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The
Audio ToolSet 2
Suite
build 3.0
manual

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Summary of Contents for Landru Audio ToolSet 2

  • Page 1 Audio ToolSet 2 Suite build 3.0 manual...
  • Page 2 Audio ToolSet 2 is a trio of Vectorworks® Plug-In Objects that enable you to insert simple Hybrid (2D and 3D) models of loudspeakers and flown line arrays. While they are not meant to replace (or even approach the complexity of) manufacturers’...
  • Page 3 AudioBox 2... • Allows the display of variable horizontal and vertical dispersion areas (in both 2D and 3D). The dispersion lines compensate for the project “floor” (the drawing Ground Plane) and a user-defined listening height. NEW in AudioBox 2, three independently-definable Dispersion Ranges can be defined so users can visualize loudspeaker performance for different frequency ranges, key frequencies, or crossover points.
  • Page 4 • NEW in version 2.61, rigging guides can now be shown, marking potential insertion points for hoist Symbols and Plug-In Objects. • 3, speaker Rack and Drive Line data can be entered in the “Array Detail and Configuration” dialog. NEW in version...
  • Page 5: Table Of Contents

    Table of Contents System Requirements and License ..6 Installation ..7 General Introduction ..8 AudioBox 2 .
  • Page 6 1) You agree that you are using Audio ToolSet 2 under a license granted by Landru Design. 2) You agree that all title, ownership, rights, intellectual property rights in and to Audio ToolSet 2 and all copies thereof, regardless of form (including, but not limited to, computer or source code and any related documentation), are owned or expressly licensed by Landru Design.
  • Page 7: Installation

    "OK." 2) In the resulting dialog, click the "Tools" tab. 3) Scroll down the available tool section (the left side) until you see the "Landru" section. Click the "+." 4) Drag the AudioBox 2 and AudioArray 2 icons to an existing palette or create a new palette (or Tool Set) and drag the icons there.
  • Page 8 Using Audio ToolSet 2 Choose the Audio ToolSet 2 icon for the particular tool you wish to use (AudioBox 2 or Audio Array 2) from the Tool Set to which you added it earlier. A ghost image of the object’s default geometry will appear in your drawing window.
  • Page 9: Audiobox 2

    Sound” and “LS5000" but the Type could be“Fill,” “Full-Range,” “Sub,” etc. - “LS5000" used in the example OIP.) This Type name is what appears in the Type pop-up. (See pages 18-19 for more information on the Audio ToolSet 2 Library system.) Delete From Library (button): Deletes a selected loudspeaker Type from the external data file.
  • Page 10: Audioarray 2

    AudioBox 2 parameters, continued... Listening Height: The listening height reference for the dispersion lines. (Listening Height cannot be higher than a given AudioBox 2 model’s “Z” value.) Override Vert. Dispersion(s) with Array Angles: Will use Angle Relative... angle instead of stated Vertical Dispersion angles when drawing Dispersion lines.
  • Page 11 AudioArray 2 (introduction) AudioArray 2 works a little differently than AudioBox 2. Whereas AudioBox 2 inserts a single loudspeaker cabinet in a single step, AudioArray 2 is actually used to insert a bumper and a vertical array of loudspeakers and/or additional bumpers in separate steps. If you’re transitioning from a previous version of Audio ToolSet, note that, as described below, the approach for using this new version is a little different...
  • Page 12 AudioArray 2 parameters Class, Layer, X, Y, Z, and Rotation: Settings similar to other Vectorworks® symbols and objects. (“Z” is the distance from the drawing’s ground plane to the bottom front center of the bumper.) Array Details: Column ID: The name for the inserted “parent”/“master” bumper and the “child”/“slave” loudspeakers and/or additional bumpers.
  • Page 13 Though the default name is [Brand]-[Model], a new name can be entered. (For example, the Brand and Model in this dialog tab are “Landru Design” and “LD-RF 1" but the Type is “RF-1.”) This Type name is what appears in the Type pop-up. (See pages 18-19 for more information on the Audio ToolSet 2 Library system.)
  • Page 14 Though the default name is [Brand]-[Model], a new name can be entered. (For example, the Brand and Model in this dialog tab are “Landru Design” and “SB 5000" but the Type is “Sub”) This Type name is what appears in the Type pop-up. (See pages 18-19 for more information on the Audio ToolSet 2 Library system.)
  • Page 15 Array Detail and Configuration dialog, continued... Array Configuration: Array Support: How the array is to be supported. If “Ground-Stacked” or “Tripod” is chosen, a bumper or a tripod will become the base for the array and the speakers will “stack” on it. Otherwise, the speakers “hang”...
  • Page 16 AudioBumper 2 parameters Class, Layer, X, Y, Z, and Rotation: Settings similar to other Vectorworks® symbols and objects. (“Z” is the distance from the drawing’s ground plane to the bottom front center of the bumper). Type: The type of the bumper inserted. Brand and Model: The bumper brand and model.
  • Page 17 Text Attributes (only enabled if at least one text element is selected to be shown): Keep Text Horizontal: Toggle on to keep text horizontal, regardless of the Audio ToolSet 2 object’s rotation angle. Fill Text Background: Toggle to cause the text block to have an opaque background.
  • Page 18 Library Notes Because questions about the Audio ToolSet 2 Library system are the most-asked of all of the inquiries we receive regarding any of our tools, here are a few “under-the-hood” notes: The File and Location The tools simply store information (dimensions, weight, dispersions, etc.) about your speakers and bumpers - not the model geometry.
  • Page 19 2) While all versions of the Audio ToolSet 2 tools will be able to read any version of "AudioToolSetData.xml," older versions don't recognize the much of the current data and if you “round-trip” the file, that information will...