Leviton NPC DHV User Manual
Leviton NPC DHV User Manual

Leviton NPC DHV User Manual

Network protocol converter, software revision 3.10 and above
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User Guide
Network Protocol Converter
Software Revision 3.10 and above

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Summary of Contents for Leviton NPC DHV

  • Page 1 User Guide Network Protocol Converter Software Revision 3.10 and above...
  • Page 2: Table Of Contents

    Table of Contents Overview Part 1 Initial Set-up & Basic Configuration Physical Connections Installation System Status Check Navigation & Front Panel Controls Part 2 Quick Start Configuration Part 3 Wrapping Up Part 4 Advance Configuration & Operation Main Menu General Set-up Device Connections DMX Universe Numbers Patching...
  • Page 3 User Guide Figure Table of Contents Figure 1 NPC Product Line XP, DHV and DLR Figure 2 NPC Front and Back Views Figure 3 Device Connections Figure 4 Handheld Remote Physical Connections Figure 5 Successful Status of LED Figure 6 NPC Front Panel Buttons Figure 7 Quickstart Device Connection Screens...
  • Page 4: Overview

    Overview Network Protocol Converter The Network Protocol Converter by Leviton's Lighting Control Division provides exceptional convenience and flexibility as an interface for remote devices, displays, and networking of theatrical and architectural control devices. The Network Protocol Converter (NPC) is installed as a node on an Ethernet network communicating using the ColorNet 2.0 and TCP/IP protocols.
  • Page 5 User Guide Currently there are three models of the NPC available, each of which support the following interfaces: To facilitate communication between these devices your NPC allows you to: Create quick port to network patches Create quick network to port patches Patch channels from the network to channels on a port Patch channels from a port to channels on the network View video displays produced by other ColorNet...
  • Page 6 User Guide ColorNet – ColorNet is Leviton’s network protocol used to carry lighting control signals over Ethernet wiring using TCP/IP. For additional information on ColorNet see the appendices to this document. DMX – (Short for DMX512, a USITT Standard) A digital multiplexed control protocol used to control lighting devices like dimmers, effects, and automated lighting.
  • Page 7 User Guide Luma-Net – Leviton’s RS-485 based network which carries control data for our architectural stations. MAC Address – a unique network address which identifies a piece of networking hardware to be used on an Ethernet network. The MAC address of a device can not be changed.
  • Page 8: Part 1 Initial Set-Up & Basic Configuration

    Part 1- Initial Set-up & Basic Configuration This section of the manual will cover the installation and basic configuration of the NPC. There are (4) steps required to make your NPC work: Physical Installation Set General & Network Settings Set Device Connections Create Basic Patches Until these steps are complete, your NPC will not be operational.
  • Page 9: Physical Connections

    NPC. Use the numbered callouts to cross reference with the legend/descriptions below. Figure 2: NPC DHV Front and Back Views 1) Hand Held Remote Port: A Theatrical Control Console Hand Held Remote can be plugged into this port to control any ColorNet 2.0 console connected to the network.
  • Page 10 User Guide 4) DMX512 Indicators: Each DMX512 input and output LED indicators will light green to show activity on their respective ports. 5) ColorNet Indicators: There are two sets of LED indicators; one set for each ColorNet port. The Link LED indicates whether the port has established a connection to the ColorNet network.
  • Page 11 User Guide Luma-Net stations or analog devices. The NPC is supplied with a 12VDC, 2.5A power supply. 13) DMX512 Input Termination Switches: Placing one of these switches in the “1” position connects a 120 ohm resistor across the signal pins 2 and 3. This should only be done if the connection to the port is the end of the DMX512 run.
  • Page 12: Installation

    Installation The installation and physical connections to the NPC should be pretty straight forward and for many may be self explanatory. However, here is a brief explanation of the required steps and any important notes. Physical Installation & Power Install the device into it’s physical location. If the device is to be rack mounted, install it into the rack.
  • Page 13 User Guide Video Connections Leviton Mfg. Co. Inc. Tualatin, OR. Made in the U.S.A. VIDEO 1 VIDEO 2 10/100 To Video Monitors Even if a video monitor is not being used in the permanent installation, it is helpful if not required for initial setup/ configuration.
  • Page 14: Figure 3 Device Connections

    DMX Connections Connect any required DMX input or output devices Leviton Mfg. Co. Inc. Tualatin, OR. Made in the U.S.A. VIDEO 1 VIDEO 2 10/100 Connect any required DMX Inputs or Outputs Figure 3: Device Connections Rev: A20031222.sw3.10 PUSH PUSH...
  • Page 15: Figure 4 Handheld Remote Physical Connections

    User Guide Handheld Remotes Connect Handheld remote to front or back of NPC. PUSH POWER H. H. REMOTE Front To Handheld Remote Terminal If a handheld remote is used, either hardwired or otherwise, you must abandon the Luma-Net A port. Figure 4: Handheld Remote Physical Connections Page 14 ColorNet...
  • Page 16: System Status Check

    System Status Check Make your final power connections and apply power. At this point in time, your NPC should be operational. There’s a bit of configuration which must still be done, but all your connections are made. To checkout the system, observe the LED’s on the front of the unit.
  • Page 17: Navigation & Front Panel Controls

    User Guide Navigation Button Operation & Requirements Figure 6: NPC Front Panel Buttons The basic operation of the NPC is made simple through the use of the seven buttons located on its front panel. These buttons have two primary sets of functions, the first group of buttons, [UP], [DOWN], [LEFT] and [RIGHT], are purely for navigation.
  • Page 18 Generally, a typical use of the navigation & operation buttons will be as follows: These are the basics of using the navigation & operation buttons. In some screens there are additional options or requirements which will be covered in the section of the manual which describes those areas.
  • Page 19: Part 2 Quick Start Configuration

    User Guide Part 2- Quick Start This chapter is designed to quickly get you up and running with the basic functionality of the NPC. However, it’s certainly not all inclusive. If after performing the steps in this chapter your NPC is not operating correctly or you need additional configuration options, please reference the remainder of the manual.
  • Page 20: Figure 7 Quickstart Device Connection Screens

    User Guide Step 2- Device Connections Verify all device connections from the "Device Connections" options from the main menu. The port setting should be set correctly to no no device or otherwise based on whether or not something is connected to that port, and the port status should read active or inactive based on their current connection state.
  • Page 21: Figure 8 Quick Start Universe Patching

    User Guide Step 3- Quick "Simple" Patching From the "Universe Numbers" option off of the main menu you can create a set of basic patches which assign physical ports on the NPC to ColorNet Universes. Simply use the arrow keys to move through the display and change each number to your requirements.
  • Page 22: Part 3 Wrapping Up

    Part 3: Wrapping Up This section of the manual will show you the basic procedure steps to advanced configuration without spending anytime explaining the "why’s" of what you are doing. Each procedure references a section of the manual in Part 3 where you can find additional information on the procedure.
  • Page 23 User Guide Procedure: Creating a quick local port to ColorNet patch Procedure: Creating a quick ColorNet to local port patch Page 22 From the Main Menu, use [UP] [DOWN] Step 1 to navigate to "General Setup" and then press [Select]. Use [UP] [DOWN] to navigate to "Luma- Step 2 Net"...
  • Page 24 Procedure: Set a Display to show a DMX output Rev: A20031222.sw3.10 From the Main Menu, use [UP] [DOWN] Step 1 to the "Select Video 1 Display" or other display as desired and press [SELECT]. Use [UP] [DOWN] to highlight "DMX512 Step 2 Output Trace"...
  • Page 25: Part 4 Advance Configuration & Operation

    User Guide Part 4: Advanced Config. & Operation This section of the manual covers all advanced configuration options and operation of the NPC. Configuration of the NPC can be as simple or as complex as you need it to be. Every installation is unique with it’s own requirements so to tell you how to explicitly configure your unit for your environment would be inappropriate.
  • Page 26: Main Menu

    Main Menu This chapter outlines all options off of the main menu and the configuration and/or actions which can be achieved upon their selection. A more in depth discussion of each option and its usage can be found later in this manual. Figure 9: NPC - Main Menu If the Main Menu is not visible when you approach the NPC, pressing the [SELECT] button will toggle between the default...
  • Page 27 User Guide DMX512 universe numbers – this is a quick way to set some universe based patches. General setup – from this screen you can set the general, network, and identification settings for this NPC. Patching – this is where you define what data is routed to all of the input/output connections on this NPC.
  • Page 28: General Setup

    General Setup The General Setup screen is where you define most of the basic information which is required for operation. Figure 10: General Setup A. Host Name The Host name is a means of identifying the NPC node in a human way.
  • Page 29 User Guide C. IP Address Assignment Method The concept of the IP address is significant because this address is what allows the software of all networking devices on the ColorNet network the ability to uniquely identify this device. On a TCP/IP Ethernet network, each device must have it’s own unique IP address.
  • Page 30 The final method by which your NPC can get an IP address is with the NPC auto-addressing algorithm. The auto-addressing is guaranteed to assign unique addresses when ONLY Leviton LCD ColorNet 2.0 products exist on the network. That is to say that if ethernet products from other manufacturers are used, IP address duplication may occur rendering the network inoperative.
  • Page 31 User Guide The first, leftmost number of the IP address is not allowed to be zero. If the NPC detects a zero is recorded in that position, it will default to 100 when the NPC generates the actual IP address. D.
  • Page 32 NTP network time protocol. If you have an NTP server on your local network, set the IP address to this server. If you don’t but the NPC does have access to the internet, you can allow it to set it’s time from a second tier server. In this case, use the factory default setting of 204.34.198.41 which points to the authoritative time source at the Naval Observatory at Falcon AFB, Colorado.
  • Page 33: Device Connections

    User Guide Levels, which are affected by this setting, are all DMX levels, Luma- Net levels, and Luma-Net address settings. Unless a qualified user is performing some very specific debugging of a system, leave this value set to percent; it is much easier to comprehend.
  • Page 34: Figure 11 Device Connections

    Physical Ports Port Status Port Assignment Figure 11: Device Connections From the main menu, use the cursor keys to highlight the item “device connections.” Pressing the [SELECT] button will bring up the display shown in figure 4.3. This display shows the status of inputs and outputs of this NPC.
  • Page 35 User Guide A. Enet-A and Enet-B The word active or inactive is shown to indicate if the NPC detected a connected device. The options for this item are Ethernet, i-Series or no device. These settings should be set to Ethernet if that port is connected to a ColorNet network.
  • Page 36: Saving Changes

    User Guide responsibilities of the NPC. Setting ports to "no device" indicates to the NPC that the processor can ignore that port and move on to other tasks. Saving Changes When any changes are made, pressing [SELECT] will display the question "save changes”...
  • Page 37: Dmx Universe Numbers

    User Guide DMX Universe Numbers This area of configuration is designed to give you a quick means to create and maintain some basic patches. The patches are between a physical port on your NPC and a ColorNet universe. Figure 12: DMX512 Universes To assign a physical port to a ColorNet port, use the following procedure: Procedure: Quick Physical Port Patch...
  • Page 38 Assigning a universe number of 0 to any of the ports is same as saying “I don’t want a patch set for this port.” This is the option you want if you either want to manually define a patch in the patching screen, or you just want to simply cut down on NPC processor or network overhead.
  • Page 39: Patching

    User Guide Patching The patching screens are perhaps the heart of the power of the NPC. These are the screens which control the routing of all ColorNet data as it passes into and out of the NPC. As you will recall from the information in the appendices on ColorNet information, ColorNet carries DMX Universe data, handheld remote data, and video display data.
  • Page 40 The information on this screen is a list of all of the patches which are set for this NPC. Each line represents a patch. The information on the left side of the greater than (>) sign shows the source or FROM port information.
  • Page 41 User Guide This patch takes channels 1-512 from incoming DMX port 1 and patches them to the ColorNet, DMX universe #4. A second example of a device patch of a device patch could be as follows: -hheld p1 > 192.168.90.116 cons p1 This patches the hand held remote connected to HHR port 1 (the only port) to the on line console at IP 192.168.90.116, port 1.
  • Page 42 Destination Types: DMX p1 x.x.x.x DMX u1 i-ser p1 Other Nomenclature: That covers most of the nomenclature. You will see it referenced throughout the remainder of this chapter and in the next chapter on patch manipulation. Let’s look at a couple of examples using the information we just learned.
  • Page 43: Patch Manipulation

    User Guide Patch Manipulation To add, change, or delete patches, you access the patch menu by pressing the [SELECT] button. When pressed, the following menu appears Exit Add Device Patch Add Universe Patch network data sent to a universe Change Delete List Both the “add device patch”...
  • Page 44 • to on-line remote device: you scroll through the • to remote device: IP address (255.255.255.255 The choice of output devices will depend on the input device. The “add universe patch” allows you to patch data from the ColorNet network to a local port. The series of questions and expected answers are similar to the device patch above.
  • Page 45: Channel Options

    User Guide Figure 14: DHV Channel Options 1. DMX Output Port: This describes which Output Port the Channel Options apply to. DMX P1 references DMX Output Port DMX P2 references DMX OUtput Port 2 or (B), etc. Depending on your particular model of NPC, the listing of available ports may vary.
  • Page 46 A drop to setting says that upon loss of signal, the output will immediately stop outputting DMX. A keep setting tells the NPC to keep the last level received indefinitely until new instructions are received. 4. DMX Level Precedence Determines the plan of action when two patched DMX Channel Levels are different yet patched to the same output.
  • Page 47 User Guide Procedure: DMX Output Port 2 Procedure: DMX Output Port3 Page 46 Press [DOWN] to complete the entry. Step 11 Use [UP][DOWN] to get the cursor to the Step 1 device field. Use [NEXT][PREV] until "DMX 512 Step 2 output P2"...
  • Page 48 Rev: A20031222.sw3.10 Press [DOWN] to advance to the next Step 5 field. Use [NEXT][PREV] to set DMX level Step 6 precedence to high. Press [DOWN] to advance to the next Step 7 field. Use [NEXT][PREV] to set the start Step 8 channel to 1.
  • Page 49 User Guide So what do these values mean? Idle drop to Zero: This setting determines what happens upon less input source signal. For example, let’s say you have a control source plugged into the DMX input port #1 which you have patched to DMX output ports #1, #2, &...
  • Page 50 User Guide output will be set to the highest setting of all the control sources. If the setting is last then the level of the output will be set to the level of the source which most recently made the change. The options used to control these behaviors are set for ranges of output channels on a particular output.
  • Page 51: Lighting Groups

    User Guide Lighting Groups Lighting groups are used in the configuration of room separate/ combine behavior. When rooms are combined, all channels within that room which are in the same group will be combined and operate together. When rooms are separated, they operate independently with each local control.
  • Page 52: Figure 16 Grouping Of Control Channels

    User Guide designed to warm up the walls a little bit and contribute to the visual aesthetics of the room. Figure 16: Grouping of Control Channels This group as illustrated in the figure above groups all of the down lights together into group #2 and all of the wall sconces together in group #1.
  • Page 53: Figure 17 Lighting Groups

    User Guide When entered into the NPC, the groups which would achieve the desired result would be as follows: Figure 17: Lighting Groups To add, edit, modify, connected, or separate groups, use press the [SELECT] button to bring up the menu which will give you the following choices: Exit –...
  • Page 54 If Luma-Net Network Broadcast is enabled, all room numbers in a facility must be unique. Rev: A20031222.sw3.10 Press [DOWN]. Step 5 Enter Room Number. Step 6 Press [DOWN]. Step 7 Enter Channel Number. Step 8 Press [DOWN]. Step 9 Repeat steps 1-9 for all required groups, Step 10 rooms and channels.
  • Page 55: Event Log

    User Guide Event Log The event log is for use by authorized factory technicians or as directed by technical support, when troubleshooting NPC operation. Figure 18: Event Log Page 54...
  • Page 56: Selecting Displays

    Selecting Displays This section addresses the following menu options: • Select Video 1 Display • Select Video 2 Display • Select Telnet Display The result of these settings is the determination of what is displayed on each of the two video outputs, or remotely on the Telnet display.
  • Page 57: Available Options

    User Guide Available Options: Exit- Exits the select video display menu and actives the selected display. Set Default and Exit- Used to set the video setting selected and marked on the display with a >> to the power up default setting and the screen the NPC returns to.
  • Page 58: Configuration By Telnet Or Keyboard

    Configuration by Telnet or Keyboard Telnet can be used to configure your NPC from any PC anywhere on the network. These instructions are designed to show you how to use telnet based on the Microsoft Windows telnet client. The following instructions and screen captures are applicable for Windows 95/98/Me/NT4 and 2000.
  • Page 59: Figure 21 Typical Windows Run Dialog Box

    User Guide Figure 21: Typical Windows Run Dialog Box The system will respond with a RUN dialog box. Type TELNET followed by the IP address of the NPC you wish to send or receive data with. Then press the ENTER key or use your mouse and click once on the OK button.
  • Page 60 At this point, your PC will open a "Telnet" session. If you have entered the IP address properly and the NPC is operational, it will respond by connecting to the NPC and displaying the main menu. The keyboard works the same way in telnet as it does when connected to the front of an NPC-XP.
  • Page 61: File Transfer

    User Guide File Transfer There are three types of files which can be transferred to/from an NPC: • NPC System Software • NPC System Configuration • Luma-Net Device Programming All file transfers to/from the NPC are done with an ftp client. Code File and Configuration File Two of the kinds of files you can transfer to and from the NPC are: code files (extension “cod”) and configuration files (extension...
  • Page 62: Figure 23 Windows Start Menu

    Real World ftp Examples The following pages will walk you through a sample ftp session. The following instructions and screen captures are applicable for Windows 95/98/Me/NT4 and 2000. Minor variations may exist in the format of the screenwriter to insure your workstation and the NPC are able to connect.
  • Page 63: Figure 25 Win 98 Ftp Screen Partial

    User Guide Figure 24: Windows RUN Dialog Box The system will respond with a RUN dialog box. Type FTP followed by the IP address of the NPC you wish to communicate with. Then press the ENTER key or use your mouse and click once on the OK button.
  • Page 64 Using the FTP Client Although FTP as a protocol supports many commands, the NPC currently only utilizes 3 of them. They are: Command Del boot Del data In the following examples, user commands are in boldface. Start the client, log in. Procedure: ftp 100.1.1.61 Connected to 100.1.1.61...
  • Page 65 User Guide Password: 231 User name accepted. ftp> ftp> delete boot Connection closed by remote host. Retrieve the configuration file from the NPC and named confa.dat. ftp> get confa.dat 200 OK. 150 ready to send file. 226 closing. ftp: 11481 bytes received in 0.17 Seconds 67.54 Kbytes/sec.
  • Page 66 User Guide ftp: 56 bytes sent in .08 seconds ftp> quit 221 Goodbye Rev: A20031222.sw3.10 Page 65...
  • Page 67: Warranty

    F.O.B. factory. Leviton is not responsible for removing or replacing equipment on the job site, and will not honor charges for such work. Leviton will not be responsible for any loss of use time or subsequent damages should any of the equipment fail during the warranty period, but agrees only to repair or replace defective equipment returned to its plant in Tualatin, Oregon.
  • Page 68 59-25 Little Neck Parkway, Little Neck, NY 11362-2591 Telephone: 1-800-323-8920 FAX: 1-800-832-9538 Visit Leviton’s Web site at http://www.leviton.com and http://www.nsicorp.com © 2002 Leviton Manufacturing Co., Inc. All Rights Reserved Specifications and Pricing Subject to Change at any time. LIT-NPDHV-000 rev: A, 12/23/2003...

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