Town Actions; Dungeon Structure - Sega Time Stalkers Instruction Manual

Sega time stalkers video game: instruction manual
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TSManual2_3_00A
2/25/00
3:47 PM

TOWN ACTIONS

The town ( Fountain Square etc. ) is the main base for the player in
Time Stalkers. You can get information from various people, buy
and sell items and prepare for the next dungeon. Furthermore,
all the events happen in the town, so don't forget to explore every
corner. The events will give you precious information as to what to
do next. The actions that you can perform in the town are outlined
below.
COMMAND MENU (
Press the
Button to open the Command Menu to check the
condition of your characters. ( P22 )
TALKING AND READING (
To collect information, press the
and signboards to speak and read. Similarly, press the
stores to buy weapons and armor. Don't forget to drop into stores
before entering a dungeon.
ENTERING BUILDINGS (
When the name of a building is displayed, press the
enter.
The Townsfolk
It is possible to get new information from people with whom you have
already spoken to, so talk to the townsfolk as much as possible.
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BUTTON )
BUTTON )
Button near other characters
Button in
BUTTON )
Button to

DUNGEON STRUCTURE

DUNGEONS RANDOMLY GENERATE
The layout and floor plan of every dungeon is randomly generated every time your
character enters. There are countless completely original and unique dungeons to be
discovered in the amazing world of Time S talkers.
SECTORS
Each floor of the dungeon is divided into units called sectors. Check these sectors for
traps and hidden items. During battles, four enemies can fit into one sector.
FLOOR STRUCTURE AND ATTRIBUTES
Dungeons consist of many floors, which have a specific structure. You must clear the
floors one by one, but remember that once you have cleared a floor and advanced
to the next one, you cannot return. Furthermore, floors can have certain attributes:
fire, ice or lightning, which have an influence on magic.
SEARCHING FOR ITEMS
Many items ( some of which are hidden ) are scattered around dungeons. Press the
Button to search orange colored sectors. Don't forget that investigating will affect your
character's stomach, making it hungry ( this is displayed in the Hunger Meter ) . When
the stomach is empty, you can no longer search.
SETTING OFF TRAPS
Traps are always hidden and will be set off if your character steps in a sector
containing a hidden trap. Press the
Button not only to search for items, but also to
search for traps.
MONSTER AGGRESSION
Depending on its aggression, there is a chance that if you meet a monster in a
dungeon, it won't attack you. By looking at the Emotion Indicator of a monster, you
will usually be able to determine how much a monster enjoys fighting or not.
RECOVERY ROOMS
In all dungeons, and on any floor, there are recovery rooms where you can fully
recover lost or spent HP, MP and VIT.
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