Korg SDD-3000 Owner's Manual page 14

Digital delay
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B) Selecting a Program
The SDD-3000 stores nine effects programs (#1-9) and has a manual mode (#0). Every time the PROGRAM button is
depressed, the next higher program will be selected. In other words, if the Program display indicates program #2 is
selected, pressing PROGRAM wiII select program #3. If program #9 is selected, pressing PROGRAM will select
program #0 (Manual mode).
Lower numbered programs may be selected by holding PROGRAM down and pressing the DOWN button repeatedly,
until the desired program is reached. If program #2 is selected, pressing and holding PROGRAM wilI seIect #3, at
which point pressing DOWN will select #2, then #1, then #0, then #9, etc.
The PROG UP and PROG DOWN footswitches may be used to change programs in either direction directly.
C) Writing a Program
1)Select program #O (manual mode). In this mode, the effect is controlled solely by the front panel settings.
2)Adjust controls as needed to produce the desired effect.
3)Decide where the new program should go. You can step through the existing program to pick which one to
erase without altering or losing the effect program you just made, as long as you don't change any control settings.
4)Hold down the WRITE button and press the UP or DOWN button repeatedly until you reach the program #
you picked in step (3).
5)Press the PROGRAM button while keeping WRITE depressed. This writes the new program permanently
into the selected program slot, erasing the program previously at that location.
6)The new program may be selected at any time by selecting the appropriate program #.
D) Temporary Edits
Stored programs may be edited (changed) in any way desired. When a program is selected, the effect produced is
determined solely by the stored control values for that program, and the front panel settings are ignored.
However, any changes to the front panel settings after the program is selected will alter the effect and cause the
Program DISPLAY decimal point (small dot, lower right corner) to light up.
Moving a switch will simply cause the new switch position to be in effect, overriding the stored switch setting.
Moving a control will produce a 'temporary' control value that is a combination of the stored value and the amount by
which the front pane control has been changed since the program was selected. For example, if FEEDBACK has a
stored value of 4 and the front panel knob = 6 when the program is selected, moving the knob to 7 will produce a
'temporary' FEEDBACK value of 5. Moving the knob back to 5 will produce a 'temporary' value of 3.
Sometimes the physical endpoint of a control may be reached before the desired change has been accomplished. For
example, this would happen when the stored value was 8, the front panel setting was 2, and you wanted to change the
'temporary' value of 4. If this happens. just rotate the control 1 or 2 numbers away from the endpoint. This will cause
the 'temporary' value for that control to become the same as the front panel setting, and you can then select any
'temporary' value you like.
If you decide you prefer the original version of the effect, select another program and then reselect the one you edited.
E) Permanent Edits
Edits made in the above manner are temporary, and will be lost as soon as you select another program. In order to make
a permanent change to a program:
1)Depress and hold the WRITE button.
2)Press PROGRAM while holding WRITE down.
This will permanently overwrite the old program with the edited version.
F) Moving an Edited Program
If you want to keep both the old program and the edited version, you can move the edited version to a new location.
You must know beforehand where you want to put the edited version:
1)Depress and hold the WRITE button.
2)Press the UP or DOWN button repeatedly until the new location for the edited program 5 selected, while a
holding WRITE down.
3)Press PROGRAM while holding WRITE down.
3. Typical Effects Programs
This section describes a few of the many effects that are possible using the SDD-3000.
A) Flanging
Flanging requires a short delay time, medium - high feedback, and wide, smooth modulation. The HIGH & LOW

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