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Halex IMPACT 4.0 Owner's Manual And Game Instructions page 10

Electronic dartboard with wood cabinet

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Halex Impact 4.0 Electronic Dartboard
10
There are many difficulty settings available for this game. Each game has the same rules,
the differences are detailed as follows:
ROUND-THE-CLOCK 5 (G33) - Game starts at segment number 5
ROUND-THE-CLOCK 10 (G34) - Game starts at segment number 10
ROUND-THE-CLOCK 15 (G35)- Game starts at segment number 15
Since this game does not utilize point scoring, the double and triple rings count
as single numbers.
We have added some new levels of difficulty to this game for those
looking for a real challenge!:
ROUND-THE-CLOCK Double (G36)- Player must score a Double in each segment from 1
through 20 in order.
ROUND-THE-CLOCK Double 5 (G37) - Game starts at double segment 5
ROUND-THE-CLOCK Double 10 (G38) - Game starts at double segment 10
ROUND-THE-CLOCK Double 15 (G39) - Game starts at double segment 15
ROUND-THE-CLOCK Triple (G40)- Player must score a Triple in each segment from 1
through 20 in order.
ROUND-THE-CLOCK Triple 5 (G41) - Game starts at triple segment 5
ROUND-THE-CLOCK Triple 10 (G42) - Game starts at triple segment 10
ROUND-THE-CLOCK Triple 15 (G43) - Game starts at triple segment 15
KILLER
(G44)
This game will really show who your friends are. The game can be played with as few as
two players, but the excitement and challenge builds with even more players. To start, each
player must select his number by throwing a dart at the target area. The LCD display will
indicate "SEL" at this point. The number each player gets is his assigned number
throughout the game. No two players can have the same number. Once each player has a
number, the action starts.
Your first objective is to establish yourself as a "Killer" by hitting the double segment of your
number. Once your double is hit, you are a "Killer" for the rest of the game. Now, your
objective is to "kill" your opponents by hitting their segment number until all their "lives" are
lost. The last player to remain with lives is declared the winner. It is not uncommon for
players to "team up" and go after the better player to knock him out of the game.
DOUBLE DOWN
(G45)
Each player starts the game with 40 points. The object is to score as many hits in the active
segment of the current round. The first round, the player must throw for the 15 segment. If
no 15's are hit, his score is cut in half. If some 15's are hit, each 15 (doubles and triples
count) is added to the starting total. The next round players throw for the 16
segment and hits are added to the new cumulative point total. Again, if no hits are
registered, the point total is cut in half.

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