Oberheim DX Owner's Manual

Oberheim DX Owner's Manual

Digital drum machine
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Second Edition

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Summary of Contents for Oberheim DX

  • Page 1 :f') tf::J' . . JVIA U A L :P . CHINE OBERHEIM ELECTRONICS , INC. Second Edition...
  • Page 2 . Inc. All Rights Reserved Reproduction in Whole or in Part is Prohibited Without Permission Oberheim . The Oberheim Logo. Xpander. 08- 6. ox , osx . and Or.X are trademarkS 01 Oberhe,m Electron,cs. Inc Manual Oes,gn and GraDhics by Oanoel Soler...
  • Page 3 !-UIV/C/V/i) I/iDLC ur TABLE OF CONTENTS INTRODUCTION WELCOME TO THE DX PICTURES Rear Panel Front Panel Sound Hookup GETTING AROUND SEQUENCES Selecting A Sequence Playing A Sequence Real Time Recording Erasing A Sequence Erasing Notes Within A Sequence Tempo Length SONGS Selecting A Song Playing A Song...
  • Page 4 Sending All Sequences Sending One Sequence Or Song BATTERY BACKUP INTERFACE TALK TO THE WORLD Using The OX With Oberheim Sequencers & Drum Machines Other Sequencers And Drum Machines SYNCHRONIZING WITH THE EXTERNAL CLOCK Setup OX As Master DX As Slave...
  • Page 5 r.UfY/CfY/;) I/iDLC ur SYNCHRONIZING TO TAPE Recording The Sync Tone Onto Tape Playing The Sync Tone To Sync The OX Hints. TRIGGERED NOTES Input Programming The Trigger MIDI NOTES Setting Notes To Drums REALTIME MIDI RECORD FOOTSWITCHES Start Footswitch Next Footswitch MORE INFORMATION ABOUT MIDI Messages...
  • Page 6 You have just purchased a most powerful tool for composition and performance. The Oberheim DX Programmable Digital Drum Machine represents the latest in the Ober- heim line of drum computers. The DX has been designed with the idea of giving you...
  • Page 7 Power Switch Prevents changi ng programs. 1 Tunin On/Off! Turn off to Record , Erase , etc. !Individual pitch for each voice Oberheim j DRUM TUN 000000 DIG IT "'L DRUM M "'CHINE "'"91111' Mocll DK 140. : 000000 00(00000...
  • Page 9 : :: -=., ::::::::::::;::::::::;:::::::::::::;;::;:::...-_..~~~~~~~~~~~~~~~~~~ :::: :::: ~~~~~~~~ :::;:;::;:::: ;.", I Sound Hookup ?- Miller/Amp j Audio Outputs Power :8I: :::t::. ;T:' .::::::ii:Q:.:: :::8::::8::::8::::8::-.:8:::.8=::::::::::.:.:.:.:: ;;h;f;..m"""'"''-'''M_''' ."..--..The lIolume of each sound is controlled by the front panel sliders for the MIH OUTPUTS.
  • Page 10 IitllllVli IIHUUIVU GETTING AROUND SEQUENCES Selecting A Sequence The DX can store up to 100 drum sequences. numbered 00 thru 99. Select one by pressing two numbers , or one of the arrow buttons. The display will show you which sequence you have selected.
  • Page 11 ""'''.'' --------- ----.. ------.. --- -- - - ---..-.. -.. - -- - --- - --- -.... ---- - --- - - -.. -..- --- .. -- -- -- -- - ---..--..-.--.. ._-..--- - - - - ---..
  • Page 12 GETTING AROUND Tempo The DX is normally set to a tempo of 80 Beats per Minute , but can be varied within a Setting the Tempo: range of 25 to 250 Beats per Minute. You can change the tempo at any time by enter- ing the tempo mode.
  • Page 13 SONGS One prominent feature of music is that it is organized into sections that repeat and alternate with each other. The Song Mode allows you to record each section of a piece as a separate sequence and then combine sequences into a complete composition.
  • Page 14 n,u_ GETTING AROUND There are four editing commands: ADD: If the display shows the end of a song list (only a part number displayed on the left side - right side blank), you can add a seuence to the end of the song byenter- ing the desired sequence number.
  • Page 15 Backwards Snare-Clap Electronic Tom Click/Clap Rota Tom Punch/Zap HiHats Noise Electronic Hihat Long HiHat The Oberheim sound library is continually expanding. Check with your dealer for new sounds. Additional sounds for the OX are available from other manufacturers as well.
  • Page 16 VOICES Changing Sound Chips '-""_H"_"""""_"_"'HHm :"H""""' """H"..m ::8I: Remove Power Cord I"- Before Doin ANYTHING! jl:rijt;; Then ::!!=-I! :.=:.:i:iU:: Open your OH... "----'-"-'_W' L-Remoye Screws-. end Lift up Front Pene! ::Q :. Locete the Sound Chip to be remoued.. Using a small s crewdriuer or Chip EHtractor , CAAEFULL Y lift the chip out of its socket...
  • Page 17 :)UfHI:)T/CATION SOPHISTICA TlON The OX incorporates several functions that change the time and feel of the machine and enable programming one beat at a time. Utiizing them wil increase your rhythmic faster and easier. possibilities and make gramming QUANTIZE Quantizing automatically corrects your playing to the nearest beat. The quantizing value also establishes the smallest beat that can be recorded .
  • Page 18 SOPHIST/CA T/ON METRONOME The Metronome can be set to click in any note value between half-notes and one- hundred-ninety-second-notes (48 clicks per 1/4 note). The Metronome defaults to eighth notes and varies in speed according to the tempo. A dot representing the Met- lues Ouantize Metronome...
  • Page 19 ..:-.----. ---. -----,..,.,-...-....,..._ - ----------- '--""""""- ------_ ._-_..-..._.._-------- --- -- -- - ..-- -,...- --- - -., - ----..- --- --.- -.,..,... -.. ---_.._ ..- ..-. .----- - - -.. -- SOPHISTICATION STEP RECORDING STEP enables Recording a Sequence one step at a time. STEP advances at a rate determined by the Quantize Value.
  • Page 20 RECORDING Countdown The OX can be set to countdown four metronome clicks before recording. EDIT PARAMETER 00 turns the countdown on and off. Remember that the metric value of the countdown clicks is determined by the Metronome setting. See " Metronome EDIT PARAMETER 00:' Punch-...
  • Page 21 COPYING Copying Sequences The DX can copy a rhythm from one sequence to another. This is useful to make changes in a rhythm without erasing the original or strting over from scratch. Press COPY. The display shows the sequence to be copied from (on the left. ) Select the desired Sequence number.
  • Page 22 " - , " OTHER TRICKS Programmable Metronome Click The Metronome can also be programmed to click only when a drum or combination of drums is played. This is useful for clocking other devices . such as the arpeggiator on the 08-8 , in uneven patterns.
  • Page 23 Data Check One of the features of the DX is a data check routine that runs automatically when the unit is turned on and when leaving the Data Storage mode. The data check routine looks at each sequence and song to make sure that it is properly configured in memory.
  • Page 24 The numbers select the rate of the external clock (pulses per quarter note); set this to 96 for Oberheim equipment. These external clock settings wil not appear unless a jack is plugged into the CLOCK IN jack. For more information , see the INTER- FACE GUIDE.
  • Page 25 This parameter sets the rate of the EXTERNAL CLOCK OUTPUT , used for slaving other equipment to the OX , such as other Oberheim Drum Machines or Sequencers. The numbers select the rate of the external clock (pulses per quarter note); set this to 96 for Oberheim equipment.
  • Page 26 EDIT PARAMETERS MIDI EDIT PARAMETERS (also see " ABOUT MIDI" 07 RECEIVE CHANNEL (1-16) This sets the MIDI Channel that the DX receives on. If OMNI MODE (Parameter , the OX wil receive on ALL channels. TRANSMIT CHANNEL This sets the MIDI Channel that the DX sends MIDI intormation on. 09 OMNI MODE When OMNI MODE is on , the DX will receive MIDI information on ALL 16 channels.
  • Page 27 ::/UHAfiE STORAGE OAT A The OX Data Storage feature permits off- line backup storage of all of your rhythm programs. Making backups of your wqrk is something that you should do frequently, with aU your machines. You ll find that keeping copies of your programs wil help speed up your work and eliminate duplication of effort.
  • Page 28 STORAGE OAT A Save It Press the RECORD switch on the tape recorder. You should now hear a steady tone through the MIXED OUTPUTS of the DX. The volume of the tone is controlled by the Metronome control. Press the CASSETTE SAVE button on the DX. After the SAVE button is pressed , seven seconds of the steady "...
  • Page 29 Compatibility The OX can read tapes recorded on other Oberheim drum machines. See the accom- panying char for compatibilty. When reading a tape from a Rev. 3 OMX . only Sequences 0-99 and Songs 0-9 will be read in. In addition , only the first 2200 notes of the 5000 note DMX memory will be read in.
  • Page 30 The DX is designed to work with data recorders and profesional walkman-type recorders as well as standard home cassette decks. One cassette recorder that is used at Oberheim is the Superscope C- 200 LP. This recorder seems to work well and does not invert the catte data.
  • Page 31 The OX sounds can be played from other sources , such as trigger pulses and MIOI notes. Notes played on another MIDI drum machine can actually be recorded on the Using The DX With Oberheim Sequencers and Drum Machines The OX .
  • Page 32 SIa"e Set EDIT PARAMETER 01 (TIMING SOURCE) to " 96;' to respond to the Oberheim System Clock standard of 96 pulses per quarer note; or the appropriate setting for equipment that nees a different clock rate. For AUTO START operation , set EDIT PARAMETER 02 to "...
  • Page 33 SYNCHRONIZING WITH Utilizing the MIDI Timing Clock provides an easy method of interconnecting MIDI THE MIDI CLOCK devices. Setup For best results , turn off both units before connecting. Using a standard MIDI cable connect the MIDI OUT jack on the rear panel of the unit to be the master to the MIDI IN jack on the rear panel of the unit to be the slave.
  • Page 34 The DX will output the timing data only while in RECORD or PLAY. In STOP or other modes , the output wil be the leader tone. Make sure the tempo that is set on the DX is the proper tempo , because the tempo wil be controlled by the sync tone when playing back.
  • Page 35 The OX has an external trigger jack which enables you to control any drum or any combination of drums from an external source , such as a footswitch or a GATE.from a sequencer such as the Oberheim OSX. The External Trigger Input acts essentially the same as pressing one of the drum but- tons on the front panel.
  • Page 36 MIDI NOTES The OX can transmit and receive notes played via MIDI. Drum notes are the same as melodic notes. This means that a DX can be played from a keyboard , MIDI drum pads or even another DX. MIDI notes such as these can also be recorded andplayed back as well.
  • Page 37 On the rear panel are two jacks for footswitches. These inputs are designed to be used with switches with a MOMENTARY CLOSED configuration such as those avail- able from Oberheim. Start Faatswitch When in sequence mode (all button lights off pressing the START footswitch will play the sequence from the beginning.
  • Page 38 IYIM I I MORE INFORMA TION ABOUT MIDI MIDI (Musical Instrument Digital Interface) is designed to allow computer controlled musical instruments such as the OX to communicate with each other. Messages There are several different types of data messges that are transmitted via MIDI: VOICE / These are messages about notes.
  • Page 39 MORE INFORMATION ABOUT DlmTAL AUDIO The DX is not a Synthesizer. It does not synthesize sound. What it does is play back sounds from it memory. These sounds are stored as numbers , inside special inte- grated circuits called ROMs (Read Dnly Memory) which are pre- programmed. Before explaining how digital audio works , let's digress for a minute and discuss how regular analog audio works: Sound , as far as your ears are concerned.
  • Page 40 Use this chart to find the optimum way to connect your OX to your other equipment. INSTRUMENT EXTERNAL CLOCK MIDI CLOCK MIDI NOTES MIDI SONGS Master Slave Master Slave Oberheim OSX (via OB-B) Transmits Emulatoril Orumulator Fairlight CMI (W / General Interface Card) Kurzweil Linn...
  • Page 41 This Glossary contains definitions of terms as used in the OX Manual. Address A location in memory that contains DATA. Beat Value The note value of the time signature. In a time signature of 3/4 , the BEAT VALUE is equal to a quarter note , and there are three quarter notes per measure.
  • Page 42 , or other data to control slave units that are connected to it. Software The computer program or instructions that the computer follows to do its assigned task. In the DX and other Oberheim products, the SOFTARE is stored in ROMS located on the circuit boards.
  • Page 43 .)rt:t.lrlt.JlIIUIV SPECIFICA TIONS Voices Sounds Frequency Response 000 Hz (varies among voices and is dependent upon tuning) Dynamic Range 80Db Notes , each of which can contain as many as six notes occurring Maximum Number 2200 Events simultaneously Sequences Songs Maximum Typical Sequence 6 Minutes of 1 /8 Notes at 80 Beats/Minute Maximum Sequence Length...

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