Hit; Pre-Programmed Acrobatics - Parrot BUZZ User Manual

Jumping night drone
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·
Press
to perform a long jump.
Before making a jump, it is necessary to compress the MiniDrone spring. This can
be done just before performing the jump, in which case, you will need to allow for
a delay of a few seconds.
Y
ou can also prepare for the jump by dragging the
compress the spring in advance, while still continuing to drive the MiniDrone. Once
the cursor has returned to its original position, you can:
·
Perform a long jump instantly by pressing
·
Perform a high jump with a much shorter delay by pressing
The Jump function is blocked as soon as you pick the MiniDrone up in your hands.
Do not make the MiniDrone jump when it is on a fragile surface (e.g. a glass table).
It is not possible to perform jumps when battery power is low.

Hit

To push an object, set the MiniDrone to
Before pushing an object, it is necessary to compress the MiniDrone spring. This
can be done just before impact, in which case you will need to allow for a delay of
a few seconds.
Y
ou can also pre-empt the impact by dragging
compress the spring in advance, while still continuing to drive the MiniDrone. Once
the cursor has returned to its original position, you can hit the object with no delay.
To do this:
1. Make sure the MiniDrone pad is in contact with the object you wish to hit.
2. Press
.
K
The
ick function is blocked as soon as you pick the MiniDrone up in your hands.

Pre-programmed acrobatics

Press
to bring up the list of pre-programmed acrobatics.
Icon Name
Tail Shake
Snake
K
icker position. To do this, press
Description
The MiniDrone takes a
the left, and then to the right again
The MiniDrone turns back on itself to the right, then to
the left
button to
.
.
the
button
to
q
uarter turn to the right, then to
the
left to
once.
the
left to
Control
9

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