Hasbro interactive pop up pals piano instruction manual (15 pages)
Summary of Contents for Tiger Electronics LAZER TAG Deluxe 2 Player System 71094
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AGES 8+ 71094 Deluxe 2 Player System Thank you for purchasing the LAZER TAG Deluxe 2 Player System. Please be sure to read and follow all instructions carefully before using this product. Includes 1 Green Tagger™* Unit, 1 Green HUD™* Unit, 1 Orange Tagger™* Unit, 1 Orange HUD™* Unit, 2 Connector Cables, Stickers &...
Programmable Games...12 How to Host a Game...13 How to Join a Game ...15 End of Game Debriefing and Scoring...16 Ending Games Early ...17 11 Pre-Programmed Games ...18 Classic Lazer Tag®/Custom Lazer Tag® ...18 2 and 3 Team Custom Lazer Tag®...18 Hide and Seek ...19...
Classic LAZER TAG is not a Hosted game, so it does not require Hosting and Joining the way the other more advanced games do. It also does not support Debriefing and Scoring at the end of the game.
Thank you for purchasing the Lazer Tag® Deluxe 2 Player System! Step into LAZER TAG – where video game action comes to life!™* LAZER TAG combines extreme team competition with hi-tech accuracy. Assemble your team and lead them into The Ultimate Game of Electronic Tag™* to become the Tag Master™*! Please be sure to read and follow all instructions carefully before using this product.
TO INSERT BATTERIES Using a Phillips/cross head screwdriver, loosen the screw in the battery compartment cover of each TAGGER (screw stays attached to cover). Remove cover. Insert 6 x “AA”/R6 alkaline batteries. Replace cover and tighten screw. CAUTION: TO AVOID BATTERY LEAKAGE 1.
BUTTONS The following buttons are used to enter information into your TAGGER before, during, and after the game. Each button has two functions: its Main Function and its Second Function. 2ndF: Hold this button down and quickly press then release any of the other buttons to perform that button’s Second Function.
TO HOOK UP THE TAGGER TO THE HUD (HEADS UP DISPLAY) HEADSET SYSTEM Plug this end of the Connector Cable into the HUD (HEADS UP DISPLAY) Cable Port. STICKERS Several stickers have been included for you to decorate your TAGGER. Please apply the stickers anywhere you like on your TAGGER with the exception of the: LCD screen, IFF Beacon/ Receiver Dome and the Launching and Receiving Tubes.
TO WEAR THE HUD (HEADS UP DISPLAY) HEADSET SYSTEM 1. Wake up the TAGGER by pressing the TRIGGER. 2. Put the HUD (HEADS UP DISPLAY) HEADSET on over your head, similar to putting on a pair of sunglasses. Take the right side of the headband, and stretch it across the back of you head, and loop it through the holder on the left side.
Rule 5: LAZER TAG is a Team Sport Although LAZER TAG is a highly competitive sport, in many of the games you must consider the success of the team first. Players will win and lose as teams, not individuals. There’s no “I”...
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TAG MASTER has selected Team Tags or not! Tagging members of your own team counts against your ranking at the end of the game and in some games can hurt your team’s ranking as well. •Alternate Displays –...
MEDIC MODE Medic Mode is used to give assistance to, or receive assistance from, other players on your team. It can be used to assist a player who is in danger of being tagged out, or to build-up one of your team’s players into a “bulldog” by giving them the ability to take extra tags.
All of the games except Classic LAZER TAG require the game options to be programmed by the TAG MASTER. Any player can be the TAG MASTER, but there is only one per game. Once...
In all of the games except for Zone games (OWNZ, 2TOZ, and 3 TOZ) the TAG MASTER plays using the TAG MASTER TAGGER. In Zone games, the TAG MASTER must program the game into one TAGGER, which becomes the ZONE TAGGER, and then use his/her own TAGGER to JOIN the game like any other player.
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• RELD: <##> - Number of reloads available for each player. Each reload gives you 10 additional tags. This value can be anywhere from 0 to 99, or unlimited (“UL”). • MEGA: <##> - Number of Mega-Tags available for each player.
NOTE: It may take some time for each Joiner to enter the game, as the TAG MASTER registers players one at a time. Please join games one at a time otherwise the TAG MASTER TAGGER may get overloaded with information and it will take longer to begin a game.
then press the OK button and the TAG MASTER will assign you to the team with the fewest players, in order to keep the teams even. NOTE: The team you are assigned to may be different from the team you requested. The TAG MASTER will attempt to honor all team requests, but it cannot assign more than 8 players to any given team.
Any player who was not yet tagged out at the time the game was called early will be considered to have not been tagged out in the game. In Zone games, such players receive full credit as if they had spent the entire rest of the originally-programmed...
In the Classic LAZER TAG game, all other players are your opponents. [TAG09] Of all the games you can choose to play, Classic LAZER TAG is the only game that has no hosting or joining at the beginning of the game, no debriefing, ranking, or head-to-head comparisons at the end of the game, and has unlimited time to complete the game.
In these games, some of the other players are on the same team as you, while others are on one or two opposing teams. It is important that you work with your teammates in order to achieve a high team ranking. Do this by helping to protect any...
MASTER will attempt to break the tie based on the scores of only those players who were not tagged out at the end of the game. 7. 2-KINGS (2KNG) AND 8. 3-KINGS (3KNG) The object of these games is to tag out the opposing team’s King while protecting your own King.
IFF signal. This prevents enemy players from sniffing for his IFF signal, but also makes it easier for them to determine that he is in fact the King once they do find him. These games may require individual players to sacrifice their own individual ranking for the greater good of the team, this is the nature of the game…protect your King even if it means being tagged out.
A player may remain in the Zone as long as he/she is not “Neutralized.” When a player takes a Tag from any other player, whether he/she is in the Zone or not, the tagged player becomes “Neutralized” for 15 seconds. The neutralized TAGGER will display “NEUT”...
The object of the game is to accumulate as much collective Zone Time as possible for the whole team. These two games are played in the same way as the Individual game of Own the Zone except that the players are divided into teams.