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BE FOLLOWED, INCLUDING THE FOLLOWING: WARNING Pleas always use original power supply in dry location only. Nemo is designed to be used in a standard household environment. Power requirements for electrical equipment vary from area to area. Please ensure that your Nemo meets the power requirements in your area. If in doubt, con- sult a qualified electrician or genoQs Machines.
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IMPORTANT SAFETY INSTRUCTIONS 1. Read these instructions. 2. Keep these instructions. 3. Heed all warnings. 4. Follow all instructions. 5. Do not use this apparatus near water. 6. Clean only with dry cloth. 7. Install in accordance with the manufacture's instructions. 8.
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MENT. COPYRIGHT NOTICE genoQs Machines Nemo is a computer-based device, and as such contains and uses software in ROMs. This software, and all related documentation, including this Operatorʼs Manual, contain proprietary informa- tion which is protected by copyright laws. All rights are reserved.
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But remember that only few clicks away await things that you had never thought of doing or achieving. This is what Nemo is about – at every stage and no matter what - you are encouraged to experiment, explore and push the boundaries! Please check our web site regularly for the latest news, so!ware and documentation at http://www.genoqs.net...
- MIDI Performance Sequencer Table of contents I Nemo at a glance Connectors and switches ................... The Nemo world ......................Navigation basics ......................Grid ........................... Pages ..........................Tracks ..........................Steps ..........................Mutators ......................... Attributes ........................Sound Control (CC MIX TARGET) Maps ............
All you need is a cable that fits your power outlet. The power switch To turn Nemo on and off, please use the black button labeled I/O on the back panel of the machine. Triggering a reset Pressing the Record and ESC keys at the same time will trigger a re- set of the machine, i.e.
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- MIDI Performance Sequencer I Nemo at a glance For the time being, the USB connector on the back of Nemo should be seen as something you should be only concerned with if you are interested in development or change of the Nemo software. Future software releases may use the USB connector to provide extended interfacing capabilities to other USB devices.
The Nemo object model The master Nemo object is the GRID, which contains PAGES, each of them containing TRACKS, which are made up of STEPS. Each of these objects is associated with attributes and functions that can operate upon them.
- MIDI Performance Sequencer I Nemo at a glance Navigation basics The Grid contains all Page objects and each Page is made up of Tracks and Steps. Moving around this hierarchy tree is trivial: to jump between leaves you can always go up a level and down again.
- MIDI Performance Sequencer I Nemo at a glance Grid Nemo provides a total of 64 pages grouped in 4 banks of 16 pages each, making up the GRID. Visually a bank corresponds to one row of the matrix; hence a page corresponds to one button of the matrix.
I Nemo at a glance Pages One can think of Nemo's pages as track containers. The number of tracks in a page is 4, with a default length of 16 steps each. Musical structures longer than 16 steps are built by chaining tracks in a page, such that chained tracks are played consecutively.
- MIDI Performance Sequencer I Nemo at a glance Attributes All of the above entities of Nemo have attributes associated with them. The range includes but is not limited to Velocity, Pitch, Length, Start, Position, and others. All attributes can be modified in real time, during play or stop. Their semantics may differ across entities and not all attributes are applica-...
I Nemo at a glance The front panel The Nemo front panel consists of visual groups which we will name here and to which we will refer in the course of this document. They are explained in a left to right order.
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- MIDI Performance Sequencer I Nemo at a glance Head (the right hand side of Nemo) The head is made of buttons that provide a range of functionality that applies across modes and objects. The head includes the SCALE, MODE, CHORD and Snapshot but- tons as well as the rotary encoder we call the MAIN encoder.
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- MIDI Performance Sequencer I Nemo at a glance Navigation Guide...
Nemo sequencer! Upon power-on, Nemo starts in the state that was last saved to its in- ternal FLASH (non-volatile) memory. When you power up the machine for the first time, or after a memory refresh, the machine is starting up with its “factory default”...
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1, all tracks set to send on MIDI channel 1 of port 1, and a particular pitch assignment for tracks 0-9 as follows: C3, D3, E3, G3, A3, C5, D5, E5, G5, and A5. Nemo may be reset to this de- fault condition at any time during operation.
- MIDI Performance Sequencer II First steps General controls Nemo features a set of transport buttons, which are no different from what you may know from other devices. Start, Stop and Pause func- tions are available. Start Press the “play” buttons in the transport section. That is the button labeled with the right-pointed triangle.
- MIDI Performance Sequencer II First steps Interface conventions Number display convention The red dots have to be understood as multiple of tens, the green dot represents the value of ones in the number on display. When display- ing the master tempo a lit up 10 LED adds 100 to the number.
In this mode every row in the matrix represents a track, and every button represents a step. This is no different as you would probably expect anyways, knowing that Nemo is a chase-light pattern se- quencer. Let’s press some buttons now.
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- MIDI Performance Sequencer II First steps You will now hear that the pitch of the step has changed every time the chase-light passes it. Feel free to experiment as you wish, with other attributes and refer to the section on STEP mode for details.
first and then modify the copy while keeping the original safe. On the left side of the Nemo panel you see the block called SEL, to the right of the MIX rotary encoder block. These are the Selector buttons.
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- MIDI Performance Sequencer II First steps So all you got is just an annoying double-trigger of your pattern (audi- ble depending on your sound choice)? Well, for now yes – unless you put one of the tracks on mute.
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- MIDI Performance Sequencer II First steps At this point we encourage you to use what you have learned so far to play and experiment, projecting your knowledge on the other things we haven’t describe yet. Why don’t you start modifying the Track DIR or GRV and see what happens...
- MIDI Performance Sequencer II First steps Track chaining Let’s assume for a moment that we are back to having two tracks, with the second one originating from the first, but modified to your taste in the meantime. If this is not the case, let’s reset and reconstruct that scenario. You already know all moves it takes to do that! You use the copy and paste functionality to get the “original”...
- MIDI Performance Sequencer II First steps Step real-time entry There is a simple way to tap steps into a track in real time. Simply grab the track you would like to tap into – you will notice that the STEP LED in the MODE block turns red.
Generally, the MODE block is used to offer both navigation func- tionality and orientation. For example, upon power on you will see that Nemo is in PAGE mode (indicated by the blinking PAGE LED), and that you have an option to switch “up” into the GRID mode (lit green).
octopus - MIDI Control Sequencer III Step mode III Step mode Step mode is the level at which you can inspect and tweak directly step pa- rameters: the Matrix field is dedicated to information about just one step. Basic operation Zooming in Double-click a step.
octopus - MIDI Control Sequencer III Step mode Step attributes Looking at the front panel you see lots of buttons lit up in row 2, in- cluding the ones labeled PIT, VEL, LEN, STA, AMT, GRV, MCC. One of them will be blinking orange, by default that is PIT. The lit buttons indicate the attributes that are selectable for the step, and the blinking button indicates the currently selected attribute, per default PIT, which stands for “pitch”.
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octopus - MIDI Control Sequencer III Step mode row 2 first. You may directly turn the appropriate encoder and the display and attribute selection will change automatically. Step length (LEN) The same principles as above apply to all the other step attribute val- ues in the page, except for the display of their values.
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octopus - MIDI Control Sequencer III Step mode For example, a GRV value of 8 means that the particular step will ex- perience a random play-time delay of anywhere between 0 and 8/192 of a note. This is to introduce subtle variations in the feel of se- quenced material.
octopus - MIDI Control Sequencer III Step mode Step mutators You may have noticed that the mutator column has lights up the Clear LED. This is because the Clear operation is available for the step that is being edited, and a click on the button will activate it. Step clear (CLR) Pressing “Clear”...
octopus - MIDI Control Sequencer III Step mode Step selections After having tweaked a step to anything we were looking for, let’s as- sume that we are trying to make parameter changes to a group of steps in the page instead of just a single step. Take the classic “accent” scenario –...
octopus - MIDI Control Sequencer IV Track mode IV Track mode Track mode is the level at which you can inspect and tweak directly track pa- rameters: the Matrix field is dedicated to information about just one track. Basic operation The TRACK mode provides similar functionality to the STEP mode for any track and its attributes.
As a consequence, the baseline for a track is set by the track pitch and velocity. Step values are just offsets to this base. Nemo uses the convention that middle C (MIDI note #60 decimal) maps to c5.
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octopus - MIDI Control Sequencer IV Track mode NOTE: To modify the actual length and start point of a track, use the step skip option. Track amount (AMT) AMT represents the amount of randomization applied to the track when the Remix function is called. Track groove (GRV) The GRV value determines how much shuffle is applied to the track –...
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octopus - MIDI Control Sequencer IV Track mode solid green or red, and not a blinking one. Blinking representations are related to virtual MIDI channels, covered in a separate section. Track position (POS) Turning the main encoder while POS is selected will shift the steps of the track around, depending on the turn direction.
octopus - MIDI Control Sequencer IV Track mode Track mutators While in track mode you may have noticed that the mutator column has several LEDs lit up. They are labeled according to the mutator functions that they trigger. A lit up mutator indicates that it is available. Please note that all mu- tator functions described here are also available from the PAGE mode, as soon as a track is selected.
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octopus - MIDI Control Sequencer IV Track mode Applying FLT to the track selection will fill the destination track with content from the source tracks. For every active step in any of the source tracks, you will get the cor- responding step activated in the target track.
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octopus - MIDI Control Sequencer IV Track mode Influenced map* Random map Random step shift offset *see section on track attribute maps for details on what this means. Track Copy and Paste Copying and pasting tracks has already been described earlier. The functions are also available in Track mode.
octopus - MIDI Control Sequencer IV Track mode Track selections Sometimes it may be convenient to make a change to more than one track at once. This can be done easily using the same method you have already seen in the STEP chapter. Creating track selections For this to work make sure you are in PAGE mode.
octopus - MIDI Control Sequencer IV Track mode Track chaining Track chains explained A track chain is simply a defined sequence of playing tracks from a page, in a given consecutive order. Track chains are always configured in PAGE mode and are useful in creating structures longer than 16 steps per page.
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octopus - MIDI Control Sequencer IV Track mode Once a track chain has been created, you can also easily see how it is spread across the page. Simply select a track that is part of a chain, and you should see the following information in the selector LED column.
octopus - MIDI Control Sequencer IV Track mode Track speed Operation and selection To change a track’s tempo multiplier, go to Track mode, and in the second row click on the Speed button. As soon as the selection of Speed is active you should observe the indicator in row 1. By default it is a red 1, showing a multiplier of 1, i.e.
octopus - MIDI Control Sequencer IV Track mode Track auxiliaries Track chase-light If you are in Track mode while the sequencer is playing, you will no- tice a chase-light in the row belonging to the track that you are edit- ing.
- MIDI Control Sequencer V Page mode V Page mode Page mode is where you play Nemo in the traditional step sequencer way: the matrix is a field of 4 tracks and 64 steps, all waiting to be played! Basic operation...
octopus - MIDI Control Sequencer V Page mode The MIX block In the previous sections we have talked to a large extent about what the EDITOR block does – in short, it is used to change the attributes of a selected entity, track or step, where applicable. The MIX block may do one of two things: it may either change a par- ticular attribute value of the tracks corresponding to each of the knobs, or it may send out sound control (CC) data via MIDI.
octopus - MIDI Control Sequencer V Page mode Working with MIX maps As you have seen already, while viewing MIX maps, you may work with a particular track attribute value directly, for all tracks at once. You may tweak the value of any one track, or apply some functions to all tracks in the page.
octopus - MIDI Control Sequencer V Page mode CC MIX maps and Sound Control Using a CC MIX map, any MIX knob can be assigned an individual CC on a chosen MIDI channel. This is best explained using an exam- ple: from plain Page mode double click on Sound Control A to edit it.
V Page mode EDIT state Nemo provides a quick way of previewing steps, in the sense that you can immediately hear what they contain, and how they would play under the chase-light. This applies to their inherent note data and does not account for any modulation that may actually take place at runtime.
octopus - MIDI Control Sequencer V Page mode Editor ATR state In Page mode, the EDIT encoder group may be temporarily assigned an attribute of PIT, VEL, LEN, STA to be modified while in Page mode. Engage To engage it, hold any of the track selector buttons 1-4, while pressing the EDIT button.
octopus - MIDI Control Sequencer V Page mode Editor MCC state The EDIT button has one more state – that is the MCC send state. This is used to make the editor knobs send MCC data. Sending MCC data The MCC amounts sent will be on the MIDI channel and controller chosen in their corresponding tracks.
octopus - MIDI Control Sequencer V Page mode Page mutator functions When in PAGE mode, holding the PAGE key pressed will show the position of the actual page in the grid, and also make some mutator functions available for the page itself. Here they are: Play Pressing the Play button will toggle the page play status in the grid.
octopus - MIDI Control Sequencer V Page mode Snapshots The Snapshot function mode provides the capability to try new things in a page, in a non-destructive manner. Press the Snapshot key to take a snapshot of the currently playing page in a bank for later recall. That could be for example as soon as the results of your editing do not live up to your expectations.
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octopus - MIDI Control Sequencer V Page mode Navigation Guide...
Global master clock The master clock runs through 16 cycles after which it starts over. This is the lowest-level Nemo clock and the only interaction you have with it is when you change the master tempo. Where are you from?
octopus - MIDI Control Sequencer VI Grid mode Page operations In GRID mode, you are looking at all your pages at a glance: every button in rows 1-4 represents a page, and the LEDs indicate the status of the respective pages. LED matrix representation An off...
octopus - MIDI Control Sequencer VI Grid mode Page clusters So far we have only played pages one by one. There is a way to make pages play consecutively; this allows you to create structures longer than one page alone has to offer. Building clusters In order to play two or more pages consecutively they have to be situated next to each other in the Grid.
octopus - MIDI Control Sequencer VI Grid mode Page play parameters Page repeats Page clustering can become even more fun, as you can set the number of repetitions individually for each page. For example, page A can play 4 times, page B 2 times and page C 1 time, etc. The number of repeti- tions can be any value between 1 and 16, where 1 is the default value.
octopus - MIDI Control Sequencer VII Performance tools VII Performance tools This section presents some tools that are especially useful in performance situations, allowing for unmatched freedom in your workflow! Working with pages This section is assuming we are working in the Grid mode, where we have control over the behavior of individual pages.
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octopus - MIDI Control Sequencer VII Performance tools grid mode. The page velocity factor is a master determinant of the velocity produced by note content in a particular page. If the patch on your sound source is velocity sensitive, you should be able to easily create fade-ins and fade-outs using this functionality.
octopus - MIDI Control Sequencer VII Performance tools Working with step selections Inverse step selection editing Back to Page mode, active step selections are edited using the EDIT encoders for the respective attribute. Additionally, when a step selection is active, the steps that are not se- lected in the page may be edited as well, using the MIX encoders of the respective attribute, where again the mapping 1-4 applies to PIT, VEL, LEN, STA.
octopus - MIDI Control Sequencer VII Performance tools Grid-Track mode GRID-TRACK is a sub-mode of the Grid Mode. GRID-TRACK provides most of the Grid functionality described above, allowing a different view on your MIDI data. Here, matrix buttons represent tracks and have the functionality of track selectors, as described for the Page Mode.
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octopus - MIDI Control Sequencer VII Performance tools Zooming into tracks You may do much lower-level editing of tracks, simply by double- clicking a virtual selector to enter TRACK mode for that track, i.e. zooming into that track. And you know your way around there al- ready.
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octopus - MIDI Control Sequencer VII Performance tools Navigation Guide...
octopus - MIDI Control Sequencer VIII Musical tools VIII Musical tools The section provides descriptions for tools that are of value on the musical side of things, such as chords and scales. Step chords The next section will assume we are working in Step mode. To follow along, please make sure to enter Step mode before we move on.
The message is that you are now strumming the chord down. Note that in Nemo the strum configuration affects the note start val- ues only. Also, the strum effect increases exponentially with the strum level chosen.
octopus - MIDI Control Sequencer VIII Musical tools Step re-triggers When we described chord composition earlier on we asked not to press the button of the base note. Time to discuss that in detail now. A step chord is telling the step how many notes to play and at which pitch intervals.
G and then the mutator in row 3. Scale slots Nemo provides 4 slots to store any scale you compose, as a means of quickly switching between scales if that is appropriate for your style. Navigation Guide...
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Locking the scale Nemo’s output is forced to scale as soon as you enter Scale mode. From Scale mode, apart from editing the scale there are two general options: exit and ignore the scale, or exit but lock the scale such that all output of the machine is forced to the scale.
IX Advanced topics The following describes topics and features that will put to your hands a great deal of power, leveraging some of the unique capabilities of Nemo. Virtual MIDI channels Nemo has the notion of virtual MIDI channels. They provide a...
Nemo provides a set of pre-defined flows that can be applied to any track attribute that has a factor. To see which ones they are, switch to Track mode and click on the Factor button in row 3.
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octopus - MIDI Control Sequencer IX Advanced topics MCC values. In addition, intermediate CC messages may be sent be- tween CC steps. This effectively increases resolution of the MCC stream, resulting in smoother controller flows. When selecting the track MCC factor, row 4 lets you determine the resolution level, i.e the resolution for the current track may be se- lected via the four rightmost buttons of the fourth row.
octopus - MIDI Control Sequencer IX Advanced topics Step events Steps may be used to generate so called events. Events are simply automated changes that happen at runtime. In general terms, an event is a programmed change of the attributes of a track and is at- tached to a step.
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octopus - MIDI Control Sequencer IX Advanced topics and the sum of the base and the interval size. The event is therefore always incremental. Event execution Another detail that may be of interest is that events will always exe- cute exactly on the beat and not be influenced by the step’s STA value to be pulled or pushed against the time line.
Octopus, equally applies to Nemo, of course except for the part of operation which is device specific. In each Nemo and Octopus page there is the notion of an Effector. In simple terms, the effector is a mechanism allowing tracks inside a page to modulate other tracks inside the same page.
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octopus - MIDI Control Sequencer IX Advanced topics Effector dry-run In the Octopus example below, Track 9 is feeding its Step offsets for VEL, PIT and LEN into the effector. This means that all listeners in the page may be modulated by those offsets.
octopus - MIDI Control Sequencer IX Advanced topics Similarly, Tracks 3 and 2 are set as further feeders, which means that the last listener, Track 0, is being modulated by four feeders: Tracks 9, 6, 3, and 2. Assuming Tracks 3 and 2 each have a Step PIT offset of -2, this means that the net PIT offset for row 0 is: +3 -1 -2 -2 = -2.
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octopus - MIDI Control Sequencer IX Advanced topics A listening feeder gets modulated first and then amplifies the incom- ing modulation with its own effector feed. A track is a listening feeder as soon as both Feed and Listen switches are active in the Effector area.
octopus - MIDI Control Sequencer IX Advanced topics Note attribute computation In the following we would like to summarize the mechanism of note attribute computation. The model is depicted by the diagram below. Some explanation is necessary here on how to read the picture. Velocity Let’s use the VEL attribute first as an example.
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octopus - MIDI Control Sequencer IX Advanced topics The only difference is in the application of the page PIT offset, which is an actual numeric offset, as opposed to a factor in the case of veloc- ity. The pitch value is also bound within the 0...127 interval. Start The note start value represents the trigger position of the note with respect to the “beat bar”, which would be a “0”.
- MIDI Control Sequencer X MIDI IN X MIDI IN Nemo is capable of both recording and reacting to MIDI IN data in a multitude of ways. This is yet another power tool in your hands. The following section digs into the details.
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Reflection notes on MIDI recording While MIDI recording is one of the most exciting and useful features in Nemo, some restrictions do apply, as we have seen already. The MIDI recording capability of Nemo and Octopus, while exten- sive and clearly unmatched in hardware step sequencers, should not be considered as “what goes in necessarily has to come out”...
This includes pitch bend and channel pressure, which are handled by Nemo in a similar fashion to a controller. Note that pitch bend data is recorded using two value bytes (as speci- fied in the MIDI protocol), essentially with an available resolution of 14 bits.
- MIDI Control Sequencer X MIDI IN Step note recording Nemo offers an alternative to note stream recording, and that what we term step-note recording. Note that this is not the same as step recording in other sequencers, therefore the slightly different name.
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octopus - MIDI Control Sequencer X MIDI IN Track pitch assignment Finally, if you don’t hold a step key pressed but a track selector while in step-note record mode, you will dynamically and directly change the pitch assignment for that particular track. You can observe the change in pitch assignment directly in the pitch circle, while holding the track selector pressed.
octopus - MIDI Control Sequencer X MIDI IN Advanced recording There are some more details to recording that need special considera- tion. Some of them may have already come natural to you, so you may find them again documented below. Chained track recording At any time, only one track will be recorded into, and that will be the recording armed track of the current page.
octopus - MIDI Control Sequencer X MIDI IN Controller map learning While somewhat unrelated to what we have discussed so far, another aspect of MIDI recording is the ability to have a Sound Control map learn from the MIDI input. Enter Sound Control edit mode Enter the Sound Control edit mode by going to Page mode, disabling any recording mode if necessary, and double click on one of the...
- MIDI Control Sequencer X MIDI IN External force-to-scale Forcing MIDI notes to the Nemo scale While in Page and Grid mode, with the REC armed, your external MIDI input will be forced to the scale of the current page.
Stop and then play a sequence. Pause and Resume (pressing pause again) will not realign the chase-light Interface locking Sometimes you may want to hide the Nemo from preying eyes or even unauthorized button pressers. At any time, regardless of the playing status of the machine, you can engage the interface lock by holding GRID and pressing ESC at the same time.
MIDI clock selection Per default, Nemo does not send or react to MIDI Clock informa- tion. However, Nemo may act as a MIDI clock master in your setup, or will slave to some other source. The central switch of the clock behavior (master, slave, or agnostic), is the Stop button in the transport bar, also labeled “Clock”.
XI General tools Saving the instrument state Nemo can save its full state for later recall – all settings are stored to FLASH memory and automatically recalled upon power-on. Note that only one state may be saved to FLASH, replacing any pre- viously saved machine state.
- MIDI Control Sequencer XI General tools Exporting memory content to MIDI Nemo may export content of its memory by the means of MIDI sys- tem exclusive (SYSEX) dumps. This is particularly useful when you would like to archive data on a computer, or even share memory content across Nemo machines.
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octopus - MIDI Control Sequencer XI General tools Once the page is received, the machine will switch to GRID mode and the page data is pasted from the incoming SYSEX buffer into the page memory. This operation is equivalent to a page copy that takes place as soon as the full page data set has been successfully received.
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octopus - MIDI Control Sequencer XI General tools Navigation Guide...
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