Dual Oscillator synth lead with slow attack swell filter EG. Play with MW2 (CC13) at center position or at minimum position for darker sound. Sweet tenor sax sound with some bite when blown hard. Growl on AT. VL range is Db3 to about Ab5.
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Voice number Voice name Voice explanation C01 (033) Ossyncro An analog synthesizer, oscillator-sync, cross-modulation sound. C02 (034) SopranoSax Try using after touch. C03 (035) FlutoPhone Flute/Sax hybrid. Velocity is assigned to Embouchure, producing an interesting unstable attack in the upper registers for fast staccato trills in intervals a fifth or more. C04 (036) FlugelHorn A flugelhorn simulation with outstanding expressive characteristics in the low-pressure range.
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Noise produced by MW1. The tone is controlled by MW2 (CC13). G14 (110) DarkBasoon A dark, but lighter bassoon voice than the original VL bassoon. Range is Bb1 (oct down) to Eb5. G15 (111) Faerie Bow A new “violin” instrument that happens to sound like a bright, vocal, “gizmo” motorized synth. Try BC tonguing for a nice hard bowed attack.
Note 3: When the WX controller is set to the “Tight Lip” mode and the VL “WX Lip” parameter is set to “Expand”, the Pitch Bend value in the monitor display should vary from “-64” to “63” in response to variations in lip pressure.
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Voice number Voice name Voice explanation B01 (017) MildAltSax Alto sax with excellent mid- to high-range projection. Ideal for rock and pop styles. B02 (018) JazzBone Soft timbre on soft passages; brighter when played fortissimo. B03 (019) BrightTenr Tenor sax with a solid attack. B04 (020) Clarinet 2 A clarinet simulation with realistic pitch and timbre variation in response to lip pressure.
Voice explanation Bright analog synth-brass. Sweet tenor sax sound with some bite when blown hard. Growl on AT. VL range is Db3 to about Ab5. This voice is a combination of an analog sounding square wave type sound with breath noise. It uses the straight horn algorithm and new fricative waves.
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Voice number Voice name Voice explanation C01 (033) Ossyncro An analog synthesizer, oscillator-sync, cross-modulation sound. C02 (034) SopranoSax Try using after touch. C03 (035) FlutoPhone Flute/Sax hybrid. Velocity is assigned to Embouchure, producing an interesting unstable attack in the upper registers for fast staccato trills in intervals a fifth or more. C04 (036) FlugelHorn A flugelhorn simulation with outstanding expressive characteristics in the low-pressure range.
VL1-m Version 2 UTILITY/SYSTEM/TG SETTING “WX Lip” parameter is set to “Expand” (see Note 2). If playing is too difficult with these settings, try the Loose Lip mode and set the VL “WX Lip” parameter to “Normal”. Note 1: The WX-series wind controllers have “Tight Lip” and “Loose Lip” modes. Refer to the WX7 or WX11 owner’s manual for details.
B04 (020) Clarinet A clarinet simulation with realistic pitch and timbre variation in response to lip pressure. Very expressive. B05 (021) Blues Harp A blues harp suitable for punchy lines. B06 (022) Ocarina Somehow more “intimate” than a real ocarina. Make good use of the portamento effect. B07 (023) Oboe 2 An oboe simulation with delayed vibrato.
Note : <Tch> : MIDI transmit channel switch <Dev No> : Device number switch : MIDI channel : Device number The normal transmitted note numbers corresponding to the keyboard are $30 ~ $60. Use of Keyboard Transpose can shift these values by -$0C ~ +$0C, and use of Octave Switch can shift them a further -$0C ~ +$0C.
System Exclusive Message The following Bulk Dump Data will be transmitted on the Utility/Bulk screen. System Program Change Table Bulk Micro Tuning Bulk,memory no.=0,1 System Bulk All Voice Voice Bulk,memory type=0,memory no.= $00~$7F VL1,1-m $00~$3F Current Voice Voice Bulk,memory type=$7F When Voice Data is changed in Edit Mode or System Data is changed in Utility Mode,a Parameter Change formatted as described in the separate tables,4.2,4.4,4.5.2 will be transmitted.
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00110000 ascii”0" 00110001 ascii”1" 10 00110001 ascii”1" 11 00110111 ascii”7" 12 0aaaaaaa = data type 13 0aaaaaaa = data type 56,43(ascii”V”,”C”) : Voice 53,59(ascii”S”,”Y”) : System 50,52(ascii”P”,”R”) : Program Change Table (VL1-m only) 14 0ttttttt = memory type 0 : Memory, 7F : Edit Buffer 15 0uuuuuuu = memory number Ignored when memory type = 7F...
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Appended Tables In this table - is the parameter number is the data count is the offset (MSB, LSB) is the value Values may be of four types given below, depending on the range of the values. These values are expressed in MIDI data in hexadecimal. 0 ~ 127 : 00 ~ 7F 0 ~ 127 , 128 ~ 16383...