LAI Games Speed of Light Operator's Manual
LAI Games Speed of Light Operator's Manual

LAI Games Speed of Light Operator's Manual

Hide thumbs Also See for Speed of Light:

Advertisement

OPERATORS MANUAL
SPEED OF LIGHT
PLEASE NOTE:
Read this manual BEFORE operating the machine.
Keep this manual for your reference.
Go to
www.LAIgames.com
click on Support to register your
games and receive of future updates.
© LAI Games

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the Speed of Light and is the answer not in the manual?

Questions and answers

Subscribe to Our Youtube Channel

Summary of Contents for LAI Games Speed of Light

  • Page 1 OPERATORS MANUAL SPEED OF LIGHT PLEASE NOTE: Read this manual BEFORE operating the machine. Keep this manual for your reference. Go to www.LAIgames.com click on Support to register your games and receive of future updates. © LAI Games...
  • Page 2: Table Of Contents

    TICKET DISPENSER REFERENCE GUIDE ................32 MAIN PCB FB66 CONNECTOR WIRING ................. 33 BAFB152 LAMP DRIVER PCB CONNECTOR WIRING ............34 BAFB162 INPUT LIST ....................35 SPEED OF LIGHT MAIN WIRING DIAGRAM ..............36 SPEED LIGHT MAIN WIRING 2 .................. 37 SPEED LIGHT MAIN WIRING 3 ..................
  • Page 3 * NOTE! * Is an advisory text to hint or help understand . MACHINE INSTALLATION and INSPECTION When installing and inspecting Speed of Light, pay attention to the following points to ensure that players can enjoy the game safely. ...
  • Page 4: Specifications

    Congratulations on your purchase of Speed of Light, the competitive, speed and reflex game by LAI Games. We hope you take the time to read this manual and learn about the many other features and user-friendly adjustments that can be made to fine-tune the game for maximum earning potential.
  • Page 5 UNPACKING To unpack Speed of Light, first remove the exterior carton. The header and platform are both located securely inside the Rear Bar mounting. Remove the 9 bolts from the Rear Bars (4 at each bar top, one at the base), then remove the Rear Bars.
  • Page 6 ASSEMBLY THE HEADER Open and remove the back panel on the middle section of the header so you have access to the header cables. These cables are to be connected to the cable coming up through the center two tubes in the button matrix. Position the header on top brackets and secure with the 10 bolts supplied.
  • Page 7 THE PLATFORM The cabinet will arrive with the platform separate from the cabinet. Position the platform as per drawing 1. Adjust the feet on the platform to allow the bars to slide into the front of the cabinet as pictured. Slide the platform close to the cabinet and plug together the wiring connectors (Platform Wiring) then slide the platform fully into place.
  • Page 8 WING SIGNS To attach the wing signs, first bolt each wing to the external side, and top corner brackets as illustrated. Next, bolt the top of the wing to the back of the bonus header bracket, using the spacer provided.
  • Page 9 GAMEPLAY OBJECTIVE Players hit as many illuminated buttons as they can within the designated time limit. Bonus points are awarded for hitting the lit buttons continuously at a high speed. At the end of normal game time, there is a three-second bonus round in which all the buttons are illuminated at once, and the player hits as many as they can.
  • Page 10 OPERATION The “Speed of Light” game has five operational modes: Attract mode, Play mode, Test mode, Programmable Adjustments Mode and Audits Mode. OPERATIONAL DIAGRAM ATTRACT MODE PLAY MODE PRESS TEST VIEW ERRORS - Press again to clear PRESS TEST Software Version Number PRESS TEST SOUND, LAMPS &...
  • Page 11 The attract mode sound can be turned on and off PLAY MODE Speed of Light has two play modes. The standard Coin Play mode, where a coin, or coins are inserted. Or Free Play mode where no coins are necessary. COIN PLAY The Coin Play mode is entered from Attract mode, by inserting coins in any of the two coin slots on the front of the machine cabinet, then following the instructions in the “How to...
  • Page 12 EEPROM IC Atmel 24C16 on the CPU PCB with a new EEPROM. If the error message remains, send your main MCU PCB to the nearest authorized LAI Games dealer for repair. Err4 – PLAYFIELD BUTTON ERROR This error is usually displayed if one or more buttons are jammed, or a button switch is faulty.
  • Page 13: Test Mode

    TEST MODE The Speed of Light test mode allows you to run sound/lamp/display, switch, and run tests. Cycle through these test modes with the red test button. * NOTE! *  Entering Test Mode will clear any credits remaining in the game.
  • Page 14 PROGRAMMABLE ADJUSTMENTS (P-Settings) REFERENCE TABLE V1.5.0 Description Range Default Coin 1: number of coins FrEE..20 Coin 1: number of credits 1..20 Coin 1: Activate multiple bonus pricing On/Off P3-1 Coin 1: Number of coins bonus pricing level 1 Off,1…99 P3-2 Coin 1: Number of bonus credits at pricing level 1 Off,1…99 P3-3...
  • Page 15 Credits Reaching a 999 score: Number of bonus credits or tickets 1, 2, 3...10 50 tickets for reaching a score of 999 1 – 10 credits (P10 setting on Credits) Tickets 2 credits 1 – 100 tickets (P10 setting on Tickets) 1, 2, 3..100 Ticket Payout: Number of points per ticket 1 …...
  • Page 16 PROGRAMMABLE ADJUSTMENTS DETAILED  P01 – Coin 1 – Number of coins per credit (Default 01, adjustable FrEE – 20) This sets the number of coins that need to be inserted into coin mechanism one, for each credit. It can be set between 1 to 20 coins for one credit. The default setting is 1. Setting P01 to “FrEE”...
  • Page 17  P03-6 – Coin 1- Number of bonus credits given at bonus level 3 (Default OFF adjustable OFF-99) This sets the number of bonus credits that are given when credit level 3 is reached. This is the number of bonus credits given, on top of what has been paid for. It can be set either to OFF, or from 1 to 99 bonus credits.
  • Page 18  P06 – Coin 2 – Activate coin 2 multiple bonus pricing (Default OFF adjustable ON – OFF) This turns on the multiple bonus credit system and activates the settings for up to 3 bonus levels on coin mechanism 2. It can be set to ON or OFF. The default setting is “OFF”.
  • Page 19 This sets ticket payouts on or off  P20- Game linking type (Default, 0 none) (optional) This sets the machine to either master or slave when linked with another Speed of Light machine. It can be either 0 (no linking), 1(Master or 2 (Slave)
  • Page 20  P21- Error message option (Default, 4) This sets the manner in which errors are alerted. The default silently flashes the red light on the front of the machine. It is adjustable from 1-4 as per the table below. Setting Voice Over 4 Digit Display Red Lamp Played...
  • Page 21 1 Player Start button for longer than 5 seconds. Speed of Light has a total of 40 audits that can be viewed. They are A01 to A40 and their codes and values are displayed alternatively on the 4-digit credit display. For example, code...
  • Page 22 AUDITS QUICK REFERENCE TABLE Description Total number of games played ( resettable) Total 1 player games played ( resettable) Total 2 player games played ( resettable) Total multi-player games played ( resettable) Total Coin Mech. 1 Total Coin Mech. 2 Total Service Credits Total Link Games Total 1 player high score bonus wins...
  • Page 23: Audits Detailed

    AUDITS DETAILED  A01 - TOTAL NUMBER OF GAMES PLAYED Displays the total number of games played since the audits were last cleared  A02 - TOTAL 1 PLAYER GAMES Displays the total number of 1 player games played since the audits were last cleared ...
  • Page 24: Game History Mode

     A15 - HIGHEST MULTI-PLAYER GAME SCORE Displays the highest multi-player game score since the audits were last cleared  A16 - TOTAL 1 PLAYER 999 GAME SCORES Displays the total number of 1 player games that reached a score of “999” since the audits were last cleared ...
  • Page 25: Section A: Service Instructions

    SECTION A: SERVICE INSTRUCTIONS *NOTE* Be sure to read the following carefully before servicing the machine LOCATING AND ACCESSING PARTS 3” Speaker BAFB45 4” Display 1 Player Start Button 4-digit credit 2 player Start/Link display button Error light Coin Cradle Ticket Dispenser DBA (optional) Cash Box (inside coin door)
  • Page 26: Electronic Detail Position

    ELECTRONIC DETAIL POSITION BAFB152 Lamp Driver BAFB66A Main PCB BAFB106 Sound PCB BAFB162 I/O Expansion BAFB53 Sub Woofer & Stereo Amplifier PCB 1A Toroid Transformer for Sub Woofer Amp S-150-12 12 VDC PSU Fuses for Transformer Output...
  • Page 27: Parts Description

    PARTS DESCRIPTION COIN MECHANISMS The coin mechanisms are located inside the coin door, at the front-right of the machine cabinet. CASH BOX The cash box is located inside the coin door on the front of the machine cabinet. SPEAKERS Two speakers are located in the games header and the subwoofer is mounted in a speaker enclosure in the bottom right hand cabinet box.
  • Page 28: Lamps

    POWER SUPPLY The power supply is located at the back of the cabinet, and is accessed via the rear service door of the machine. It is a 12VDC 12.5A 150-Watt switching power supply. LAMPS COIN DOOR LAMPS (LED) The coin door lamps all are 12V/DC T10 LED or equivalent and can be accessed via the coin door.
  • Page 29: Section B: Technical Details

    SECTION B: TECHNICAL DETAILS It is advised that anybody using SECTION B for repairing or modifying any of the components of the game should be a qualified technician, having at least a basic knowledge of digital components, integrated circuits and electricity. MAINS VOLTAGE ADJUSTMENT POWER SUPPLY...
  • Page 30: Coin Options Reference Guide

    COIN OPTIONS REFERENCE GUIDE LAI Games have installed on the coin door a 9 way Molex connector. This connector can be used to make adaptors for most electronic coin systems and comparators. Please see below picture to understand the connection setup.
  • Page 31: Main Pcb Fb66 Connector Wiring

    MAIN PCB FB66 CONNECTOR WIRING COMPONENTS SIDE SOLDER SIDE A GND B GND +12VDC 3 C +12V +12VDC 4 D +12V 5 E Test button 6 F Service button H Player 1 Start Button Ticket 2 Notch 2 Player Start/Link mode button K Ticket 1 notch L Coin1 M Coin2...
  • Page 32: Bafb152 Lamp Driver Pcb Connector Wiring

    BAFB152 LAMP DRIVER PCB CONNECTOR WIRING J1 (JST 8 Way) 1. +12V 2. - 3. GND 4. - 5. Data 1 6. Data 2 7. Data 3 8. Clock JP1 (4 Way JST) 1. +12V 2. +12V 3. GND 4. GND J2.
  • Page 33: Bafb162 Input List

    BAFB162 INPUT LIST J1. PWR 1. +12V 2. +12V 3. - 4. - 5. GND 6. GND 7. - 8. - J2. INPUT ( 24 Way Mini Fit Connector ) Description Description Button 29 Button 11 Button 30 Button 12 Button 31 Button 13 Button 32...
  • Page 34: Speed Of Light Main Wiring Diagram

    SPEED OF LIGHT MAIN WIRING DIAGRAM...
  • Page 35: Speed Of Light Main Wiring 2

    SPEED of LIGHT MAIN WIRING 2...
  • Page 36: Speed Of Light Main Wiring 3

    SPEED of LIGHT MAIN WIRING 3...
  • Page 37: Speed Of Light Control Wiring

    SPEED of LIGHT CONTROL WIRING...
  • Page 38: Speed Of Light Control Wiring 2

    SPEED of LIGHT CONTROL WIRING 2...
  • Page 39: Speed Of Light Control Wiring 3

    SPEED of LIGHT CONTROL WIRING 3...
  • Page 40: Speed Of Light Optional Wiring

    SPEED of LIGHT OPTIONAL WIRING...
  • Page 41: Speed Of Light Power Wiring

    SPEED of LIGHT POWER WIRING...
  • Page 42 LAI GAMES shall have no liability related to such improper and unauthorized use and/or operation of the hardware and licensed software, and Operator shall indemnify, defend, and hold LAI GAMES harmless for any claim or cause of action brought against LAI GAMES arising from Operator’s or Operator’s representative’s improper and unauthorized use and/or operation of the hardware and licensed software.
  • Page 43 LAI Games warrants its manufactured products for a period of 3 months inclusive of parts and labor from the date of sale. LAI Games exclusive obligation is to repair any item with any defects as a result of faulty workmanship or materials, providing the defective item or items of equipment are returned to the LAI GAMES distributor from which the machine was purchased.

Table of Contents