In The Edit - Yamaha DX5 Owner's Manual

Digital programmable algorithm synthesizer
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THE
PITCH
EG
(
In
addition to the
EG
functions
just
described,
each
DX5
voice
also
has
a
"PITCH
EG". This
pitch
envelope
generator
is
programmed
in
exactly the
same
way
as the
individual
operator EGs, but
it
affects
the overal
pitch of the
voice
rather
than
level
and
timbre.
This
is
useful
for
creating
certain
types
of
voices- -whistling,
for
example,
in
which
the
pitch of
the note usually
starts
out
a
bit
low and
then
sweeps up
to
the
proper
pitch.
^i%
_
~
To
actually
program
or edit
a
voice
you need
to enter
the
EDIT mode.
This
is
done
2.
The
EDIT ana
by
pressing the
cream
colored
EDIT/COMPARE
switch
in
the
lower
row
of
the
COMPARE
modes
rightmost
group
of
switches
on
the
DX5
panel.
When
the
EDIT
mode
is
activated
the
EDIT/COMPARE
switch
LED
will light
and
a
group
of
voice parameters
will
be
displayed
on
the
LCD
panel.
The
last
voice selected
in
the
PLAY mode
will
be
selected
for editing.
The
BANK
and
VOICE
selector
LEDS
of
the voice selected
for
editing
will flash.
You
can switch back
and
forth
between
the selected
channel
A
and
channel
B
voices simply
by
pressing the
corresponding
violet
EDIT
A
or
EDIT
B
switch.
The
individual
voice parameters
are
then
selected
by
pressing the
corresponding
panel switches- -these
are
the
switches with
violet labels-
-and
programmed
using
the
DATA ENTRY
control
and/or
switches.
The
individual
parameters
will
be
de-
scribed
in
detail
below.
In
many
cases
you
will
be
editing
an
existing
voice
and
will
want
to
compare
the
sound
of
the edited voice with the
original voice.
This
is
done
simply
by
pressing
the
EDIT/COM PARE
switch
again.
The
EDIT/COM PARE
switch
LED
will
now
flash,
indicating that the
DX5
is
now
in
the
COMPARE
mode, and
that
the voice
you
will
now
hear
is
the
original
voice before
editing (the
parameters displayed on
the
LCD
will
also
revert to
those
of
the
original voice).
You
can then
return to
the voice
being
edited
by
pressing the
EDIT/COMPARE
switch again
(the
LED
will
remain
lit).
This
can be
repeated
as
many
times
as
needed
during
the editing process.
The
COMPARE
mode
can only be
entered
from
the
EDIT mode, however,
after at
least
one
data
change
has
been
made
to
the
original voice.
If
you
press the
EDIT/COMPARE
switch while
in
the
EDIT
mode
prior
to
making any
data
changes,
the
EDIT
mode
will
simply be
exited.
The
EDIT/COMPARE
mode
can be
exited
by
pressing
any
voice
selector
from
the
COMPARE
mode.
Please
note,
however,
that
if
you do
this
ANY DATA YOU
HAVE
EDITED
WILL
BE
ERASED!!! To
save
edited data
you must
directly
enter the
STORE
mode
from
the
EDIT mode, and
store the edited
data
in
an
appropriate
memory
location (see
CHAPTER
VII:
STORING
VOICE
AND PERFORMANCE
DATA).
If
only
one
error
has
been made,
voice
edit
buffer
data
which
has
been
"lost"
can
be recovered
using the
RECALL
EDIT
BUFFER
function (see
CHAPTER
VIII:
MEMORY
MANAGEMENT,
function job
P5-J2;
RECALL
EDIT
BUFF).
3.
The Voice
-
The
following
is
a
brief
description of
each
available
voice parameter,
how
it
is
programmed, and
its
effect.
These
parameters
are
selected
by
pressing the apro-
Parameters
prlately labelled (violet labels
indicate
voice parameters) panel switch while the
DX5
Is
in
the
EDIT mode.
.L
32

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