Switching System Sounds ON and OFF ..................... 12 Adjusting the Volume of System Sounds ....................12 CHAPTER 5 – CONNECTING THE SHOCKWAVE 3 MODULE TO YOUR PC ..........13 How to Correctly insert the micro-USB Plug into the micro-USB connector ........... 13 Power Up The Transmitter and Receiver First ..................
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Balance Control ............................21 Remote Volume Control – R/C or Wired ....................21 Connecting to An External Amplifier ......................22 CHAPTER 8 – CALIBRATING THE SHOCKWAVE 3 THROTTLE INPUTS ..........23 Automatic Throttle Setup ......................... 23 Precision Manual Button Throttle Setup ....................23 CHAPTER 9 –...
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CHAPTER 16 – MISCELLANEOUS ...................... 44 Updating the Firmware in the ShockWave 3 Module ................44 Setting Low Battery Voltage Alarm Sounds ....................44 What Are The Two Buttons Used For? ..................... 44 What Do The LEDs Mean? ........................45 Where Are Hardware Settings Stored?.....................
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The SPKR terminals MUST NOT be connected to anything other than the appropriate loudspeaker for the supply voltage used. 4. The ShockWave 3 sound module receives its power from the receiver battery through the THTTL1/2 servo leads. The ESC(s) should be connected to the receiver throttle output(s) using or SOUND1/2/3 the supplied male-male-female Y servo lead.
SOUND1/2/3 cables, in addition to power supplied to the Blue terminal block. REMOVING POWER FROM/TO THE SHOCKWAVE 3 Because of large storage capacitors on-board the ShockWave 3 sound module, when power is removed from the blue terminal block it may take as long as 20 seconds for the voltage at the terminals to discharge to close to zero.
The default wait period is 6 seconds but can be set to between 3 and 20 seconds using the ShockWave 3 PC Control Panel- >Hardware Tab or the new HardwareSettings.txt file. This is because some receivers can take a long time to stabilize.
THE SHOCKWAVE 3 SOUND MODULE’S MICROSD CARD The ShockWave 3 microSD Card connector is a push-push type, i.e. you push the card in to insert and lock it and push it again to release the card for removal. When inserting the microSD Card, make sure it is pushed fully home so that the latching mechanism prevents it from accidentally being removed.
SELECT_YOUR_SOUNDSET_HERE.txt. This file must contain its first two lines as follows: First line naming the folder containing the .sfx8 file(s) you wish to use. Second line naming the.sfx8 file in that folder that you want the ShockWave 3 sound module to use. Example: ShockWaveSoundSets44\Aircraft SpitfireMerlinSoundSet.sfx8...
CHAPTER 4 – WHAT ARE SYSTEM SOUNDS AND THE SYSTEM SOUNDS FILES System sounds are those sounds used by the ShockWave 3 sound module itself as prompts, status indicators or for voice guided instructions. System Sounds are stored in in the System Folder on the microSD card in a SystemSounds44.sfx8 file.
CHAPTER 5 – CONNECTING THE SHOCKWAVE 3 MODULE TO YOUR PC You DO NOT need to connect the ShockWave 3 sound module to a PC in order to use it or set it up. It is fully configured and ready to use when you receive it. If you want to change any of its many configurable settings or change the sounds, then you will need to connect it to a PC and install the optional ShockWave 3 PC Windows software application.
Windows 10, Windows 8/8.1, or Windows 7 Operating System. When you connect the ShockWave 3 sound module to the PC for the first time, you will see a message indicating that the required USB drivers are being installed. Shortly afterwards it will say “Your New Hardware is ready to use”.
The ShockWave 3 module conforms to the USB 2.0 Full Speed (12MBits/sec) specification. If you save files to the microSD Card whilst it is in the ShockWave 3 module, it will be much slower than when the microSD Card is in the USB card reader which conforms to USB 2.0 High Speed (480MBits/sec) specification which is 40 times faster than USB 2.0 Full Speed.
CHAPTER 6 – HOW TO WIRE THE SHOCKWAVE 3 MODULE WIRING FOR ONE THROTTLE WITH RECEIVER BATTERY Although some modellers favour using their ESC BEC (Battery Eliminator Circuit) to power their receiver, we do not recommend that set-up for high power systems. Depending upon the wiring, currents involved, and the quality of the ESC BEC, it can introduce radio interference on the receiver power leads.
THT3_O male-male servo lead ACCESSORY ANY AUX. CHNL SOUND1 (GNSS) PORT Receiver THTTL2 THROTTLE THTTL1 BATT -VE ShockWave 3 Battery wires should be SPKR tightly twisted together MODULE SPKR BATT +VE Optional User Supplied MSI Supplied SW 3/4 Power Switch...
26 Volts. The actual volume and balance settings can be seen in the ShockWave 3 PC Main Window. The volume and balance controls also change the signal levels at the Audio Line Outputs.
These audio outputs should not be loaded with less than 10KOhms in order to preserve good low frequency response. The setup and assignment of sounds to the left and right channels is done using the ShockWave 3 PC software application.
The ShockWave 3 module makes this job easy for the average user by measuring the incoming throttle pulse width at the time the red/green LEDS stop flashing and using that as the neutral or OFF throttle pulse.
3-Position switches are also supported. The different modes are selected in the ShockWave 3 PC Control Panel->Hardware Tab and work like this : “Switched R/C1xN” Mode: One transmitter ON/OFF channel is used to switch N sounds 1.
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OFF to ON position to switch sound clip N On. Move it back to its OFF position to switch sound clip N OFF. You set which sound is assigned to that switch using the ShockWave 3 PC Control Panel- >Hardware Tab – see the Software manual.
For either of the Logic Level “1 x N” or “1 x 1” modes, you can also use 2.7 – 12 Volt logic levels or mechanical switches to create logic levels instead of R/C signals. This is also setup in the ShockWave 3 PC Control Panel->Hardware Tab –...
To do this, the Engine Sound Mode has to be set to "Switched with Sound Clip #" in the ShockWave 3 PC Control Panel->Hardware Tab. Then, typically, you would add an EMPTY sound clip to be associated with the engine sound.
1.5 second delay. If you do not want this default behaviour, you can set an “Idle Off Delay” time in the ShockWave 3 PC Control Panel->Hardware Tab. If this time is set to anything greater than zero, the engine sound will idle for the stated delay time, and then the engine shutdown sound will play once, then stop.
If you want to use the second engine channel in this way you should set it up as a "Forwards Only" channel when you do the throttle 2 setup procedure. You do this using the ShockWave 3 PC Control Panel->Hardware Tab by checking the “Force Forwards Only” check box for the Engine2 sound.
Transmitter instead of nudging the throttle stick forward a notch or two. The ShockWave 3 PC Control Panel->Hardware Tab is used to set the Engine1 Sound Mode to “Switched with Sound Clip # 1”. We set this up before we ship the sound module out to a model helicopter customer.
E-Z-SYNC FEATURE E-Z-Sync is a new feature in ShockWave 3 that allows easy setup and synchronization of the engine start-up and shutdown sounds with the propeller rotation on a model airplane. This feature is relevant only to propeller driven airplanes since jets, and model boats and tanks do not have visible propeller or rotating engine transmission parts.
CHAPTER 12 – HOW TO SYNC MULTIPLE MOTORS TO THEIR STARTUP SOUNDS Multi-Engine-Sync feature is not yet available in ShockWave 3 firmware release 5.0.2. The ShockWave 3 sound module features a brand-new Multi-Engine-Sync feature which allows multi-engined models to have up to four multiple motors automatically start-up in synchronism with their respective engine start-up sounds.
It is permissible to use to use two 4 Ohm speakers in series only, not in parallel. This will allow the ShockWave 3 sound module to be used on a 6S LiPo where it will be able to deliver its maximum output power.
An inductive load is anything that contains a coil of wire such as a motor, relay, solenoid, or “electronic” valve – which usually contains a small solenoid. If you want to switch an inductive load using the ShockWave 3 module, then you should use an external Power MOSFET transistor as described later –...
When using high power LEDs, ALWAYS use a separate battery to power the LEDs, as shown above. The LEDS MUST HAVE A SERIES RESISTOR (EACH) TO LIMIT THEIR CURRENT – see the article LEDSeriesResistors.pdf in the Articles folder on the ShockWave 3 microSD Card. If using a separate battery, connect the LEDs and battery as above.
Digikey.com is available at around USD$2.00 each. It is rated at 60 Volts and 17 Amps and comes in an insulated TO220 package. A typical wiring diagram is shown next :- Figure 8: External P-Channel MOSFET Transistor For Switching Inductive Loads Or High Currents ShockWave 3 Wiring for External P-Channel MOSFET for switching heavy currents. P-CHANNEL MOSFET E.G.
THE SIX-POSITION MINI DIP SWITCH At the right-hand side of the board there is a six-position mini DIP (Dual Inline Package) switch. This switch is used to set various optional modes without having to resort to using the ShockWave 3 PC software application.
GNSS SYSTEM MODE The GNSS System mode is used only when a Model Sounds Inc. DopplerFX accessory board is connected. These switches set which GNSS satellite systems will be used by the DopplerFX feature. DOPPLERFX SPEED MULTIPLIER The DopplerFX Speed multiplier switches set how much artificial Doppler shift is applied to the sounds when the model is in motion.
UPDATING THE FIRMWARE IN THE SHOCKWAVE 3 MODULE Firmware is the program code that runs in the processor chip on the ShockWave 3 module. The ShockWave 3 module features a microSD Card Bootloader program that is a separate small program that runs in a separate area of the microcontroller’s FLASH program memory.
LEDs all on together for starting the RTOS task scheduler. about 1 second USB Mode Blue Flashing about once USB Mode Normal operation. When ShockWave 3 per second PC application is launched, blue LED starts flashing rapidly. Any mode Green on steady Any sound is playing.
By default, hardware settings, except those above, are stored in a special section of the .sfx8 file that the ShockWave 3 module opened when it was powered up. That is convenient if you want the hardware settings to travel along with the sounds.
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1. Flip Tx Switch for SOUND1 input from OFF to ON to select sound N, where N is determined by the Offset number in the SOUND1 Input Mode section of the ShockWave 3 PC Control Panel->Hardware Tab, I.E. if the offset is 0, sound #1 will play, if the offset is 4, sound 5 will play etc.
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2. Move in opposite direction to switch sound # M on. 3. Move back to centre OFF position to switch sound clip N or M OFF. 4. Sound clips N and M are selected using the ShockWave 3 PC Control Panel->Hardware Tab. ®...
..........30 starting Up Jet/Turbofan/Turboprop/Helicopter analogue voltage ..........30 Sound files ........... 30 Applying Power to the ShockWave 3 ....8 Stopping The Engine Sounds ......29 Associating System Events with System Sounds Supply Voltage ..........47 ..............12 Switched Outputs for Smoker fan Control..
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