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This guide shows you how to put together and use all the parts of the Shockwave Starter Package. The individual parts of the Shockwave will not work independently. For example, the Shockwave Car Kit will not work without the Shockwave Module.
• 2 Shockwave Modules • 2 – 2-3/4" axles (rear) • 2 rubber bands • 2 gear fonts • Shockwave Starting Blocks, set of 2 Items Required (not included) • White glue, such as Pitsco’s HD Bond II • Hobby knife or sandpaper •...
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Push the other end through the back bushings on the car’s left side – the left side if you were looking at the car from behind (Figure 4). Place a fourth wheel on that end. Shockwave Starter Package 33102 V1114...
Part 8 (Figure 9). 4. Connect the motor to the module (Figure 9). This only fits one way; if it doesn’t go in, turn it and try again. Figure 9 Shockwave Starter Package 33102 V1114...
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Placing the Starting Blocks and Running the Race Note: You can use either manual or auto mode when racing the Shockwave. 1. Set up your race system as usual except do not attach the launch pods. In the ports for the launch pods, plug in the starting blocks instead.
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Have students think of ways they can alter the weight of the Shockwave (adding a load, carefully shaving down the wooden body, and so forth). Race the cars to see the result of the weight changes.
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