Download Print this page

ProMystic CMP User Manual page 4

Colormatch pocket

Advertisement

ColorMatch Pocket has six crayon positions. The transmitter inside sends out one to six
pulses, according to which crayon is removed. The receiver vibrates or ―buzzes‖ in
response, telling you what you need to know.
Each sequence of buzzes is followed by a pause. The sequence repeats four times,
unless the crayon is placed back in its position before the second signal. For example,
a ―4‖ registers as buzz/buzz/buzz/buzz/pause; buzz/buzz/buzz/buzz/pause; etc.
1) To avoid false signals, make sure load the crayons into the crayon positions with the
blank side of the crayon facing forward, and the Crayola logo facing the back of the box.
If the dark logo is facing forward, it can cause false signals from that position. See
image below for reference.
2) The electronic transmitter gaffed into the crayon box will go into sleep mode after
sitting unused for one hour. When in sleep mode, it can take up to 30 seconds to wake
and signal a number after a crayon is pulled out. Keep this in mind when planning your
performance.
How the Numbers are Sent
Tips
ColorMatch Pocket -- 4

Advertisement

loading