PLAYER CONTROL TEST
The
third
test
is
used
to
determine whether
the
player
controls
are
operational
and looks like
this
:
FOR
NEXT
TEST
PRESS BOTH START BUTTONS
AT
ONCE
THEN PRESS FIRE
9800
1000
9801
0000
9802
LEFT
0011
9802
RIGHT
0011
0000
0000
0000
0000
2.
The last two rows
of
ones and zeros on the
screen
change
as
the
player
controls
are moved.
In
addition
the two
green horizontal bars
on the far
right
of
the
screen
also
move
as
the
player
steering controls
are moved.
3.
The
row
of
ones
and zeros
to the
right
of
the
number
9801
tests the ONE PLAYER and
TWO
PLAYERS
control
buttons
and
the
coin
drop indicator.
When
the
ONE
PLAYER button
is
pressed
the last
digit
changes
from
a
zero
to
a
one,
indicating
this
control button
is
operational.
When
the TWO
PLAYERS
button
is
pushed
the
next
to
the last
digit
changes
from
a
zero
to
a
one,
indicating
this
control
button
is
oprational.
When
the
third digit from the right changes from
a
zero
to
a
one
it
indicates
the coin drop
is
operational.
The
row
of
ones and
tests the operator
co
right and "9802
LEFT"
for
the
player
on
t
each column chang
es
f
FIRE
button
is
pre
digit
changes
f
rom
button
is
presse
d
fo
each row change
as th
Move
each
STEERING
you
watch
the
^reen
1
screen
move
up
and
lines
with
the
top
the
screen.
At
eac
ones
and
zeros
to
b
exact
ly.
If the rows
STEERING operator
con
zeros following "9802 RIGHT"
ntrols
for the
player
on the
tests the operator controls
he left.
The first digit
of
rom
a
zero
to
a
one
when
the
ssed
for
each.
The second
zero
to
one
when
the
DIVE
r
each.
All other digits
in
e
STEERING shafts are moved.
shaft from left
to
right
as
ines on the far right
of
the
down.
Line
up
both green
,
center and bottom lines
on
h
position check
the row
of
e
sure they
match each other
match
at
each position,
the
trols are
in
working
order.
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