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USER'S MANUAL
F04P DESPICABLE ME
MANUAL VERSION:F04P-HAR-E-V1.2
ISSUE DATE:2015.10.26
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Summary of Contents for FEILOLI DESPICABLE ME F04P

  • Page 1 USER'S MANUAL F04P DESPICABLE ME MANUAL VERSION:F04P-HAR-E-V1.2 ISSUE DATE:2015.10.26...
  • Page 2: Table Of Contents

    CONTENTS ▲SAFETY NOTICE .................... 1 1 SAFETY NOTICE ......................1 2 TRANSPORTATION AND MOVING ................1 3 POWER NOTICE ......................1 4 ORDER IN POWER ON ....................1 5 ORDER IN POWER OFF ..................... 1  COMPONENT ....................2 1 LIST OF COMPONENTS ..................... 2 ...
  • Page 3: Safety Notice

    ▲SAFETY NOTICE 1 SAFETY NOTICE a. Please read carefully with enclosure of “Warranty”. b. Please read carefully with enclosure of “Maintenance”. c. Please check and maintain the machine regularly, DO NOT use any synthetic detergents to clean the machine. d. Places where the ground is sloping, uneven or there is strong vibration. e.
  • Page 4: Component

     COMPONENT 1 LIST OF COMPONENTS ITEM DESCRIPTION PICTURE QT’Y:2 a. KEY REMARK:2735 x 2 QT’Y:1 b. Power line REMARK: Plug form according area. Manual QT’Y:1 pc c. Manual REMARK: COMPONENT...
  • Page 5: About The Machine

     ABOUT THE MACHINE 1 SPECIFICATION Voltage:100V、110V、220V、240V Voltage & (Refer to Specification Label) Frequency Frequency:50 / 60HZ (W)1130 x (D)830 x (H)2220 mm Dimension 1 person User Weather Protected Environment Environment 0°C~40°C Temperature 10%~70% Humidity Power Maximum:770W Consumption 2 DIMENSION ABOUT THE MACHINE...
  • Page 6: Game Introduction

     GAME INTRODUCTION 1 HOW TO PLAY a. Game Instruction: (1) Hit rising figures to score. The sound effect will be differed from each hitting. (2) Sound effects for figures rising will also be different. (3) Sound effects of figure rising will pop up every 10 seconds. (4) Rapid rising and falling on any one of figures randomly to reinforce players’...
  • Page 7: System Setting

    2 SYSTEM SETTING  Electronic Counter ③ RESERVE ① FREE PLAY A:Coin Mech 1 Counter B:Coin Mech 2 Counter C:Tickets Payout Counter ④ RESERVE ② TEST Free play button:Counter no active when press button. Test button:For test the Doll & sensor active functional.。 ...
  • Page 8: How To Clear Score, Coin And Ticket Record

    3 HOW TO CLEAR SCORE, COIN AND TICKET RECORD (1) Keep pressing TEST button and turn on the machine. Release the button when it shows “222” on display and it will show “001” for reset item 1. (2) Press TEST button to reset and it will alarm once. (3) Press FREE PLAY button to enter next item.
  • Page 9 5 FIGURE MECHANISM SCORE FIGURE REDUCING FIGURE SW COIL/ SOLENOID SPARE BELTS ROTATION ROTATION FIGURE UP-DOWN SENSOR BELTSOLENOI MOTOR (DC12V) (1) Press down or pull the doll when game proceeding will be not cause any breakdown. (2) Malfunction by 1 or 2 of the doll won't effect others. (3) Test progress: Test button on the counter base.
  • Page 10: Dip Switch Setting

    6 DIP SWITCH SETTING DIP SW 1 1=ON 0=OFF FUNCTION / DIP 1 COIN 1 CREDIT 1 COIN 2 CREDITS COIN 1 1 COIN 4 CREDITS 1 COIN 5 CREDITS 1 COIN 1 CREDIT 1 COIN 2 CREDITS COIN 2 1 COIN 4 CREDITS 1 COIN 5 CREDITS 1 CREDIT...
  • Page 11 DIP SW 2 1=ON 0=OFF FUNCTION / DIP 5 POINTS 1 TICKET 10 POINTS 1 TICKET 20 POINTS 1 TICKET 30 POINTS 1 TICKET TICKET PAYOUT 40 POINTS 1 TICKET 50 POINTS 1 TICKET 60 POINTS 1 TICKET 70 POINTS 1 TICKET 0 TICKET MERCY TICKET 1 TICKET...
  • Page 12 DIP SW 3 1=ON 0=OFF FUNCTION / DIP 30 SECONDS 40 SECONDS GAME TIME FOR STAGE 1 50 SECONDS 60 SECONDS 10 SECONDS 20 SECONDS GAME TIME FOR STAGE 2 30 SECONDS 40 SECONDS PASS SCORE FOR STAGE 1 POINT DEDUCTION AUTO RUN Point deduction : Deduct 1 point when hitting Minion.
  • Page 13: Wiring Diagram

     WIRING DIAGRAM 1 DIAGRAM OF MAIN BOARD SOUND IC ( U9 ) JP15 JP16 JP14 JP13 JP11 JP10 MAIN PROGRAM IC SOUND IC JP12 2 4 6… 16 2 4 6… SW 2 SW 3 1 3 5… 15 1 3 5…...
  • Page 14 JP6 (NO USE) JP7 (Ticket Dispenser) JP8 (In/Out Counter) No Use 2.GND 1. Ticket Dispenser 1. (Black)Free Play GND 4.GND (Tecway) 2. (Brown)Free Play 3.No Use 6.GND 2. (Blue)Ticket Detector 3. (Black)Test SW GND 5.No Use 8.GND 3. (White)Ticket Dispenser 4.
  • Page 15: Electronic Meter Diagram

    2 ELECTRONIC METER DIAGRAM Button S1:FREE PLAY Button Button S2:TEST Button Button S3:NO USE Button S4:NO USE Meter 1(A) Meter 2(A) Output Meter(C) WIRING DIAGRAM...
  • Page 16: System Wiring Diagram

    3 SYSTEM WIRING DIAGRAM FIGURE LED COIL GOGGLE LED DRIVE PORTS PORTS TIME/RECORD DISPLAY SCORE LED FIGURE ROTATING COIL PCB DRIVE BOARD X2 AC DRIVER BOARD SCORE DISPLAY DISPLAY DISPLAY HEAD DRIVER JP15 JP16 JP14 JP13 JP11 JP10 CREDIT/TICKET DISPLAY DISPLAY BUTTON / Electronic Counter VOLUME...
  • Page 17: Troubleshooting

     TROUBLESHOOTING 1 ERROR CODE ERROR ITEM SOLUTION Coin Meter 1 (1)Check wire. (2)Replace the Meter. Coin Meter 2 (1)Check wire. (2)Replace the Meter. (1)Check wire. (2)Replace the Meter. Ticket Meter Coin Selector 1 (1)Check wire. (2)Replace the selector. (1)Check wire. (2)Replace the selector. Coin Selector 2 Memory Card Replace PCB.
  • Page 18 ERROR ITEM SOLUTION (1) Check position SW EVIL MINION 1 POSITION SW (2) Check rotating mechanism or motor ERROR (3) Check wiring (4) Check drive board (1) Check position SW EVIL MINION 2 POSITION SW (2) Check rotating mechanism or motor ERROR (3) Check wiring (4) Check drive board (1) Check position SW...
  • Page 19: Enclosure

    Please note: (1) Major Mechanism and Kit request to return for repair or replacement. (2) Damage through transportation will be cover by Feiloli after issue has been confirmed. (3) The warranty of replacement will be warranted as same as machines or no longer than 90 days since replaced.
  • Page 20 © FEILOLI Co. Ltd.. All Rights Reserved...

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