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Fishman TriplePlay Training Manual page 5

Wireless guitar controller
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TRIPLEPLAY
TRIPLEPLAY
Wireless Guitar Controller
Wireless Guitar Controller
Perform Window
A. Patch Readout Area. Here you preview, select, load, and save
your TriplePlay patches. (A "patch" is a snapshot of a TriplePlay
setup, whose info includes your choice of instruments, fretboard
layout, and other parameters.)
B. Sensitivity/Tuner Area. This area doubles as a tuner and a cali-
bration tool that fine-tunes TriplePlay to suit your playing style.
C. Mixer Area. A virtual mixing board for adjusting the levels,
panning, and solo/mute status of the guitar and synth sounds
that comprise each patch.
D. Fretboard/Edit Splits Area. Displays each note you play in real time. It's also where you create
"splits" — patches that assign different sounds to different parts of the fretboard.
E. Pull-Down Menus. Here you set your TriplePlay preferences, check for software updates, and call
up various views and windows.
Calibrating string sensitivity. In the center of the interface is a set of meters
for adjusting the dynamic sensitivity for each string. As you play, each string's
corresponding meter lights up. Using the up and down arrows beneath the word
"Strong," set the sensitivity for each string so that only your loudest notes send
the meter to the top of its range. These settings are scaled from 1 to 16, with 16
representing maximum sensitivity. Don't be surprised if your settings vary from
string to string.
Tuning up. This area doubles as a tuner. Just click the switch beneath the word
"Sustain" to tune up, and then click it again when you're done.
Next Steps. There's much more to TriplePlay than we can cover in this brief overview. See our online
documentation at www.fishman.com/tripleplay for more details.
T riplePlay Software Overview
Audio hardware settings. If you're using a dedicated audio interface, go to
TriplePlay's pull-down Options menu and select Preferences to verify that your
interface is selected as the input and output device.
Make some sounds! To audition the factory sounds, simply click the up/down
arrows in the upper-left corner of the interface, next to the patch name and then
press the "Audition" button.
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