Challenge Mode - Sega PSO Episode I User Manual

Sega pso episode i video game: user guide
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BATTLE MODE
SONAR
As with traps, a fixed amount of sonars are given at the beginning of the
battle. When used, it will notify the distance of the closest opponent by the
length of the sound interval. As you approach your opponent, the sound
interval becomes shorter.
POWER UP
The player being defeated will be powered up a certain number of levels on
his/her restart, making him/her a little advantageous. The number of level
varies according to the rules.
RESULT
When the time reaches 00'00, the duel is over. A
Result Window will be displayed. Press the
to close the Result Window. Press the
verify the result again.
CHATTING AFTER THE BATTLE
After closing the Result Window, until team leader selects in the Retry
Window (below), the team members can chat or move around. Use this
occasion to discuss whether to play again with/without rule changes. For
more on chatting, see p.22.
RETRY WINDOW (TEAM LEADER ONLY)
After closing the Result Window, press the
open the Retry Window. Select and enter
Yes/No/Lobby. Only the team leader can make
the selection.
Yes . . . . . . . Retry with same rules.
No . . . . . . . Close the Retry Window
Lobby . . . . All team members to return to the
Visual Lobby.
ABOUT DATA TO BE SAVED
The Battle Mode data that will be saved are Win/Loss Result data (displayed
in the Result Window) and the number of times the line has been cut off.
Please note that any change in player's parameters as well as the items
picked up after the Battle Mode Rules are given will not be saved.
EXPLORING RAGOL IN THE BATTLE MODE
In Battle Mode, apart from dueling, you can explore Ragol as if you are
playing the Normal Mode. Saves can be performed regularly. One
difference is that your attacks can harm your team members. It is necessary
to keep the fellow members' locations and conditions in mind, so you can
enjoy adventures with a higher degree of difficulty.
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Button
b
x
Button to
Button to
a

CHALLENGE MODE

In Challenge Mode, you begin the game with predetermined status, and
venture deeper into the area. Unlike other modes, there aren't any difficulty
settings. It can be played in both Online and Offline Games. However, you
cannot join in an adventure already in progress or play alone by yourself.
HOW TO PLAY
SELECT CHALLENGE MODE
When you create a team in the Visual Lobby, select
CHALLENGE for Mode. Enter necessary information
and register. You will then be transported to the
Hunter's Guild in the City. The player who created the
team becomes the leader. For steps on creating a
team, see p.21.
SELECT THE STAGE TO PLAY
Talk to the representative at Hunter's Guild to select the stage to play. The
available stages will be based on the player with least number of cleared
stages. Select the stage to play in, and the team members will be transported
to the starting location of the selected stage.
IMPORTANT
IN CHALLENGE MODE, THE DATA OF THE MAIN GAME IN YOUR
SAVE FILE WILL NOT BE REFLECTED.
BEGIN YOUR CHALLENGE!
As soon as the whole team is transported to the
starting location of the selected stage, the Challenge
Mode begins. Cooperate with one another, and clear
as many areas as you can.
BASIC RULES
When you start, all your status will be reset to his/her default value.
You cannot return to the City unless the selected stage is cleared. Usage of
Telepipe or Ryuker technique is not possible.
Usage of Reverser technique, Moon Atomizer, or Mag to revive fallen
teammate is not possible. The effect of Scape Doll, however, is possible.
The mode is over when HP of one of the participating member drops to
zero. The whole team will be sent back to the Hunter's Guild.
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