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Yamaha QX3 Manual page 16

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Hot Tips
An SPX90 Patch For Recording Guitars And
Basses Direct
By John R. Barnes
I have a very simple SPX90 patch that works
very well for guitars and basses recorded direct. I
am just one of the many people with small 4-
track studios on tight budgets where direct is the
only possible way to record. I have never really
liked the direct sound of a guitar or bass, but
this patch makes the instrument sound as if it
were being played and recorded through a
miked amplifier-with better fidelity!
Start with the Early Reflection 1 preset, #5,
and use these settings:
TYPE: HALL
ROOM SIZE: 1.
7
LIVENESS: 4
DELAY: 10.0 ms
LPF: THRU
I use four different versions of this patch (de-
pending on the mood I'm in), but this is my
favorite. Other users might like to try the
"Plate" and increase the room size. The balance
should be set from about 30% to 40% effect.
Create Sequences With 16,Note Polyphony
Using The CX5M Music Composer Cartridge
By Boyd Stamey
There is a way to use the FM Music Com-
poser Cartridge programs ( YRM 101 and
YRM501) to create sequences up to 16 notes
wide. You can play up to
8
voices with the
CX5M's internal tone module (SFG01 or
SFG05) and
8
more independent notes on a
MIDI synthesizer. The secret lies in the way you
assign MIDI channels to the parts.
As explained in the Music Composer man-
ual, you can simply double the parts played via
the FM Music Composer by assigning them to a
16
AFfERTOUCH!Vol. 3 No.8
Reader Tips
For The
SPX90,
CX5M, ffi .. Ol,
And More.
SPX90
digital multi-effects
processor.
MIDI channel and having a MIDI synthesizer
play the same part. This is good, but I wanted to
be able to play
additional
parts via MIDI. Well,
there is a way, but you have to understand how
the FM Music Composer counts voices to take
advantage of it. Here is the scheme:
1) The FM Music Composer begins counting
voices on Part 1, then on Part
2,
and so on
to Part
8.
2) After it counts 8 internal (SFG) voices-if
no MIDI voices have been counted, it will
then count up to
8
MIDI voices.
3) Once it counts any MIDI voices, all voices
after that are counted as MIDI voices.
4) Once it counts
8
MIDI voices, it won't play
any
more voices after that.
In other words, there are as many as 16 notes
that can be assigned to the Music Composer's
8
Parts, if you keep the above scheme in mind.
This is how you can make this scheme work
for you:
1) Assign parts to be played only by the CX5M
to Part 1, then Part
2,
and so on.
2) If any of these parts are to be doubled by the
MIDI synthesizer, assign them to the next
available higher numbered Parts.
3) Assign the parts to be played only by the
MIDI synthesizer to the remaining Part
numbers as needed.
Here is an example using the CX5M's
8
internal voices and a completely independent
set of
8
other voices being played by a MIDI
synthesizer:
PART 1: BASS
(poly= 1)
PART 2: BRASS
(poly=3)
PART 3: PIANO
(poly=3)
PART 4: FLUTE
(poly= 1)
PART 5: STRINGS (poly= 3) MOON= 1; VOL= 0
PART 6: SYNTH
(poly= 3) MOON= 2; VOL= 0
PART 7: GUITAR
(poly=2) MOON=3; VOL=O
Parts 1 through 4 will be played only by the
CX5M voices (for a total of
8
voices), and Parts
5 through
7
will be played only by the external
MIDI synthesizer-an FB-01 would be ideal for
this application-for an additional
8
voices.
Now let's say that we want to double the
MIDI synthesizer SYNTH part with the CX5M
BRASS part. We need to change the order of

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