Playback Without Tbar; Cue Points; Creating And Trimming Cue Points; Mark Backtiming - Buf Technology Sport-HD Instruction Manual

High definition replay system
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Version: 110930

PLAYBACK WITHOUT TBAR

Playback behavior is somewhat different if the TBar is not connected: Press SLOW to begin slow motion playback
paused, or press a speed preset key (F7-F9 by default) to start at another speed, use the knob to vary the playback
speed from 0% to 100%. Press STOP to enter the jog mode. Reverse playback is not possible without the TBar.

CUE POINTS

A cue point is a memory location that stores a particular point of recorded material, allowing this location to be
recalled at any time. For speed reasons, cue points are referenced numerically, from zero to 999.
When a cue point is created, it includes the currently playing timecode, called the IN point, and the clip filename
from which it is being made. When a cue point is used, the stored filename is automatically loaded for playback.
The cue point also contains another timecode number called the OUT point. The duration of the cue point (how
long it will play) is found by subtracting the OUT point from the IN point. The OUT point is important if the cue point
is looped or used in a playlist. It is also handy to pause playback at a certain point, and is frame accurate.
When playing at normal or slow motion speeds, playback goes to still when the OUT point is reached.
Playback is resumed up to the end of the clip by pressing PLAY or entering slow motion when at the OUT point.
The OUT point is ignored when in jog mode making it easy to jog beyond the OUT point.
The duration of a cue point is shown on the MENU display because it is useful information. The OUT point can be
observed by holding the OUT key.

CREATING AND TRIMMING CUE POINTS

A new cue point is created by pressing the MARK key. Cue points are created sequentially from 000 to 999.
To change, or trim, a cue point's beginning (IN point) to the current position, hold ENTER and hit MARK.
Often, the IN isn't exactly where you want it, so hit CUE and turn the knob to jog to the perfect point, then hold
ENTER and hit MARK.
To set or change a cue point's OUT point (end) to the current position, hold OUT and hit MARK.
You can trim a cue point after entering it into a playlist and the trimmed cue point is inherently fixed in the
playlist too (because the playlist simply contains a reference to the cue point's number).

MARK BACKTIMING

A unique feature of the Sport-EX controller is called variable mark backtiming. This feature applies quick and
effortless compensation for the amount of time taken to hit the MARK key after "replay worthy" action was
observed and evaluated. Events that are worthy of replay generally are not apparent until after they occur.
Also, it is common to want some amount of action prior to the event to be included in the replay. Variable mark
backtiming is a powerful tool that allows the operator to perfectly mark a cue point, or at least get very close to
the optimum IN point the first try, eliminating or reducing the need to trim the IN point. Backtiming subtracts the
time that the MARK key is held down from the point at which it is first hit to create the mark point. The idea is:
Think about how long ago the beginning of action that should be included in the replay occurred, and hold the
MARK key down about that length of time. While MARK is held, the IN point runs backwards, the amount of
which can be viewed on the STATUS display following the 'M' indicator. When released, the backtiming ends,
leaving the marked point placed with unsurpassed flexibility. Speed is taken into account, so if MARK is held
during slow motion or shuttle, backtiming works as expected. It also works when marking the OUT point.

VIEWING AND USING CUE POINTS

The cue point shown on the MENU display is called the current cue point.
The CUE key cues playback to the current cue point's IN point.
The PREROLL key cues playback to 2 seconds before the cue point (or the beginning of the clip).
Hold OUT and hit CUE to cue to the current cue's OUT point.
Hold OUT and hit PREROLL to cue 2 seconds before the OUT point. (You can then play the last 2 seconds.)
To make a cue point current without affecting playback, enter its number on the keypad and hit ENTER.
To make a cue point current and cue playback, enter its number on the keypad and hit CUE.
The RIGHT/LEFT arrow keys change the current cue to the next/previous cue point.
Hold IN and hit the RIGHT/LEFT arrow keys to also cue playback to the next/previous cue point.

DELETING CUE POINTS

Cue points can be deleted in various ways, see the RECORD SETTINGS menu. DELETE CLIPS deletes a
specified range of cue points and erases the recorded clips included in that range ("record" cue points, marked
Sport-HD INSTRUCTION MANUAL
Page 10 of 20

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