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STEREO DIGITAL SAMPLER Software Version 1.30 Addendum WARNING To prevent fire or shock hazard, do not expose this appliance to rain or moisture. Operator’s Manual...
If such samples are used in the S5000/6000, this can give rise to incorrect and buzzy or clicky loops particularly when transposing samples up in pitch. This has now been fixed and the S5/6000 will now import looped S1000, S1100, S3000 series samples and samples from wave editors more successfully now.
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VERSION 1.30 S5/6000 O/S UPDATE Improved disk handling. The disk system now does an auto re-scan of removable media after disk eject or insertion. So, for example, if you eject your CD-ROM, the sampler will re-scan the SCSI bus and report back that the disk has been removed and will show EMPTY DRIVE in the DISK LIST page (this ties in with the ‘soft-eject’...
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VERSION 1.30 S5/6000 O/S UPDATE Problems loading MULTIS/PROGRAMS There used to be a problem when loading multiple MULTIS or PROGRAMS that if an item was not found (i.e. a PROGRAM or SAMPLE), then the rest of the MULTIS/PROGRAMS would not be loaded.
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Naturally you may save the programs back to your hard disk (or floppy) if you want but of course, the programs will be saved as Akai format .AKP programs and the samples will be saved as .WAV files.
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VERSION 1.30 S5/6000 NEW FEATURES ‘SOFT’ DISK EJECT FEATURE When swapping removable media and disks, it has been essential to use the UPDATE function in the DISK LIST page and failure to do so has been responsible for many problems. In previous versions, when a disk was ejected, its directory remained in the sampler’s CPU memory.
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SCSI, given the many potential problems outlined in the documentation referred to above, it cannot be recommended and Akai Electric Co., Ltd., cannot be held responsible for any problems and/or data loss you may encounter should you continue to use the S5/6000 in this way.
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VERSION 1.30 S5/6000 NEW FEATURES SCSI COPY The UTILITIES page has several new additions: One of them - SCSI COPY - allows you to make a mirror image copy of one disk to another. Depending on your setup, pressing SCSI COPY shows this screen: The source and destination drives are shown.
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ALL DATA ON THE DESTINATION DRIVE WILL BE ERASED *** Please be very careful when selecting the destination drive. Akai Electric Co. Ltd. cannot be held responsible for loss of data due to accidental misuse of this function. Page 8...
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VERSION 1.30 S5/6000 NEW FEATURES IMPORTANT NOTE 1: This function is just the first phase in the implementation of disk copying/backup functions on the S5/6000. In V1.30, it simply makes a mirror image SCSI copy of the source drive to the destination drive. As such, the destination drive has to be at least the same size (or larger) than the source drive.
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VERSION 1.30 S5/6000 NEW FEATURES APOLOGY?! As mentioned, the SCSI COPY function simply makes a mirror image copy of one disk to another to create safety backups of important data. This erases all data on the destination disk and, of course, requires the destination disk to be the same size as (or larger than) the source disk.
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Both functions are ‘real-time’ and can simply be switched ON or OFF according to your preference. NOTE: Previous Akai samplers apply a short fade up and down by default at the start and end of a sample. This is also true of other sampler and most sound modules, soundcards, hard disk recorders, etc., as it is good practice to apply small fades to reduce the possibility of clicks and...
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VERSION 1.30 S5/6000 NEW FEATURES NEW LOOP FUNCTIONS Several new loop playback functions are introduced in V1.30 and are available in EDIT SAMPLE - LOOP: These are: LIR -> RETRIG An abbreviation of LOOP IN RELEASE UNTIL RE-TRIGGERED. In other words, once a sample has been triggered, it will loop endlessly until the same note on the same MIDI channel is received.
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VERSION 1.30 S5/6000 NEW FEATURES PLAY -> RETRIG This allows you to trigger a one-shot sample as before BUT you can stop it at any time by sending the same note again. In other words... You have a long sample (RAM or virtual). It is X length long and you want it to stop at a specific moment (normally, ONE-SHOT would just play to end with no means to stop it).
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VERSION 1.30 S5/6000 NEW FEATURES MEMORY COMPACT Another of the features introduced in UTILITIES is MEMORY COMPACT: Samples in memory need to be held contiguously but when deleting samples, this can sometimes leave a gap in memory. Normally, the sampler does this in the background automatically when you delete something (especially with short samples) but, under certain circumstances (e.g.
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VERSION 1.30 S5/6000 NEW FEATURES It should not be necessary to use this new function regularly and the COMPACT MEMORY should be used when, for example, memory is full, you delete one or more long samples in order to free up some space for new data to be loaded only to find that the sampler tells you there is no space free to load anything! In this case what has happened is that the holes in memory have not been automatically de-fragmented.
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It also allows access to routing cues to different outpus as well as enabling the use of the EB20 effects board (if fitted on an S5000). A playsheet is actually a multi and the playsheet mode is simply a means of presenting it differently for triggering sounds from the front panel.
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VERSION 1.30 S5/6000 NEW FEATURES For example, a ‘scene list’ for a production of Shakespeare’s ‘The Tempest’ may look like this: SCENE LIST Act 1 Scene 1 Storm Act 1 Scene 2 Prospero Ariel Caliban 1 Ariel 2 & Noises Off Act 2 Scene 1 Court music Solemn Ariel...
VERSION 1.30 S5/6000 NEW FEATURES Each scene can contain any number of playsheets and each playsheet contains the sound effect/music cues for each part of the play. Playsheets and scenes can be selected using NEXT/PREV SHEET (F2 and F11) and NEXT/PREV SCENE (F8 and F16) in the PLAYSHEET page.
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VERSION 1.30 S5/6000 NEW FEATURES Pressing SCENE LISTS will take you to this page: This screen shot shows an empty scene list - you could have many scenes such as the example shown on Page 16: Page 19...
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VERSION 1.30 S5/6000 NEW FEATURES To create a scene, simply press CREATE SCENE (F5). You will receive the usual name prompt where you may name the scene if you wish. Once you have a scene, you may begin to add playsheets to it. This is done by pressing EDIT SCENE (F12).
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VERSION 1.30 S5/6000 NEW FEATURES As the prompt advises, use the DATA wheel to select the playsheet (i.e. multi) you want to assign. Continue to add playsheets as necessary. You should end up with something that looks not unlike the following: You may insert playsheets anywhere you want.
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VERSION 1.30 S5/6000 NEW FEATURES You can return to the SCENE LIST page at any time. In the SCENE LIST page, you can add scenes, rename them, delete them, whatever, as you build up your production. EDITING SAMPLES FOR USE WITH A PLAYSHEET Playsheet users have very specific requirements for playback options.
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VERSION 1.30 S5/6000 NEW FEATURES RECORDING SAMPLES FOR USE WITH A PLAYSHEET No special requirements. However, as they are always played out on C3 within the playsheet, it’s probably best to record everything at C3. CREATING PROGRAMS FOR USE WITH A PLAYSHEET Because the playsheet is only playing one note (C3), multi-sampling is not an issue and multiple keygroups need only be used when stacking samples on top of each other.
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VERSION 1.30 S5/6000 NEW FEATURES USING THE PLAYSHEET All ten cues may be played simultaneously. When a cue is playing, it is highlighted and if two or more are playing, they will all be highlighted: Please note, however, that when pressing and holding multiple keys down one side of the LCD, pressing and holding a key on the side of the LCD will cause the same keys on the other side of the LCD to be selected.
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VERSION 1.30 S5/6000 NEW FEATURES LOADING AND SAVING SCENES AND PLAYSHEETS Loading and savings scenes and playsheets is much like loading and saving multis, programs and samples. A folder containing scenes and playsheets looks something like this: A scene uses this icon - .
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VERSION 1.30 S5/6000 NEW FEATURES You mave the scene or just its component parts or you may save the entire contents of memory. You can switch to the DISK view using F9 to navigate your way around folders to save In the actual playsheet mode, SHEET TOOLS gives you access to QUICKLOAD and QUICKSAVE: QUICKLOAD will show this screen:...
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VERSION 1.30 S5/6000 NEW FEATURES Because it is only possible to ‘quickload’ scenes, you are only shown the scenes in the selected folder. Pressing QUICKSAVE shows something like this screen: The selected scene is shown which will be saved to the last folder used for saving (as indicated beneath the scene name).
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