ATI Technologies 2400 - Firemv Tm Rohs,pcie User Manual

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FireMV™ 2400
User's Guide
P/N 137-50054-11
ATI

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Summary of Contents for ATI Technologies 2400 - Firemv Tm Rohs,pcie

  • Page 1 FireMV™ 2400 User’s Guide P/N 137-50054-11...
  • Page 2 ATI hardware, software, or other products and documentation provided herein. ATI Technologies Inc. reserves the right to make changes without further notice to a product or system described herein to improve reliability, function or design. With respect to ATI products which this...
  • Page 3 IMPORTANT SAFETY INSTRUCTIONS • Read Instructions - All the safety and operating instructions should be read before the product is operated. • Retain Instructions - The safety and operating instructions should be retained for future reference. • Heed Warnings - All warnings on the product and the operating instructions should be adhered to.
  • Page 5: Table Of Contents

    Table of Contents Getting Started......1 System Requirements Before You Begin Record Your Serial and Part Numbers Uninstall Previous Graphics Card Drivers Installing Hardware .
  • Page 6 Warranty Information Hardware Warranty Service Statement Warranty Service Limitations Additional Accessories Compliance Information FCC Compliance Information Industry Canada Compliance Statement CE Compliance Information Informations de conformité de la CE Electrical Safety Waste Electrical and Electronic Equipment (WEEE) Directive Compliance VCCI Class B ITE Compliance Information MIC Certification Information BSMI Certification Information Glossary .
  • Page 7: Getting Started

    CHAPTER 1: Getting Started Your ATI FireMV™ 2400 multi-view 2D workstation graphics card is designed exclusively for the financial and corporate marketplaces. The FireMV™ line has been engineered to deliver stability and reliability for a wide range of professional operating environments. For mission-critical, “always on”...
  • Page 8: System Requirements

    2 System Requirements System Requirements Make sure you meet the following system requirements before installing your FireMV™ 2400 card. Hardware • Intel® Pentium® 4/Xeon®; AMD Athlon® 64/K7/XP or compatible. • 128 MB of system memory; 256 MB or more for best performance.
  • Page 9: Record Your Serial And Part Numbers

    Before You Begin 3 Record Your Serial and Part Numbers The serial number and 102 part number printed on the graphics card are required for registration. They are located on a sticker on the back of the card. Serial number (S/N) 102 part number (P/N) Write the numbers, shown in bold above, down before installing your new ATI product.
  • Page 10 4 Before You Begin...
  • Page 11: Installing Hardware

    Quick Installation 5 CHAPTER 2: Installing Hardware This chapter will guide you through the physical installation of your new graphics card. Quick Installation Experienced users and system administrators can follow these brief instructions for installing the FireMV™ 2400 card in the shortest possible time.
  • Page 12: Detailed Installation

    6 Detailed Installation Detailed Installation The following instructions will take you step by step through the installation of your new FireMV™ 2400. FireMV™ 2400 Installation Diagram PCIe Interface Connector PCIe Card PCIe Interface Connection Insertion Point for PCIe Card PCI Interface Connector PCI Card...
  • Page 13 Detailed Installation 7 PCI Interface Connection Insertion Point for PCI Card Turn off the computer, monitor, and other peripheral devices. Unplug the computer’s power cord and disconnect all cables from the back of your computer. WARNING - Wait approximately 20 seconds after unplugging the power cord before disconnecting a peripheral or removing a component from the motherboard to avoid possible damage to the motherboard.
  • Page 14: Connecting Your Monitors

    8 Detailed Installation Connecting Your Monitors Your FireMV™ 2400 card is designed for use with a pair of VHDCI cables, which each provide support for two monitors using two DVI-I connectors. Primary DVI-I Connector to VHDCI A. Secondary DVI-I Connector to VHDCI A. Primary DVI-I Connector to VHDCI B.
  • Page 15: Display Configurations

    Detailed Installation 9 Your monitor will be running in a basic video mode. Higher refresh rates are not available at this stage of the installation. Once you have installed the FireMV™ 2400 drivers and software, you can use the Display Properties control panel to adjust the video settings and configure multiple monitors.
  • Page 16 10 Detailed Installation...
  • Page 17: Installing Software And Drivers

    HydraVision™ Multi-monitor Management 11 CHAPTER 3: Installing Software and Drivers This chapter will guide you through the installation of the drivers and software associated with your FireMV™ 2400 graphics card. HydraVision™ Multi-monitor Management The HydraVision™ multi-monitor and desktop management software will install automatically with the Express driver installation of the ATISETUP utility.
  • Page 18 12 Installing Drivers and Software in Windows® Make sure your monitor cable is properly attached before you begin. Note: The installation dialog will display in English if your operating system’s language is not supported. To install ATI drivers and software Start your system.
  • Page 19: Monitor Configuration

    Monitor Configuration 13 Monitor Configuration Once the drivers and software have been installed, you can configure your monitor. Warning - Choosing a refresh rate unsupported by your monitor may damage your monitor. Consult your monitor’s documentation if necessary. To configure your primary display Navigate to the Control Panel and choose Display, or right-click on the desktop and choose Properties.
  • Page 20: Reinstalling Drivers

    14 Monitor Configuration Reinstalling Drivers You can install new drivers or reinstall existing drivers if there was a Windows® conflict. Reinstall the drivers at any time using the ATISETUP utility located on the ATI Installation CD-ROM. The ATISETUP utility will start automatically if you insert the ATI Installation CD-ROM into your optical drive after the operating system has started.
  • Page 21: Display Properties

    CHAPTER 4: Display Properties This chapter describes how to use the advanced display, multiple-monitor, and 3D graphics features in ATI’s Display Properties options. Accessing the CATALYST™ Software Suite The CATALYST™ Software Suite installs the ATI display tabs into the Windows® Display Properties dialog. They are accessed through the button located on the Settings tab.
  • Page 22: Ati Displays Tab

    ATI Displays Tab The ATI Displays tab provides control over multiple-monitor features. Here you can enable/disable display devices and swap the assignment of Primary and Secondary displays. The Displays Tab ATI Displays Tab Scheme Displays the drop-down list of available display-device configurations that have previously been created.
  • Page 23: Dynamic Display Reassignment

    ATI Displays Tab Display These are the buttons that contain the name of the Configuration devices that can be connected to your graphics card. button Clicking on any of these buttons opens further options to refine your display on that device. Only the type of devices supported by your graphic card will be displayed as valid options.
  • Page 24: Ati Color Tab

    18 ATI Color Tab Note: Before you can change the assignment of the Primary display, at least one Secondary display and the Extended Desktop mode must be enabled. Extended Desktop mode is enabled through the Windows® Display Property dialog, under Settings . For more information, consult your Windows®...
  • Page 25 ATI Color Tab 19 The Color Tab ATI Color Tab Desktop radio Select Desktop to configure your desktop color settings. button Full Screen 3D Select Full Screen 3D to configure the color settings for radio button your 3D applications. Note that the configured settings will only be apparent within a full-screen 3D application environment.
  • Page 26 20 ATI Color Tab ATI Color Tab Delete button Deletes the profile that is selected in the Profiles list box. All Colors Adjusts the Gamma, Brightness or Contrast for Red, checkbox Green, and Blue simultaneously. Note that any individual color settings in effect are lost if All Colors is selected; the color settings revert back to the last-known All Colors settings.
  • Page 27: Hotkeys

    ATI Color Tab 21 Adjust the Gamma , Brightness , and Contrast sliders to the desired settings, either individually or using the All Colors checkbox. Type a profile name in the Profile list box. Click Save . To apply the settings for a specific Desktop profile Choose the Desktop radio button.
  • Page 28 22 ATI Color Tab The Color Hotkeys Settings dialog To access the Color Hotkeys Settings dialog Select the Full Screen 3D radio button. Click the Hotkeys button to access the Color Hotkeys Settings dialog. Note: For the steps used to assign hot keys, refer to the Color Hotkeys Settings section.
  • Page 29: Ati Options Tab

    ATI Options Tab 23 ATI Options Tab The ATI Options tab provides detailed driver information and access to your graphics card’s version information and specifications. The Options Tab ATI Options Tab Version Shows the driver build version. Information Details button Gives access to the Details tab, which lists the card’s hardware details and driver information.
  • Page 30: Ati Rotation Tab

    24 ATI Rotation Tab ATI Options Tab Enable ATI Enables/disables the ATI taskbar applications and taskbar icon removes the ATI icon from your system tray. application Show ATI icon on Removes/replaces the ATI icon from the system tray taskbar without disabling the ATI icon applications. Disable quick The quick resolution feature is accessible by left-clicking resolution feature...
  • Page 31 ATI Rotation Tab 25 The ATI Rotation Tab ATI Rotation Tab Rotation buttons Rotates the display by the preset amount. Configure Lists the rotation actions with which you can associate a Hotkeys drop- hotkey. down list The options are: • Standard Landscape (0°). •...
  • Page 32: Ati Overlay Tab

    26 ATI Overlay Tab To rotate a single display Select one of the four rotation settings by clicking the appropriate button. Click OK or Apply . To rotate multiple displays Select the Settings tab in the Windows® Display Properties dialog. Select the display to which you want to apply the rotation.
  • Page 33 ATI Overlay Tab 27 The ATI Overlay Tab ATI Overlay Tab Brightness Adjusts the brightness of the video image. Contrast Adjusts the contrast in the video image. Saturation Adjusts the vividness of the color. Sliding it all the way to the left removes all color and produces a black and white picture.
  • Page 34: Theater Mode Options

    28 ATI Overlay Tab Theater Mode Options Theater Mode Options are available when your ATI graphics card has dual controllers to support Primary and Secondary (Clone) displays. You can access Theater Mode Options if more than one display is connected. Note: These settings apply to video content viewed when you are in dual-controller Clone mode, and not single-display or extended desktop configurations.
  • Page 35: Ati 3D Tab

    ATI 3D Tab 29 Theater Mode Options Same on all Video content is displayed on your Primary and Secondary display in exactly the same manner. For example, all displays will show video output in full screen mode. Theater Mode These settings are available when Theater Mode is Settings selected.
  • Page 36 30 ATI 3D Tab ATI 3D Tab ATI 3D Tab 3D Settings for Selects either Direct 3D® or OpenGL® as the radio buttons format to be altered in the workspace. Performance/Quality Controls the overall performance/image quality of slider your graphic application. Moving the slider to the left will maximize application performance, while moving the slider to the right will maximize image quality.
  • Page 37 ATI 3D Tab 31 ATI 3D Tab Current Settings Shows the current settings for either Direct 3D® or OpenGL®, whichever is selected. Profiles for Allows you to save a unique profile of the custom settings you have selected. Once you have completed making your custom settings, click OK in the Custom Properties dialog.
  • Page 38: Custom Properties Dialog

    32 ATI 3D Tab Custom Properties Dialog Custom Properties Dialog Custom Properties Dialog: OpenGL® or Direct 3D® SMOOTHVISION™ SMOOTHVISION™ (Anti-Aliasing) improves image Anti-Aliasing slider quality by removing jagged edges from 3D images, resulting in smoother, more natural-looking objects. Anti- Aliasing can be applied using different sample patterns and sample points such as 2X or 4X.
  • Page 39 ATI 3D Tab 33 Custom Properties Dialog: OpenGL® or Direct 3D® SMOOTHVISION™ Anisotropic filtering uses a texture filtering technique Anisotropic that blends multiple texture samples together. The Filtering slider number of samples taken when anisotropic filtering is performed can vary. By moving this slider to the right, as the number of samples taken increases, the quality of the final image increases significantly.
  • Page 40: Ati Vpu Recover Tab

    34 ATI VPU Recover Tab Custom Properties Dialog: SMARTSHADER™ Effects SMARTSHADER™ SMARTSHADER™ applies preset pixel effects on Effects drop-down OpenGL® or Direct 3D® applications. Choose the list desired effect and click OK. Defaults button Restores the default settings. ATI VPU Recover Tab Hardware crashes may occur when a hardware device and the corresponding software device driver are no longer able to communicate with each other.
  • Page 41 ATI VPU Recover Tab 35 The ATI VPU Recover Tab ATI VPU Recover Tab Enable VPU Recover Enables VPU Recover. checkbox Prepare an Error Report When VPU Recover is activated a dialog will checkbox prompt you to submit an automatically generated error report to ATI.
  • Page 42 36 ATI VPU Recover Tab...
  • Page 43: Reference

    Troubleshooting 37 CHAPTER 5: Reference This chapter offers troubleshooting tips and provides customer-care, warranty, and compliance information. Troubleshooting The following troubleshooting tips may help if you experience problems. ATI’s documentation contains helpful installation/configuration tips and other valuable feature information. Please contact your dealer for more advanced troubleshooting information.
  • Page 44 38 Troubleshooting General Troubleshooting Problem Possible Solution No Display • Check that the card is seated properly in its expansion slot. • Ensure that the monitor cable is securely fastened to the card. • Make sure that the monitor and computer are plugged in and receiving power.
  • Page 45: Customer Care

    Customer Care 39 Customer Care If you require further assistance with your product, the following Customer Care options are available to you: Service Access Additional Info Online ati.com/firemv-support • Always available. • Complimentary. Telephone 1-866-284-2093 • English: 5:30AM - 7:00PM US &...
  • Page 46: Disclaimer

    • English: 7:00AM - 7:00PM Countries • Monday to Friday • Complimentary • International and local toll charges to Canada will apply. ATI TECHNOLOGIES INC. Mail • Complimentary. Attention: Customer Care 1 Commerce Valley Drive East Markham, Ontario Canada L3T 7X6...
  • Page 47 Operating Temperature Limitations 41 intake air at the top and at the inlet to the heat-sinks of the video card at 55°C or lower. Also, the back side of the card should not have a local ambient temperature of more than 45°C in the 5mm adjacent air layer.
  • Page 48: Warranty Information

    Warranty Information Hardware Warranty Service Statement ATI Technologies Inc. warrants to the original purchaser of the hardware that the product is in good working condition, according to its specifications at the time of shipment, for a period of three years from the date of original purchase.
  • Page 49: Additional Accessories

    Additional Accessories 43 event shall ATI be responsible or liable for any damages, including but not limited to the loss of revenue or profit, arising: • From the use of the product, as a result of any event, circumstance, action or abuse beyond the control of ATI;...
  • Page 50: Industry Canada Compliance Statement

    44 Compliance Information • Consult the dealer or an experienced radio/TV technician for help. The use of shielded cables for connection of the monitor to the graphics card is required to ensure compliance with FCC regulations. Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user's authority to operate this equipment.
  • Page 51: Waste Electrical And Electronic Equipment (Weee) Directive Compliance

    Compliance Information 45 Waste Electrical and Electronic Equipment (WEEE) Directive Compliance This product was manufactured by ATI Technologies Inc. VCCI Class B ITE Compliance Information MIC Certification Information “Class B” Equipment (Household purpose info/telecommunications equipment)
  • Page 52: Bsmi Certification Information

    46 Compliance Information As this equipment has undergone EMC registration for household purpose, this product can be used in any area including residential area. BSMI Certification Information...
  • Page 53: Glossary

    Glossary Acronym for “two dimensional,” a term applied to computer graphics that are “flat.” Typical desktop applications such as word processors, spreadsheet programs, or other programs that manipulate print or simple graphics (such as pictures or line art) are generally considered to be operating within a 2D environment, even when they include simple three dimensional elements, such as buttons.
  • Page 54: Anisotropic Filtering

    Anisotropic Filtering A technique that preserves the surface details of an object as it recedes into the distance by utilizing and blending together the object’s texture maps. This makes 3D objects appear more realistic as the detail of their surface texture is retained in a smooth, seamless fashion on the sections that move or fade away into the background.
  • Page 55: Bit Depth

    Bit Depth Refers to the number of data bits required to store color information about a pixel. Larger bit depth means a greater range of color information is capable of being encoded into each pixel. For example, 1 binary bit of memory can only encode to either “0”...
  • Page 56: Color Correction

    Color Correction Correct discrepancies between the real color value and the way a screen displays it. Color discrepancies can be caused by a variety of sources, including the lighting conditions in the work area and gradual shifts in color over time on monitors or flat panel displays. Color Curve A color curve represents all possible intensity values (from 0 to 255) for a color component (Red, Green or Blue).
  • Page 57: Dot Pitch

    Dithering A computer graphics technique that takes advantage of the human eye’s tendency to mix two colors that are adjacent to each other to produce smooth boundary transitions. Dithering adds intermediate color values between two or more boundaries, producing smoother, more natural look to 2D images or 3D objects.
  • Page 58: Frames Per Second

    Frame Buffer The portion of the memory buffer on the graphics card used to store the image being displayed. All rendering processes have been accomplished by this stage and this buffer contains only a one-to-one relationship of the data to be relayed to the display. Frames Per Second In terms of 3D graphics, refers to the rate at which the graphic processor can render new screens per second.
  • Page 59: Hydravision

    Refers to a specific color within the visible spectrum of light, defined by its dominant wavelength. A light wave with a central tendency within the range of 565-590 nm is visible as yellow. In the standard RGB color space used by most computer displays, hue refers to a coordinate of the color as described by its red, green, and blue values, minus any additional brightness or saturation values for that color.
  • Page 60: Lighting

    KTX Buffer Region Extension This OpenGL® programming term refers to a feature that rapidly updates portions of the display of 3D modelling applications that change very quickly, or have been moved or occluded. It does this by optimizing the storage of buffer regions in the graphics card’s memory buffer. Other applications are typically not adversely affected when this is enabled.
  • Page 61: Pci Express™ (Pcie)

    OpenGL® Short for “Open Graphics Library,” this is an industry standard for cross- platform 3D graphics development. It consists of a large number of functions that can be called upon in various programs, such as games, CAD, and virtual-reality systems, to produce complex 3D objects from simpler, more “primitive”...
  • Page 62: Refresh Rate

    Pixel All computer images are made up of tiny dots. Each individual dot is called a pixel, a word created from the term “picture element.” A pixel is the smallest indivisible unit of a digital image and can be only a single color. The size of the pixel depends on how the display resolution has been set.
  • Page 63: Smartshader™ Hd

    Saturation Refers to the intensity of a specific hue (color). A highly saturated hue is vivid and intense, whereas a less saturated hue appears more grey. A completely unsaturated color is grey. In terms of the RGB color model, a fully saturated color exists when you have 100% brightness in one of the three channels (say, red) and 0% in the two others (green and blue).
  • Page 64: Texture Mapping

    Specular Highlight The bright, usually small, intense light reflected from a 3D surface with a high refraction value. From the intensity and spread of this highlight users can differentiate between a “hard,” smooth surface, such as metal or porcelain, or a “soft,” textured surface, such as fabric or skin. Texel Short for “texture element,”...
  • Page 65: Vertex Shader

    Vertex Shader Three-dimensional objects displayed on a screen are rendered using polygons, each of which is made up of intersecting triangles. A vertex is a corner of a triangle where it connects to another triangle, and each vertex carries a considerable amount of information describing its coordinates in 3D space, as well as its weight, color, texture coordinates, fog, and point size data.

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