Triumph Sports USA SPARX Instruction Manual

Electronic dartboard

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Item# 21-2011
SPARX
ELECTRONIC DARTBOARD
Please keep this instruction manual for future reference
If you have any problems with your new product,
please contact Triumph Sports USA at 1-866-815-4173,
or e-mail us at csr@triumphsportsusa.com
for any technical support or warranty issues.

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Summary of Contents for Triumph Sports USA SPARX

  • Page 1 Item# 21-2011 SPARX ELECTRONIC DARTBOARD Please keep this instruction manual for future reference If you have any problems with your new product, please contact Triumph Sports USA at 1-866-815-4173, or e-mail us at csr@triumphsportsusa.com for any technical support or warranty issues.
  • Page 2 Limited 90-Day Triumph Sports USA, Inc. Warranty All Triumph Sports USA, Inc. (TSU) games have a limited 90-day from date of purchase warranty. This warrants the retail purchaser for any TSU game purchased to be free from any defect in materials and construction for 90 days from the date of purchase. The only exceptions to the warranty include main frames, tabletops, playing surfaces, batteries or tools.
  • Page 3: Parts List

    Batteries This dartboard requires 3 AAA (1.5 volt) Batteries to operate. BATTERIES NOT INCLUDED. Do NOT mix old and new batteries and do not mix alkaline, standard (carbon zinc), or rechargeable (nickel cadmium) batteries. Do not dispose of batteries in fire, batteries may explode or leak. Parts List Description Part #...
  • Page 4: Mounting Instructions

    Mounting Instructions Choose a location to hang the dartboard where is about 10 feet (3.048 m) of open space in front of the board. The “toe-line” should be 7’9 1/4” (2.37 M) from the face of the dartboard for steel tip rules or 8 feet for soft tip rules.
  • Page 5 Dartboard Functions POWER button - Press to turn game on or off. Dartboard has an automatic suspend mode to conserve power and battery life (if using batteries). The dartboard will make sound effect and display “SLEEP” on the display after approximately 3 minutes of non-use. However, the scores are stored in memory and can be restored by pressing any button.
  • Page 6 Team Play In addition to scoring for up to 4 players, this dartboard is capable of keeping score for team play up to a maximum of 4 two-person teams (8 individuals). To enter team play mode, press PLAYER button continually until a “t”...
  • Page 7 I-match Feature This exciting feature allows I-matcher to play against the computer at one of five different levels of skill – only 1 player can compete against the I-match competitor. This adds a level of competition to normally routine practice sessions. To activate the I-match opponent: 1.
  • Page 8 GAME MENU G01 301 G34 ROUND THE CLOCKR 10 SINGLES G02 401 G35 ROUND THE CLOCKR 15 SINGLES G03 501 G36 ROUND THE CLOCKR 1 DOUBLES G04 601 G37 ROUND THE CLOCKR 5 DOUBLES G05 701 G38 ROUND THE CLOCKR 10 DOUBLES G06 801 G39 ROUND THE CLOCKR 15 DOUBLES G07 901...
  • Page 9: Playing Techniques

    Playing Techniques 1. Proper stance: Align your hand, elbow, shoulder, hip, and foot. If throwing with your right hand, turn the right side of your body to face the board. Put your weight on your right foot in the front, lean forward slightly, and balance with your left foot.
  • Page 10 Winning - The side closing all the numbers first and accumulating the highest point total is the winner. If a player “closes” all numbers first but is behind in points, he/she must continue to score on the “open” numbers. If the player does not make up the point deficit before the opposing player(s) “closes” all the numbers, the opposing side wins.
  • Page 11 COUNT-UP 400 COUNT-UP 800 COUNT-UP 500 COUNT-UP 900 COUNT-UP 600 COUNT-UP 999 COUNT-UP 700 High Score - 3 Rounds The rules for this competitive game are simple - Rack up the most points in three rounds (nine darts) to win. Doubles and triples count as 2x and 3x that segment’s score respectively. Additional variations of this game are detailed below.
  • Page 12 KILLER This game will really show who your friends are. The game can be played with as few as two players, but the excitement and challenge builds with even more players. To start, each player must select his number by throwing a dart at the target area.
  • Page 13 ALL FIVES - 51 The entire board is in-play for this game (all segments are active). With each round (of 3 darts) each player has to score a total which is divisible by 5. Every “five” counts as one point. For example 10, 10, 5 = 25.
  • Page 14 FOOTBALL Strap your helmet on for this game! The first thing necessary is to select each player’s “playing field.” Each player can do this by throwing a dart or by manually pressing a segment on the board. This is entirely up to you, but whichever segment is selected it becomes your starting point which carries through the bullseye and directly across to the other side of the bullseye.
  • Page 15 BASEBALL – 6 Innings This dartboard version of baseball takes a great deal of skill. As in the real game, a complete game consists of 9 innings. Each player throws 3 darts per “inning.” The field is laid out as shown in the diagram. Segment Result____________ “Single”...
  • Page 16: Important Notes

    Cleaning your Electronic Dartboard Your TRIUMPH SPORTS USA electronic dartboard will provide many hours of competition if cared for properly. Regular dusting of the cabinet is recommended using a dry cloth. The use of abrasive cleaners or cleaners that contain ammonia may cause damage and should not be used.

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21-2011

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