30 CrossFire™ Rendering Modes
Alternate Frame Rendering (AFR) Mode
In this mode, all even frames are rendered on one GPU, while all odd
frames are rendered on the other. The completed frames from both GPUs
are sent to the display. By allowing both GPUs to work independently,
AFR provides the greatest potential performance improvements of all the
available modes. It is also the only mode that allows the full vertex
processing performance of both GPUs to be combined.
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Radeon
2
Radeon
3
Frame Rendered on Radeon
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Frame Rendered on Radeon
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Final Rendered Frame on Display
The main limitation of this mode is that it cannot be used in applications
where the appearance of the current frame is dependent upon data
generated in previous frames, since AFR generates successive frames
simultaneously on different GPUs. In these cases, the SuperTiling or
Scissor Mode is used instead.
Super Anti-aliasing Mode
Anti-aliasing (AA) is a rendering technique designed to remove jagged
edges, shimmering, and pixelation problems that are common in rendered
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X1950 Pro Graphics Card
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X1950 Pro Graphics Card
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X1950 Pro Graphics Card
X1950 Pro Graphics Card