Auto Shut-Off Feature - Fisher-Price Radio-Control Raceway Instructions Manual

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Groove
• Place a car onto the track. Fit the pin on the car into one of
the grooves in the track.
Please Note: Both cars can run in the same groove.
Power
Button
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• Make sure the car is "ON" (
• Press the transmitter power button to make the car go.
• Release the transmitter power button to make the
car stop.
Please Note:
• The transmitter will control the car up to an approximate
distance of eight feet, depending on the condition of the
batteries and the environment.
• The Radio-Control Raceway will not operate properly when
used near nursery monitors or cordless telephones.
• Clean the track and the car tires with a cloth, dampened
with water, if the cars need better traction.
• After play, be sure to turn the car "OFF" by sliding the switch
on the bottom of the car to the "OFF"( ) position.

Auto Shut-Off Feature

To conserve batteries, the cars are designed to automatically
switch "OFF" approximately 1-5 minutes after receiving the
last signal from the transmitter. To turn the cars back "ON",
simply press the start button on the top of each car.
Pin
®
) and the L.E.D. is lit.
Storage
Please Note: Do not store the Radio-Control Raceway near
heat or in direct sunlight.
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Transmitter Holders
• Place the cars in the garages.
• Insert and snap the transmitters into the holders.
• Use the handle to carry the Radio-Control Raceway.
Disassembly
• To remove the transmitter from the holder tip the
transmitter back to unsnap it.
• Remove the six guardrails from the track.
• Pull out and lift both edges of one end of the bridge to
release it from the curved track.
• Pull out and lift both edges of the other end of the bridge
to release it from the other curved track.
6
Handle
Garages
®

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