Card List; Fx5750/Fx5700 Series - MSI FX5200-T128 User Manual

Fx series
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2.2 Card List

FX5750 / FX5700 Series
Cinefx Shading Architecture
Support for DX 9.0 Pixel/Vertex Shader 2.0+
Very long pixel programs up to 1024 instructions
Very long vertex programs with up to 256 static instructions and up
to 65536 instructions executed before termination
Looping and subroutines with up to 256 loops per vertex program
Subroutines in shader programs
Dynamic flow control
Conditional write masking
Conditional execution
Procedural shading
Full instruction set for vertex and pixel programs
Z-correct bump-mapping
Hardware-accelerated shadow effects with shadow buffers
Two-sided stencil
Programmable matrix palette skinning
Keyframe animation
Custom lens effects: fish eye, wide angle, fresnel effects, water
refraction
High-Performance, High-Precision, 3D Rendering Engine
4 pixels per clock rendering engine
128-bit, studio-quality floating point precision through the entire
graphics pipeline
Native support for 128-bit floating point, 64-bit floating point and 32-
bit integer rendering modes
Up to 16 textures per pass
Support for sRGB texture format for gamma textures
DirectX and S3TC texture compression
High-Performance 2D Rendering Engine
Optimized for 32-, 24-, 16-, 15- and 8-bpp modes
True-color, 64x64 hardware cursor with alpha
Multi-buffering (double, triple or quad) for smooth animation and
video playback
Digital Vibrance control (DVC) 3.0
DVC color controls
DVC image sharpening controls
Features & Specifications
Introduction
2-3

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