Select Video 1 Display • Select Video 2 Display • Select Telnet Display The result of these settings is the determination of what is displayed on each of the two video outputs, or remotely on the Telnet display.
  • Page 68 User Guide Available Options: Exit- Exits the select video display menu and actives the selected display. Set Default and Exit- Used to set the video setting selected and marked on the display with a >> to the power up default setting and the screen the NPC returns to.
  • Page 69: Luma-Net Operations

    User Guide Luma-Net Operations This selection only shows on the main menu when Luma-Net is active at the “HH/Luma-Net-A” option of “connected devices” and is used to set the address of the Luma-Net port as well as to issue commands and specific configuration parameters to the Luma-Net network from the NPC.
  • Page 70 User Guide Receive Only- only allows the NPC to process message received from the local Luma-Net network and not generate Luma-Net messages. Time and date broadcast: Enables the periodic broadcast of the current time and date to other Luma-Net devices. Respond to level query: Enables/Disables the reporting of channels levels when requested by Luma-Net devices.
  • Page 71: Configuration By Telnet Or Keyboard

    User Guide Configuration by Telnet or Keyboard Telnet can be used to configure your NPC from any PC anywhere on the network. These instructions are designed to show you how to use telnet based on the Microsoft Windows telnet client. The following instructions and screen captures are applicable for Windows 95/98/Me/NT4 and 2000.
  • Page 72: Figure 27 Typical Windows Run Dialog Box

    User Guide Figure 27: Typical Windows Run Dialog Box The system will respond with a RUN dialog box. Type TELNET followed by the IP address of the NPC you wish to send or receive data with. Then press the ENTER key or use your mouse and click once on the OK button.
  • Page 73 User Guide At this point, your PC will open a "Telnet" session. If you have entered the IP address properly and the NPC is operational, it will respond by connecting to the NPC and displaying the main menu. The keyboard works the same way in telnet as it does when connected to the front of an NPC-XP.
  • Page 74: File Transfer

    User Guide File Transfer There are three types of files which can be transferred to/from an NPC: • NPC System Software • NPC System Configuration • Luma-Net Device Programming All file transfers to/from the NPC are done with an ftp client. Code File and Configuration File Two of the kinds of files you can transfer to and from the NPC are: code files (extension “cod”) and configuration files (extension...
  • Page 75: Figure 29 Windows Start Menu

    User Guide Real World ftp Examples The following pages will walk you through a sample ftp session. The following instructions and screen captures are applicable for Windows 95/98/Me/NT4 and 2000. Minor variations may exist in the format of the screenwriter to insure your workstation and the NPC are able to connect.
  • Page 76: Figure 30 Windows Run Dialog Box

    User Guide Figure 30: Windows RUN Dialog Box The system will respond with a RUN dialog box. Type FTP followed by the IP address of the NPC you wish to communicate with. Then press the ENTER key or use your mouse and click once on the OK button.
  • Page 77 User Guide Using the FTP Client Although FTP as a protocol supports many commands, the NPC currently only utilizes 3 of them. They are: Command Function Retrieve configuration (.dat) or firmware code (.cod) from the NPC and store it to the client’s local disk.
  • Page 78 User Guide Password: 231 User name accepted. ftp> ftp> delete boot Connection closed by remote host. Retrieve the configuration file from the NPC and named confa.dat. ftp> get confa.dat 200 OK. 150 ready to send file. 226 closing. ftp: 11481 bytes received in 0.17 Seconds 67.54 Kbytes/sec.
  • Page 79 User Guide ftp: 56 bytes sent in .08 seconds ftp> quit 221 Goodbye Page 78...
  • Page 80: Warranty

    F.O.B. factory. Leviton is not responsible for removing or replacing equipment on the job site, and will not honor charges for such work. Leviton will not be responsible for any loss of use time or subsequent damages should any of the equipment fail during the warranty period, but agrees only to repair or replace defective equipment returned to its plant in Tualatin, Oregon.
  • Page 81 59-25 Little Neck Parkway, Little Neck, NY 11362-2591 Telephone: 1-800-323-8920 FAX: 1-800-832-9538 Visit Leviton’s Web site at http://www.leviton.com and http://www.nsicorp.com © 2002 Leviton Manufacturing Co., Inc. All Rights Reserved Specifications and Pricing Subject to Change at any time. LIT-NP0XP-000 rev: B, 12/092003...

This manual is also suitable for:

Npc dlrNpc xp

Table of Contents