How To Clear Score, Coin And Ticket Record; How To Test The Coil - FEILOLI DESPICABLE ME F04P User Manual

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3 HOW TO CLEAR SCORE, COIN AND TICKET RECORD

(1) Keep pressing TEST button and turn on the machine. Release the button when it
shows "222" on display and it will show "001" for reset item 1.
(2) Press TEST button to reset and it will alarm once.
(3) Press FREE PLAY button to enter next item.
Reset items list:
[001] : Score for last game (The default value will be 10 points)
[002] : Coin memory
[003] : Tickets memory
[004] : Change evil minion score. (1-4 points)
※[004] HOW TO CHANGE EVIL MINION SCORE
1) Press and hold FREE PLAY button and switch the machine on.
2) Release the FREE PLAY button when the displays show "222". The SCORE
display now shows "001".
3) Press the FREE PLAY button 3 times. The SCORE display now shows "004"
which is the setting for evil minion score. The CREDIT display shows the
points per score for the evil minion which ranges from 01 to 04. Pressing the
TEST button changes the points per score for the evil minion.
4) After setting the evil minion score, reboot the machine or press the FREE
PLAY button once to go to game mode.
(4) Reboot the machine after reset

4 HOW TO TEST THE COIL

In stand-by mode, press TEST button to test coil.
(1) All coils will be off for initial test. If there is any coil (figure) is rising or its sensor is
on, it will alarm correspondent error code. It maybe caused by sensor or coil
malfunctioning.
(2) Test mode stage 2, Minion figures positioning test: All figures turn to Minion side
to check SW and then figures rise one by one to make sure it rising smoothly. If
any figure doesn't rise smoothly or its sensor is malfunctioning, it alarms and
shows error code accordingly on display.
(3) Test mode stage 3, Evil Minion figures positioning test: All figures turn to Evil
Minion side to check SW and then figures rise one by one to make sure it rising
smoothly. If any figure doesn't rise smoothly or its sensor is malfunctioning, it
alarms and shows error code accordingly on display.
GAME INTRODUCTION
6

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