Creating Spheres With Sphereedit On A Computer - 4ms Company Spherical Wavetable Navigator User Manual

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Creating Spheres with SphereEdit on a Computer

SphereEdit is free, open source software compatible with Mac, Windows, and Linux. SphereEdit allows you to
create, edit, import and export waveforms and Spheres and then load them into the SWN using an audio cable.
You can download SphereEdit from the 4ms Company website: https://4mscompany.com/SWN.
SphereEdit is heavily based on Synthesis Technology's WaveEdit open-source software written by Andrew Belt.
More information about WaveEdit can be found here: http://synthtech.com/waveedit/.
Synthesis Technology: http://www.synthtech.com/.
The Quick Start section from the SphereEdit User Manual is below (please read the entire SphereEdit manual if
you want to learn more):
Creating a Sphere with SphereEdit
1. Create a new Sphere by selecting New Sphere from the File menu, or load a previously saved Sphere.
2. Create 27 waveforms using the SphereEdit tools:
• Draw and edit waveforms with the Pencil, Brush, Grab, Line, and Eraser tools.
• Draw and edit harmonics (using the same tools).
• Import existing .wav files.
• Load primitives from the Digital/Analog/FM/Glitch categories.
• Apply Effects to waveforms, individually or spread across multiple waveforms.
3. Save your work by selecting Save Sphere from the File menu.
Loading a Sphere into the SWN
1. Plug your computer's audio/headphone output jack into the SWN's Waveform In jack. Use a mono
1/8" (3.5mm) cable to plug into the SWN.
2. Enter Sphere Recording Mode on the SWN and press the record button. The SWN will start recording when it
detects a signal. See Tutorial 5: Creating Your Own Spherical Wavetables (page 9).
3. Click the Play into SWN button in SphereEdit. The computer will play your Sphere and the light ring on the
SWN will fill up with red lights to show the progress. It should stop playing after 2.5 seconds.
4. When it's done, turn the Browse knob to hear your new Sphere.
5. Save the Sphere on the SWN if you want to keep it. See Tutorial 5: Creating Your Own Spherical Wavetables
(page 9).
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