Taito Virtual Boy Space Invaders Instruction Manual

Exclusive-use cartridge

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Summary of Contents for Taito Virtual Boy Space Invaders

  • Page 2: Table Of Contents

    GREETINGS Thank you very much for purchasing Taito Co., Ltd.'s Virtual Boy exclusive- use cartridge "Space Invaders Virtual Collection." Please read the separate "Precautions Booklet" first. Next, make each adjustment by following the instructions of this "Instruction Booklet." Please regularly use this product with the proper use method.
  • Page 3: Before Starting The Game

    BEFORE STARTING THE GAME Before you start the game, please be sure to make the following adjustments. Please insert the cartridge properly into the main body of the Virtual Boy. After inserting the cartridge, turn the POWER switch located on the front of the controller to the ON position;...
  • Page 4: Interpupillary Distance Adjustment

    IPD ADJUSTMENT This is the adjustment that adjusts the display inside the Virtual Boy to the width between the player's left and right eyes. While looking at the adjustment screen, please turn the "Inter- pupillary Distance Adjustment Dial" located on top of the main body until you can see a mark in all 4 corners of the screen.
  • Page 5: About The Automatic Pause Function

    ABOUT THE AUTOMATIC PAUSE FUNCTION For the eye health of the player, all Virtual Boy exclusive-use cartridges have an "Automatic Pause Function," which automatically pauses the game after a reasonable amount of time. After finishing the adjustment at the adjustment screen, press the START button to switch to the screen at right.
  • Page 6: Controller Operation Method

    CONTROLLER OPERATION METHOD Left Control Pad Power Switch ★Moves the beam gun Right Control Pad ★Moves the cursor ★Changes the selection ★Moves the beam gun SELECT Button A Button ★ Switches to the Focus Adjustment Screen ★Fires the beams START Button during a pause.
  • Page 7 At the title screen, press left on the right control pad, the B button, down on the right control pad, the A button, and up on the right control pad to switch to the alignment check screen. (For more information about adjustments, please read the instruction manual of the Virtual Boy itself.) Press the START button to return to the title screen.
  • Page 8: How To Play The Game

    HOW TO PLAY THE GAME At the title screen, press the START or A button to switch to the Mode Select screen. Please choose the mode you want to play by using left or right on the left control pad. ▼Original Mode ▼Virtual Mode ▼Challenge Mode...
  • Page 9: Original Mode & Virtual Mode

    ORIGINAL MODE & VIRTUAL MODE ▼ Part I Title Screen After choosing Original Mode or Virtual Mode, please choose Part I or Part II by using up or down on the left control pad and pressing the A button to decide. Basic Rules (Part I) ▼...
  • Page 10: Basic Rules (Part Ii)

    Basic Rules (Part II) The basic rules are the same as Part I, but now the 500-Point UFO and the invaders that split apart appear. If your score enters the Top 10, you can enter your name after it's game over. (For further details, please refer to page 12.) ▼...
  • Page 11 ▼Rainbow Shower This is a fancy ▼30-Point Invader Reinforcements!? & original rainbow trick... ▼Engine Trouble? A UFO keeps dropping invaders UFO engine into the top row. Shoot down the trouble when a UFO quickly! certain condition is cleared...?
  • Page 12: Challenge Mode

    CHALLENGE MODE After choosing "Challenge Mode" at the Mode Select screen, please choose either "Time Attack" or "Score Attack" by using up or down on the left control pad. Time Attack This game challenges you to see in how quick of a time you can clear 1 phase of invaders.
  • Page 13 Score Attack This game challenges you to see how many points you can earn in one phase. It ends when the one phase is cleared. There are 3 beam guns; if you lose all of them, or if your position is overrun, it's game over. (If you exceed 1500 points, the beam guns increase by one unit.) ※...
  • Page 14: Name Registration

    NAME REGISTRATION In Invaders Part II of "Original Mode" and "Virtual Mode" and in "Challenge Mode," when your score enters the Top 10, you can register your name. Please choose initials by using the left control pad and pressing the A button to decide.
  • Page 15 Upon Japan checking, repair, replacement, etc., we will return the contents to you. As for fan letters for Taito software, support, and news..Also, please note that we cannot answer Taito Corporation any inquiries by phone that are related to CP Division Sales Department the contents of the game.
  • Page 16 T ITO Head Office: 2-5-3 Hirakawacho, Chiyoda-ku, Tokyo 102, Japan. FOR SALE AND USE IN JAPAN ONLY AND COMMERCIAL RENTAL PROHIBITED. VIRTUAL BOY IS A TRADEMARK OF NINTENDO. © TAITO CORP. 1995 MADE IN JAPAN...

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