Franklin DMQ-2016 User Manual

Queen's english dictionary & thesaurus

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DMQ-2016
Q
'
E
UEEN
S
NGLISH
Dictionary
& Thesaurus
USER'S GUIDE

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Table of Contents
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Summary of Contents for Franklin DMQ-2016

  • Page 1 DMQ-2016 ’ UEEN NGLISH Dictionary & Thesaurus USER’S GUIDE...
  • Page 2 All rights in the BOOKMAN CARD remain the property of FRANKLIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive license to use the BOOKMAN CARD on a single FRANKLIN BOOKMAN at a time. You may not make any copies of the BOOKMAN CARD or of the data stored therein, whether in electronic or print format.
  • Page 3: Table Of Contents

    Welcome to the world of BOOKMAN! BOOKMAN is a powerful, portable elec- tronic reference with a built-in book and a slot in the back for more books. With this Dictionary & Thesaurus you can find over 83,000 dictionary entries and Installing Cards ...
  • Page 4: Key Guide

    Function Keys Clears to Enter your word . CLEAR Shows the main menus. MENU Shows the synonym list(s). THES (red) Shows Confusables CONF (green) Shows the games list. GAMES (yellow) Shows the User list menu. LIST (blue) Exits the selected book. CARD Turns BOOKMAN on or off.
  • Page 5: Installing Cards

    Installing Cards Warning: Never install or remove a book card when BOOKMAN is on. If you do, information that you entered in its built-in book, and in an installed book card, will be erased. 1. Turn BOOKMAN off. 2. Turn BOOKMAN over. 3.
  • Page 6: Using The Colour Keys

    Using the Colour Keys The red, green, yellow, and blue keys on your BOOKMAN change functions ac- cording to which book is selected. When the built-in book is selected, the colour keys function as labelled on the BOOKMAN keyboard. When a book card is selected, the colour keys func- tion as labelled on that card.
  • Page 7: Viewing A Demonstration

    Viewing a Demonstration Before you begin, you may want to see a brief demonstration of how to use this book. Simply install the book card and then follow these steps. 1. Press CLEAR 2. Use the arrow keys to high- light the Setup menu.
  • Page 8: Finding Words In Definitions

    Finding Words in Definitions Correcting Misspellings Search for a Word lets you find all of the definitions in which a specific word appears. 1. Press CLEAR 2. Press MENU 3. Select Search for a word from the Other menu. 4. Type a word (e.g., legal). 5.
  • Page 9: Reviewing Words

    Reviewing Words The Path list lets you review the last 15 words you looked up. Your Path list is automatically saved between sessions until the batteries lose power. 1. Select View Path list from the Other menu. This is a sample Path list. If you haven’t looked up any words, you see: Path is empty .
  • Page 10: Finding A Series Of Letters

    Finding a Series of Letters To find prefixes, suffixes, and other parts of words, type an asterisk in a word. Asterisks stand for a series of letters. NOTE: If you type an asterisk at the beginning of a word, it may take a while to find the matching words.
  • Page 11: Finding Confusables

    Finding Synonyms Understanding Dictionary Entries In dictionary entries, the headword appears in bold with hyphenation points followed by its part of speech. NOTE: If the word you are searching for is grouped under a different headword, you’ll go to the middle of the definition.
  • Page 12: Highlighting Words

    Highlighting Words Another way to look up words is by highlighting them in dictionary defini- tions, synonym or correction lists. Then you can find their definitions, the- saurus entries, Confusables, or add them to your User list. 1. At any text or list, press to start the highlight.
  • Page 13 Using the User List Adding Highlighted Words At any text, you can highlight a word and add it to your User list. 1. At text, press ENTER the highlight. 2. Highlight a word. 3. Press (blue). LIST 4. Select Add “your word”. Adding Words Not Found in This Dictionary When you add a word not in this...
  • Page 14: Sending Words

    Sending Words This BOOKMAN dictionary can send words to and receive words from cer- tain other BOOKMAN books. To send a word, you must first install a card in your BOOKMAN, and that card must be able to send or receive words. To learn if a card can send or receive words, read its User’s Guide.
  • Page 15: Playing The Games

    Playing the Games Now that you have the games set, let’s play. 1. Press (yellow). GAMES to highlight a 2. Press game. 3. Press to start it. ENTER 4. Press to start a new SPACE round. Keeping Score Your score automatically appears after each round of Hangman and Word Train until you exit the game.
  • Page 16 Playing the Games Type an anagram and then press Use the arrow keys to view anagrams you’ve already entered. Hold and press to shuffle the letters in the selected word. Press a round and reveal the remaining ana- grams. Highlight a word, and then press to see its dictionary defi- ENTER...
  • Page 17: Copyrights & Patents

    This product, excluding batteries, is guaranteed by Franklin for a period of one year from the date of purchase. It will be repaired or replaced with an equivalent product (at Franklin’s option) free of charge for any defect due to faulty workman- ship or materials.
  • Page 18: Limited Warranty (U.s. Only)

    LIMITED WARRANTY, DISCLAIMER OF WARRANTIES AND LIMITED REMEDY (A) LIMITED WARRANTY. FRANKLIN WARRANTS TO THE ORIGINAL END USER THAT FOR A PERIOD OF ONE (1) YEAR FROM THE ORIGINAL DATE OF PURCHASE AS EVIDENCED BY A COPY OF YOUR RECEIPT, YOUR FRANKLIN PRODUCT SHALL BE FREE FROM DEFECTS IN MATERIALS AND WORKMANSHIP.
  • Page 19: Index

    ?* key 8, 14 Anagrams game 14 Arrow keys 6 Changing Bookman's settings 5 CONF message 10 Confusables, finding 10 Correcting misspellings 7 Games changing settings 13 playing 13 Hangman game 14 Help, finding 6 Highlighting words 11 Messages add anyway 12 cancel 12 correction list 12 path is empty 8...
  • Page 20 Electronic Publishers www.franklin.com...

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