Midi Functions - Behringer EUROLIGHT LC2412 User Manual

Professional 24-channel dmx lighting console
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EUROLIGHT LC2412 User Manual
7.4 Theater mode
You have the option to store a long sequence (99 steps) so that you can define an
individual crossfade time for each step. This way, you can uploade a framework
for a complete theater piece into the chase storage, and then expand it with
presets and memories. Therefore, think of theater mode as a special kind of chase
programming. To let time sequences be flexibely configured, subsequent steps
are not controlled automatically or via a sound signal source. Instead, they are
triggered individually by hand.
Basic setup of the theater mode
To work in theater mode, the following conditions must be met:
Chase control via the internal beat generator (RUN) must be deactivated,
Chase control via an external audio signal (SOUND) must be deactivated,
MANUAL (54) must be deactivated,
INSERT (49) also has to be deactivated.
7.4.1 Activating theater mode
To activate theater mode, do the following:
1. Press the UTILITY 1 key.
2. Using the SOFT B key, select the "MORE" option.
3. After that, you can activate/deactivate theater mode using the SOFT B key.
4. To go back to the main menu, press the QUIT key. When theater mode is
active, a "T" is shown in the display.
7.4.2 Programming fading times in theater mode
Since theater mode presents a special kind of chases, it also uses the menu and
chase controls to program steps. Similarly, theater mode sequences are stored
as chases.
To program steps for a chase in theater mode, do the following:
1. Activate the theater mode, as described previously.
2. Press the CHASE key (26) and select a chase.
3. Select "LEVEL" or "MEMORY".
4. Modify the desired step or select a memory.
5. Press the SOFT A key for "ENTER".
6. Use the DATA wheel to select the desired fade time (up to 10 sec.).
A fade time is displayed if one is already set up.
7. Select "CONT" (continue) option using the SOFT A key. This saves your
programming and lets you enter the next step and fade time.
8. Press the QUIT key to go back to the main menu.
Just like with chases and memories, stored fading times can also be
stored on a memory card.

7.5 MIDI functions

MIDI commands can be used not only for controlling your instruments but also for
controlling the functions of your LC2412. In order to enter commands, you need
some kind of sequencing software.
The advantage of using MIDI for programming is that you can program an entire
show via MIDI and then simply let it run.
Another simple and clever option lets you transfer existing sequences to a MIDI
sequencer via the MIDI out connecor. A MIDI implementation chart as well
as the required information on individual controllers can be found in this
manual's appendix.
7.5.1 Cascading two EUROLIGHT LC2412s
Using MIDI also lets you cascade a second LC2412 to your console. To this end,
connect the MIDI OUT connector (58) of the first console (transmitting unit)
with the MIDI IN connector (59) of the second LC2412 (receiving unit).
Now, you have to activate the MIDI operating mode in the menu.
Do the following:
1. Press UTILITY 2 key.
2. Select the "MORE" option.
Fig. 7.2: Display "SELECT MIDI"
3. Select the "SELECT MIDI" option.
Fig. 7.3: Display "MIDI channel"
4. Now you can use the DATA wheel to select the MIDI channel used to receive
(IN) or to send (OUT). Set up the console to "receive" with the SOFT A key or
to "send" with SOFT B key.
All settings implemented on the first console are to be repeated on the second
console (e.g. changing storage bank). You can recall presets, memories and
chases on the first console (master). In doing so, only control commands are
transmitted; the storage banks of the second console (slave) are not modified.
This does not however refer to the MAIN fader of the second
console. You control the basic illumination level of the receiving
console manually.
Programming
When you cascade two light consoles, you must implement the programming
of chases and memories in parallel, that is, specific modifications to memory
settings are not automatically carried over from one console to the other.
Only recall commands are transmitted.

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