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Lighting Equipment
Chimp 300.G2
User manual
Infinity Chimp 300.G2 User Manual
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Contents
Table of Contents
Bookmarks
Table of Contents
Table of Contents
Introduction
Before Using the Product
Intended Use
Product Lifespan
Text Conventions
Symbols and Signal Words
Symbols on the Information Label
Safety
Warnings and Safety Instructions
Requirements for the User
Description of the Device
Features
Optional Accessories
Console Backpanel
Chimp 100 Backpanel
Chimp 300 Backpanel
The Frontpanel
Frontpanel
Playback Faders
Programming Section
Executor Buttons
Special Faders
Touchscreen (Applies to Chimp 300 Console, Only)
Basic Concepts
Hybrid Console
Fixtures Vs. Channels
Priority Concept
What Is LTP and HTP
HTP (Highest Takes Precedence)
LTP (Latest Takes Precedence)
Priority Stacks
Programmer Priority
Priority Overview
Multiple Playbacks
Examples
Starting Multiple Cuelists
Starting Multiple Cuelists with Different Priorities
Stopping Cuelists with Different Priorities
Tracking
Basic Idea
Tracking in a Nutshell
Examples
General Example
Tracking through Changes
Maintaining Tracking
Track Thru End
The Graphical User Interface
The "Top Toolbar
Main View Buttons
Status Buttons
Network / Setup / Backup / Lock Console and Quicksave Buttons
The "Content Area
The Different Split Widgets
Pool Split Widgets
Encoder Labels
Executor Labels
Selection" Toolbar
Fan Mode" Toolbar
Record" Toolbar
Delete" Toolbar
Off" Toolbar
Commandline
Commandline Syntax
Fan Options / Selection Buttons
Special Master Fader Labels
Keypad Dialogs
On-Screen Keyboard
Operation
To Begin Using the Console
Unpack Console and Accessories
Connect Console to any Accessories and Power
Boot up the Console
Working with Shows
Create a New Show
Loading a Show
Saving the Showfile
Enable / Disable the "Autosave" -Function
Saving as New Showfile
Import Shows from USB
Export Shows to USB
Deleting Shows from the Consoles Built-In Memory
Show Related Settings
Fader / Executor Page Change Settings
Leave Faders / Executors in Background
Autofix Active Faders / Executors
Release Faders / Executors on Page Change
Link Fader and Executor Pages
Show Wing Faderlabels on External Screen
Set Desklight Brightness
Enable Button LED Backlight
Change Desklock PIN
Locking the Console
Fixture Setup
Add Fixtures to the Show
Configuring Existing Fixtures
Change User ID
Change Fixture Name
Inverting Pan / Tilt and Defining if a Fixture Reacts to the Grandmaster Fader
Change DMX-Patch
Unpatch
Manual Patch
Auto Patch
Change Fixture Type
Clone Fixtures
Delete Fixtures
Setting up Default Timings and Speed Master Options
Cue Timing
Mib (Move in Black) Default Timings
Speed Master Settings
Fade Master Settings
Setting up Inputs and Outputs
Enable DMX Output over Ethernet
Artnet Output
What Is Artnet
IP Addresses
Different Ways of Numbering Universes
Setup Artnet
Sacn E1.31 (Streaming ACN) Output
What Is Sacn
More on Sacn Priority
Setup Sacn
DMX Input
MIDI Input
Show Current MIDI Input
MIDI Input Mapping
Sound Input
Timecode Input
Timecode Setup
Internal Timecode
External Timecode Source
Using Timecode
OSC (Open Sound Control)
What Is OSC
OSC Via Wireless LAN
How to Setup OSC
Touch OSC Application
OSC Commands
Working with Fixtures
Selecting Fixtures
Fixture Numbers
Selection Order
Selecting (Whole) Fixtures Using the Numberblock
Selecting Specific Instances of Specific Fixtures Using the Numberblock
Selecting Specific Instances of the Current Selection Using the Numberblock
Select and Deselect Fixtures Using the "Fixture Pool" -Window
Select Fixtures Using a Previously Recorded Group
De-Selecting All Fixtures
Fixture Sub-Selection Using the Selection Toolbar
All Fixtures
Even / Odd
Half
Random
Invert Selection
Shuffle Selection
Clear Fixture Selection
Stepping through Fixtures Using Previous & Next Fixture
Selecting X out of y
Assigning Names to Fixtures
Assign Name Using the Fixture Pool
Assign Name Using the Command Line Interface
Using Fixture Groups
Using the Edit Fixture Window
Edit Fixture Window
Set Instance Name
Set All Instance Names
Coloring Fixture Items
Applying a Colored Border to a Fixture Item
Resetting User Colors for a Fixture Item
Working with Groups
Recording Fixture Groups
Storing a Fixture Group Using Group Split Widget
Storing a Group Using Command Line Interface
Merge (Add) Fixtures into Groups
Merge Fixture(S) into Group Using Group Split Widget
Merge Fixture(S) into Group Using the Commandline Interface
Remove Fixtures from Groups
Remove Fixture(S) from a Group Using Group Split Widget
Remove Fixture(S) from a Group Using the Commandline Interface
Replace (Overwrite) a Group
Replace Fixture(S) from a Group Using Group Split Widget
Replace Fixture(S) from Group Using the Commandline Interface
Selecting and Deselecting Groups
Selecting Fixture Groups Using Group Split Widget
Selecting Fixture Groups Using Command Line Interface
Naming Groups
Assign Name Using the Group Split Widget
Assign Name Using the Command Line Interface
Assign Name Using the Edit Group Window
Copying Groups
Copying Groups Using the Group Split Widget
Copying Groups Using the Command Line Interface
Moving Groups
Moving Groups Using the Group Split Widget
Moving Groups Using the Command Line Interface
Deleting Groups
Deleting Groups Using the Group Split Widget
Deleting Groups Using the Command Line Interface
Coloring Group Items
Resetting User Colors for a Group Item
Create a Group Dimmer Master
Using the Group Split Widget Window
Using the Command Line Interface
Edit Group Window
Set Group Name
Smart Name
Display Usage
Working with Fixture Values
Different States of Fixture Attribute Values
Emptying the Programmers „Content
Programmer Title Bar Buttons
Sort Function
Highlight Function
Blind Function
Solo Function
Timing
Link Values
RAW Val
Crossfading the Programmer Content On-Stage
Alter Fixture Parameters
Altering Intensity (Dimmer Values) Using Keypad
Alter Parameters Using the Encoders
Alter Parameters Using the Ranges / Slots Defined in the Fixture Library
Alter Parameters Using the Keypad Popup
Alter Color-Values Using the Color-Picker
Alter Color-Values Using Color Faders
Alter Color-Values Using Quick Colors
Alter Color-Values Using the Built in Swatch Book
Setting All Fixture Attribute Values to the Fixtures Default Value
Using Presets (as a Reference)
Using Values (Instead of Referencing) from a Preset
Loading Values from Other Sources
Loading All Values from Current Output
Loading All Values for a Specific Attribute Group from Current Output
Loading All Values Without Effects from Current Output
Loading All Effects Without Base Values from Current Output
Loading Values from a Cuelist
Working with Individual Timings
Individual Fade Times
Individual Delay Times
Setting and Removing Individual Timings
Fanning Values (Spreading Values Across Different Fixtures)
Fan any Value Using the Encoders
Fan Intensity Values Using the Keypad
Adjusting How Fannings Are Applied Using the Fan Mode Toolbar
Changing the Fan Direction
Left
Center (Default)
Right
Fanning with Groupings
Fanning with Buddying
Randomizing a Fan
Resetting Fan Mode Options
Removing Values from the Programmer
Remove All Attributes for a Specific Fixture from the Programmer
Remove a Complete Attribute Group for the Selected Fixtures from the Programmer
Remove All Attribute Values for a Fixture Group from the Programmer
Removing Individual Attributes from the Programmer
Working with Effects
Effect Basics
Effect Synchronization
The Effects Programmer
Adding an Effect
Adding a Predefined Effect
Adding a Custom Effect
Deleting an Effect
Modifying an Effect
Stopping an Effect
Stopping an Effect While It Is Being Played Back by a Cuelist
Loading an Effect from Output
The Effect Attributes
Fixtures" Effect Attribute
Parameter" Effect Attribute
Mode" Effect Attribute
Relative
Absolute
Type" Effect Attribute
Size Min" Effect Attribute
Size Max" Effect Attribute
Speed" Effect Attribute
Offset" Effect Attribute
Duty Cycle" Effect Attribute
Gouping" Effect Attribute
Buddying" Effect Attribute
Wings" Effect Attribute
Invert" Effect Attribute
Direction" Effect Attribute
Shots" Effect Attribute
Attack" and "Decay" Effect Attribute
Infade" and "Indelay" Effect Attribute
Working with Presets
Using Presets Using the Numberblock
Preset Pool Numbers
The Preset Split Widget
Automatic Generation of Presets
Editing a Presets Gobo and Color Icon
Recording Presets
Record a Preset Using the Preset Split Widget
Selecting Presets
Selecting Presets as a Reference
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User Guide
ENGLISH
Chimp 100 / 300
v2.05
Ordercode: 55000/01 /03 & 55010/13 /14
Highlite International B.V. – Vestastraat 2 – 6468 EX – Kerkrade – the Netherlands
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Summarization of Contents
Introduction
Before Using the Product
Read and follow the instructions in this user manual before installing, operating, or servicing this product.
Intended Use
This device is intended for professional use as a lighting controller, suitable only for indoor installation.
Text Conventions
Defines the text conventions used throughout the user manual, such as button styles and references.
Symbols and Signal Words
Explains safety notes, warnings, and signal words used in the manual for hazard indication.
Symbols on the Information Label
Details the symbols found on the device's information label for identification.
Safety
Warnings and Safety Instructions
Provides crucial safety warnings and instructions for operation, installation, and maintenance.
Requirements for the User
Outlines the qualifications and responsibilities required for users operating the device.
Description of the device
Features
Details the key features and specifications of the Chimp console, comparing models.
Optional accessories
Lists optional accessories available for the Chimp 100 and Chimp 300 consoles.
Console Backpanel
Chimp 100 Backpanel
Illustrates and identifies the connectors and ports on the Chimp 100 console's backpanel.
Chimp 300 Backpanel
Illustrates and identifies the connectors and ports on the Chimp 300 console's backpanel.
The Frontpanel
Playback Faders
Describes the playback fader controls, including faders and associated buttons.
Programming Section
Details the programming section of the frontpanel, including keys for programming and value entry.
Executor Buttons
Explains the function and pageability of the executor buttons located on the frontpanel.
Special Faders
Describes the four special master fader controls on the right side of the frontpanel.
Touchscreen (Applies to Chimp 300 Console, only)
Details the 22" touchscreen as a key element for user interaction on the Chimp 300.
Basic Concepts
Hybrid Console
Explains that the Chimp is a hybrid console, treating dimmer channels and moving lights equally.
Fixtures vs. Channels
Clarifies that the Chimp uses 'Fixtures' instead of channels for flexibility and numbering.
Priority Concept
Introduces the console's priority concept, explaining HTP and LTP precedence.
Tracking
Explains the concept of tracking in cue playback and its advantages.
The Graphical User Interface
The “Top Toolbar”
Describes the top toolbar's division into parts for views, status, and control buttons.
The “Content Area”
Explains the content area's role in displaying context-sensitive windows and widgets.
The different Split Widgets
Details the functionality and behavior of the split widgets used in the content area.
Pool Split Widgets
Explains the use of 'Pools' for quick interaction with fixtures, groups, presets, and cuelists.
The Bottom Toolbar
Describes the bottom toolbar's functions, including fader, encoder, and executor labels.
Operation
To Begin Using the Console
Guides through unpacking, connecting accessories, and powering up the console.
Working with Shows
Covers operations related to show files, including creation, loading, and saving.
Fixture Setup
Add Fixtures to the Show
Details the process of adding new fixtures to the showfile from the factory or user library.
Configuring existing Fixtures
Explains how to configure properties of already patched fixtures in the patch screen.
Change User ID
Describes how to assign a unique User ID to fixtures for selection and identification.
Change Fixture Name
Guides on renaming fixtures individually or in groups for better organization.
Change DMX-Patch
Explains how to change the DMX patch settings for fixtures, including unpatching and auto-patching.
Change Fixture Type
Details how to change the fixture type for selected fixtures and transfer programming.
Clone Fixtures
Explains how to copy programming from existing fixtures to new ones.
Delete Fixtures
Provides instructions on how to delete fixtures from the showfile, with a confirmation warning.
Setting up Default Timings and Speed Master Options
Cue Timing
Explains how to set default timings for cues that will be used for new recorded cues.
MiB (Move in Black) Default Timings
Details default timings for the Move in Black function.
Speed Master Settings
Covers settings for Speed Masters, including count, BPM, and min/max values.
Fade Master Settings
Details settings for Fade Masters, including absolute/relative modes and min/max values.
Setting up Inputs and Outputs
ArtNet Output
Explains ArtNet protocol and how to set up DMX output over Ethernet.
sACN E1.31 (Streaming ACN) Output
Details the sACN protocol and its setup for DMX output over Ethernet.
DMX Input
Describes how to set up and configure DMX input functionality on the console.
Midi Input
Explains MIDI input setup, monitoring, and mapping of MIDI notes to console functions.
Sound Input
Covers the setup of sound triggers, including frequency range and thresholds.
Timecode Input
Details timecode input setup, including internal and external sources.
OSC (Open Sound Control)
Explains OSC protocol and how to set it up for remote console control.
Working with Fixtures
Selecting Fixtures
Explains various methods for selecting fixtures for programming and operation.
De-Selecting all Fixtures
Provides instructions on how to deselect all currently selected fixtures.
Fixture Sub-Selection using the Selection Toolbar
Details sub-selection functions like All, Even/Odd, Half, Random, Invert, Shuffle, and Clear.
Stepping through fixtures using Previous & Next Fixture
Explains how to step through fixtures one by one for easier selection and focus.
Selecting X out of Y.
Describes the modulo sub-selection function to select every Xth fixture out of Y.
Assigning Names to Fixtures
Guides on assigning names to fixtures using the Fixture Pool, command line, or groups.
Edit Fixture Window
Explains how to use the Edit Fixture window to view and set instance names.
Coloring Fixture Items
Details how to apply colored borders to fixture items in pools and magic sheets.
Working with Groups
Recording Fixture Groups
Explains how to record new fixture groups using the group split widget or command line.
Merge (Add) Fixtures into Groups
Guides on adding existing fixtures to a group using various methods.
Remove Fixtures from Groups
Details how to remove fixtures from an existing group.
Replace (overwrite) a Group
Explains how to replace the contents of an entire group with new fixtures.
Selecting and Deselecting Groups
Covers methods for selecting and deselecting groups using the GUI or command line.
Naming Groups
Guides on naming groups using the split widget, command line, or edit group window.
Copying Groups
Explains how to copy groups using the split widget or command line interface.
Moving Groups
Details how to move groups within the pool using the split widget or command line.
Deleting Groups
Provides instructions for deleting groups using the split widget or command line.
Coloring Group Items
Details how to apply colored borders to group items in pools and magic sheets.
Create a Group Dimmer Master
Explains how to create a Group Dimmer Master to control fixture group intensity.
Edit Group Window
Guides on using the Edit Group window to rename groups and manage contained fixtures.
Working with Fixture Values
The Programmer
Explains the programmer's role in altering fixture parameter values.
Different states of fixture attribute values
Illustrates and describes the different states of fixture attribute values in the programmer.
Emptying the Programmers „Content“
Details the steps to clear the programmer's content to regain control over playbacks.
Programmer Title Bar Buttons
Describes the functions of the programmer title bar buttons like Sort and Highlight.
Blind Function
Explains the Blind function, which prevents programmer changes from outputting live.
Solo Function
Details the Solo function, which outputs dimmer values only for selected fixtures.
Timing
Explains how to assign individual fade or delay times to parameters within the programmer.
Link Values
Describes the Link Values function, which automatically touches related attributes.
RAW Val.
Explains the RAW Values button, which shows raw DMX values instead of library captions.
Alter Fixture Parameters
Covers methods for altering fixture parameters like intensity, color, and position.
Working with Effects
Effect Basics
Introduces effects as mathematical functions used to alter attribute values in a repeating fashion.
Effect Synchronization
Explains the importance of keeping effects in sync within playback units.
The Effects Programmer
Details how to create, add, or modify effects using the Effects Programmer.
Adding an Effect
Guides on adding predefined or custom effects to the effect programmer.
Deleting an Effect
Provides instructions on how to delete effects from the effect programmer.
Modifying an Effect
Explains how to change effect attributes by selecting cells or using encoders.
Stopping an Effect
Details how to stop an effect by adding an 'Off' Effect Table.
The Effect Attributes
Describes various effect attributes like Fixtures, Parameter, Mode, Type, Size Min/Max, Speed, Offset.
Working with Presets
Using Presets using the Numberblock
Explains how to address presets using the numberblock with specific syntax.
The Preset Split Widget
Describes the Preset Split Widget and its extended information display.
Automatic Generation of Presets
Guides on automatically generating presets using fixture library information.
Editing a Presets Gobo and Color Icon
Explains how to define Gobo and Color Icons for presets using the Edit Preset Window.
Recording Presets
Details how to record presets into pools, storing values for specific attribute groups.
Selecting Presets
Explains how Chimp identifies applicable presets based on fixture selection.
Naming a Preset
Guides on labeling presets using the Name key or command line interface.
Merging contents into a Preset (Or: Updating a Preset)
Explains how to update a preset by merging new values or attributes.
Removing Contents from a Preset
Details how to remove unwanted values or attributes from a stored preset.
Replacing a Preset
Describes how to replace a preset's entire content with touched attributes.
Copying Presets
Explains how to copy presets using the pool or command line interface.
Deleting Presets
Provides instructions for deleting presets using the GUI and numberblock.
Coloring Preset Items
Details how to apply colored borders to preset items in pools and magic sheets.
Edit Preset Window
Guides on using the Edit Preset window to rename, set icons, or display preset usage.
Working with Cuelists
The Cuelist Pool Split Widget
Describes the Cuelist Pool Split Widget and its status indicators.
What is a Cuelist
Explains that Cuelists are the backbone of programming and can contain multiple cues.
Storing Cues in a Cuelist
Details how to store cues into a cuelist using masters, executors, or the split widget.
Additonal Options while recording a Cue
Covers additional command line options for storing cues with timing or specific cue numbers.
Modifying the Cuelist itself
Explains how to rename, copy, move, and delete cuelists.
Coloring Cuelist Items
Details how to apply colored borders to cuelist items in pools and magic sheets.
Updating Cues in a Cuelist
Explains how to update cues by merging or removing content.
Inserting a Cue
Guides on inserting a cue between other cues using the user interface or command line.
Copying Cues
Details how to copy cues using the cuelist view or command line approach.
Moving Cues
Explains how to move cues within the cuelist view or using the command line.
Deleting Cues
Provides instructions for deleting cues using the user interface or command line.
Loading a Cue to the Programmer
Guides on loading a cue into the programmer for editing.
Assigning Cuelists to Masters
Explains how to assign cuelists to masters or executors.
The Cuelist View (Cue Sheet) Window
Describes the Cuelist View window for altering cue timings and viewing cue sheet information.
Changing Cue Names, Timings and other Settings
Covers changing cue names, timings, triggers, and other settings within the Cuelist Window.
The different Trigger types that are available per Cue
Provides an overview of trigger types like Basic, Speedmasters, and Sound Triggers.
Move in Black
Explains the Move in Black function for pre-positioning fixture attributes.
Commands
Details how to set up and remove commands to trigger actions when a cue is executed.
Working with Masters and Executors
Linking Objects to a Master
Explains how to link objects like Global Masters, Groups, and Cuelists to faders.
Configuring Fader and Button functions
Covers customization of fader and button functions on a per master basis.
Working with Magic Sheets
About Magic Sheets
Introduces Magic Sheets for visual positioning and selection of fixtures.
Magic Sheet Split Widget Titlebar
Describes the Magic Sheet titlebar buttons for editing and switching between magic sheets.
Smart Selection
Explains smart selection modes like Draw Selection for item selection within sheets.
Circle Detection
Details Circle Detection for easier selection of fixtures in circular arrangements.
Navigating in a Magic Sheet
Covers navigation within a magic sheet using zoom, fit, and viewport drag functions.
Deselecting Items in a Magic Sheet
Explains how to clear selections within a magic sheet using the 'Deselect All Items' button.
Creating / Modifying a Magic Sheet
Guides on starting or editing a magic sheet using the 'Edit Magic Sheet' button.
Adding Items to the Magic Sheet
Details how to add fixtures, groups, presets, cuelists, or labels to a magic sheet.
Deleting Items from the Magic Sheet
Provides instructions on selecting and deleting items from a magic sheet.
Editing
Explains how to edit behaviour and appearance of labels and cuelists in magic sheets.
Arranging / Moving Items in the Magic Sheet
Details how to move items within a magic sheet using click-and-drag or arrange functions.
Working with Fader and Executor Pages
About Pages
Explains that pages store assignments for quick recall, not fader levels or cuelist states.
Changing Fader Pages
Guides on changing fader and executor pages using front panel buttons or the page directory.
Template Page
Describes the template page feature for consistent assignments across all pages.
Editing Fader-Pages
Covers adding, moving, deleting, and naming fader pages.
Using the Output Window
Color Coding
Explains the color coding used in the Output View to indicate value sources.
Title Bar Buttons
Describes title bar buttons in the Output View for filtering information.
Multi Console Networking
What is Multi Console Networking
Explains networking capabilities for up to two Chimp consoles for tracking backup.
Known Limitations
Lists known limitations for multi-console networking, including sync and fixture management.
Requirements for establishing a Tracking Backup Session
Outlines requirements for network sessions, including software version and network setup.
Creating a Tracking Backup Session
Guides on connecting to a network session to establish a tracking backup.
Configure system-wide settings
Change the USB-Keyboard Locale
Explains how to change the system locale to match the USB keyboard layout.
Set Date and Time
Guides on setting the console's date and time through the System Settings page.
Network Settings
Covers network settings, including IP address configuration and testing.
Configure (optional) WDMX Transmitter
Details how to configure the optional WDMX Transmitter for wireless DMX.
Edit the Fixture Library
The Fixture Library Concept
Explains the division of the fixture library into System, User, and Show libraries.
The Library Editor
Describes the Library Editor and its four different pages for library management.
Fixture Definition Tab
Contains fields for entering fixture manufacturer, category, type, and other details.
Modules Tab
Used to manage modules, which hold information about how channels are used.
Module Editor
Explains the Module Editor for managing channels, definitions, and virtual dimmers.
Select Parameter Dialog
Used to define the parameter a channel is mapped to, with filtering options.
Edit Ranges Menu (Add icons / names)
Specifies how channel functions map to DMX values, enabling icons and names.
Instances
Explains how to add and delete instances to define fixture user numbers and start addresses.
Edit existing Fixture Libraries
Guides on editing existing libraries in User or Show libraries.
Add a new Fixture to the Library
Details how to add new fixtures from scratch or using an existing fixture as a template.
Transfer Fixtures between libraries
Explains how to transfer fixtures between different library types.
Delete a Fixture Type
Provides instructions for deleting fixture types from libraries.
Hotkeys
General Hotkeys
Lists general hotkeys for navigating and controlling the console interface.
Programmer
Hotkeys specific to the programmer for cycling through attribute groups.
Tables
Hotkeys for making multi-selections within tables using keyboard shortcuts.
Toolbars
Hotkeys for cycling through record modes and accessing selection toolbars.
Maintenance
USB folder structure
Details the required folder structure on a USB key for Chimp operations.
Update Software
Guides on updating the console's OS via USB or online.
Update Fixture Libraries
Explains how to update fixture libraries via USB or online.
Calibrate Touchscreen(s)
Provides instructions for calibrating the internal and external touchscreens.
Safety Instructions for Maintenance
Outlines safety precautions for performing maintenance on the device.
Preventive Maintenance
Covers general checks and precautions for preventive maintenance.
Deinstallation, Transportation and Storage
Instructions for Deinstallation
Provides safety warnings and instructions for deinstalling the device.
Instructions for Transportation
Offers guidance on safe transportation of the device, using original packaging.
Storage
Provides instructions for cleaning and storing the device properly.
Disposal
Explains correct disposal procedures for the product as electrical waste.
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