Direct 3D Settings
This tab allows you to adjust the values of Performance and Compatibility,
Mipmapping and PCI Texture Memory Size for 3D games.
Performance and Compatibility Options
1)
This option contains items that allow you to set up the options influencing the
performance and compatibility in 3D games.
Mipmap Detail Level
2)
This option allows you to set up the mipmap level for a higher performance or
better image effects.
PCI Texture Memory Size
3)
This option allows you to adjust the size of the PCI texture memory. For some
applications using the Direct3D technology, typing a higher value in this spin
box may significantly increase the performance. However, this option does not
work on display adapter using an AGP bus.
Custom Direct3D Settings:
4)
This option allows you to save your settings for future reference.
User's Guide
Chapter 4
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Chapter 4
OpenGL Settings
This tab allows you to adjust the Performance and Compatibility Options for your
OpenGL application.
erformance and Compatibility Options
1) P
This feature allows you to set up the various options influencing the performance
and compatibility in your OpenGL applications.
Default Color Depth for Textures
2)
This option determines the default textures of a specific color depth in OpenGL
applications.
Buffer Flipping Mode
3)
When running the OpenGL application under Full-Screen mode, turning on the
page- flipping function may significantly increase the performance.
Vertical Sync
4)
This option allows you to choose the type of vertical sync.
User's Guide
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